Dragon Age: Inquisition

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Created by

Dmitrias and Nightcrawler

Uploaded by

Dmitrias

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About this mod

For frosty. Nightcrawler's cinnamon hair buns converted for ALL inquisitor types - HF, HM, EF, EM, DF, DM, QF, QM.

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Nightcrawler Cinnamon Hair for All

For frosty. Replaces the bun on humans, elves and dwarves, and the short, spiky, shaved style on qunari. There are options for ALL inquisitor types - human female, human male, elf female, elf male, dwarf female, dwarf male, qunari female, qunari male.

Any mesh settings for EF, but only ultra mesh quality settings for everyone else. The elf, human and dwarf versions look best with a scalp texture edit, this mod doesn't include one but any scalp textures that edit the Aniston scalp should work with it for those inquisitors.

The qunari versions are best used with the hair texture slider mod, because the qunari use a different hair texture then everybody else and so it looks a bit different, so I recommend using this mod so you can pick the texture I intended this mod to use.

Nightcrawler gave me permission to convert their cinnamon hair to DA:I. The mesh is made by them, all I did was convert it.

The hair will not look exactly the same as the original due to having to re-uv map it (so that it works with DAI hair textures), and the process of fitting it to different heads.

The hair clips with ears on HF and EF, I *might* adjust it in future but for now wanna focus on other conversions. Also sometimes bottom of fringe clips with chin on DM. The qunari male version also looks a bit messy with horns, it looks better on hornless qunari, but it should technically work with either, just more aesthetic differences. The hair is also not that flush against the head in some parts of the qunari male version, but I tried my best, qunari are hard to convert to. ;w;


Credits
Nightcrawler for the original mesh and permission to convert
Padme4000 for frosty alpha blender export/import settings and help with backfaces
dunmr cuz blender help with normals etc
Kittentails for info about sims mesh porting and help
artizanna for testing and help

please notify me if I forgot a credit! <3