About this mod
Constant night for various locations, including Crestwood, Emerald Graves, Emprise du Lion, Exalted Plains, Forbidden Oasis, Frostback Mountains, Hinterlands, Storm Coast, Val Royeaux, and Western Approach.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Back when I released Always Night in Skyhold, people showed an interest in having night versions of other locations in the game. Unfortunately, for most locations, any attempts at switching an area over to night looked pretty terrible.
Bundle editing for Dragon Age: Inquisition is still fairly new, but it allowed for much better looking nights than before, so this mod was finally able to be created. It's not perfect, but I still hope you enjoy it!
Created with Frosty Editor 1.0.5.7
This mod relies heavily on bundle editing, which can sometimes be iffy. I have not run into any issues myself, but please let me know if you do.
There are still some locations that I would like to convert to night, but have not yet had the chance to.
The ReShade used in the screenshots is a slightly modified version of Realistic ReShade from the Realistic Lighting ReShade Preset mod.
The Emprise du Lion file requires the Jaws of Hakkon DLC.
Use the latest version of the Frosty Mod Manager to install.
Currently none.
This mod modifies the following files and will be incompatible with any other mod that also modifies these files:
Crestwood
- da3/designcontent/plots/ferelden/fer_wilderness_010/ve_night_true
Emerald Graves
- da3/factions/nature/visual_environment/ve/_good/dales_forest_exterior
- da3/layouts/thedales/thedales_forest/thedales_forest
- da3/layouts/thedales/thedales_forest/thedales_forest/description_win32
Emprise du Lion
- da3/factions/nature/visual_environment/ve/_good/thedales_highlands
- da3/layouts/thedales/thedales_highlands/thedales_highlands
- da3/layouts/thedales/thedales_highlands/thedales_highlands/description_win32
Exalted Plains
- da3/factions/nature/visual_environment/ve/base_exterior/base_planes_exterior_night
- da3/layouts/thedales/thedales_plains/thedales_plains/thedales_plains/description_win32
Forbidden Oasis
- da3/factions/nature/visual_environments/ve/_good/oasis_exterior
- da3/layouts/thematiclevels/the_oasis_500/the_oasis_500
- da3/layouts/thematiclevels/the_oasis_500/the_oasis_500/description_win32
Frostback Mountains
- da3/layouts/frostbackmountains/frostbackmountains/ve
- da3/layouts/frostbackmountains/frostbackmountains/ve_intro
- da3/layouts/frostbackmountains/frostbackmountains/ve_setback
Hinterlands
- da3/factions/nature/visual_environment/ve/_good/hinterlands__exterior
- da3/layouts/ferelden/ferelden_wilderness_main/ferelden_wilderness_main
- da3/layouts/ferelden/ferelden_wilderness_main/ferelden_wilderness_main/description_win32
Storm Coast
- da3/factions/nature/visual_environment/ve/_good/storm_coast_exterior
- da3/layouts/thematiclevels/the_stormcoast_540/the_stormcoast_540
- da3/layouts/thematiclevels/the_stormcoast_540/the_stormcoast_540/description_win32
Val Royeaux
- da3/layouts/valroyeaux/valroyeaux_main/ve
- da3/layouts/valroyeaux/valroyeaux_main/ve_day
- da3/layouts/valroyeaux/valroyeaux_main/ve_night
- da3/layouts/valroyeaux/valroyeaux_main/ve_overcast
Western Approach
- da3/factions/nature/visual_environment/ve/_good/western_approach_exterior
- da3/layouts/thewesternapproach/thewesternapproach_main/qst_1000_adamant/layer8_qst_ada0700_wardenshowdown
- da3/layouts/thewesternapproach/thewesternapproach_main/thewesternapproach_main
- da3/layouts/thewesternapproach/thewesternapproach_main/thewesternapproach_main/description_win32
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