Removes the weird patterns from Josephine’s upper and lower eyelids (.daimod and .fbmod).
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Do not: - use any of the assets in this file in skin-lightening mods. - use any of the assets in this file in de-aging mods. - ask for/accept any donation of any kind if you use any of these assets.
File credits
Ascendia for the spec map used as a base for version B. Sloovy for the Frosty conversions.
Donation Points system
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Changelogs
Version 1.0
02/10/2019: Frosty version added. Thanks Sloovy for taking the time to convert it! :)
I don’t know if anyone else has noticed it, but there’s some sort of weird pattern on Josephine’s upper and lower eyelids (see diffuse map comparison picture). It’s been bothering (and puzzling) me for a while, so I decided to do something about it. It's a very minor tweak, but I thought I'd share in case anyone else has been bothered by it but thinks Josie otherwise looks perfectly fine.
Both the diffuse and specular maps have been edited. There are two options available for the spec map:
Version A, which keeps the vanilla shine intact.
Version B, which reduces said shine (thanks to Ascendia).
(How visible it is in-game depends on the lighting, so unfortunately, the difference between vanilla Josie and modded Josie isn't that noticeable on my before/after screenshots. You can see the weird-looking texture more clearly on the first in-game picture.)
Requirements
Patch 8 or higher
DAI Mod Manager (.daimod version)
Frosty Mod Manager (.fbmod version) (for what it's worth, the mod was made with Frosty Editor 1.0.5.2).
Installation
Drop the .daimod file into your mod directory and install with the DAI Mod Manager. More detailed instructions can be found here.
Frosty version: simply install it the way you usually install your mods (I don't use Frosty yet so I can't give more detailed instructions, sorry).
Compatibility notes and known issues
Incompatible with mods that edit Josie's diffuse and/or specular maps.
[.daimod version only] Doesn’t seem to work in Trespasser. I've done some quick testing with version B installed and haven't experienced any crashes; the mod simply doesn't show up. Still, I'd recommend disabling it before playing the DLC.
Credits, tools used and thanks
Made with GIMP and the DAI Mod Maker
Ascendia for the spec map used as a base for version B.