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Shanamah

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Shanamah

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About this mod

Restores a few codex entries that were unavailable in the base game.

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While pulling apart area files, I found a codex entry I didn't recognize and that didn't appear on the DAWiki.  So naturally, I had to see if I could find any more--and I did! 

I have divided the codex entries into 2 categories: vanilla (9 entries) and definitely cut intentionally (3 entries).  These two main folders are not dependent on each other; install the ones you want. 

Version 2.0:  No new entries, just cleaning it up a bit, which should make it run more reliably, esp. on already-strained systems.   

Optional:  two new codex entries in the Black Emporium; both were likely cut intentionally.  One will appear in Act 2, and the other in Act 3.  Also moved the clickable for "Andraste in Nude Repose - Invisible" to not be at an unreposing visible statue. 


If you're wondering what I didn't add back and why--
'Wolf', 'Wisp', 'Shriek', & 'Ash Wraith' - I was considering it, but it seemed silly to put a bunch of books around Kirkwall for creatures Hawke will never encounter.
Entries for Isolde & Connor - I would guess these are in the game because of a cut quest involving Teagan & Connor (the amazing Sapphim has recreated part of it, which you can view on Youtube). 
'The Splintered Order of the Vials' - another cut quest. 

"Wolf" and "The Splintered Order of the Vials" are now part of anshela's amazing Kirkwall Expanded.   
More codex fixes: 
Fifth Blight Codex Fix
Unobtainable Items Fix (post-Legacy letter)