Dragon Age 2
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IceBuckets

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IceBuckets

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About this mod

Replaces Alistair's head with his mesh from Inquisition

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Alistair: Inquisition Mesh

Ported Alistair's unique headmesh from Dragon Age: Inquisition into Dragon Age 2 with fully functional bones, face animations, and unique face textures including emotions, eyes and hair. 

TEMPORARY SCREENSHOTS: Please forgive my lack of actual screenshots - I don't actually have a save for any Alistair appearance without having to play through half the game so please feel free to upload screenshots! 

Alistair has three morphs in the game; King, Warden and Drunk. His King morph will have the Cullen-styled hair while Warden and Drunk has the default hairstyle that we know from Origins. 

This mod is totally independent of any other mods. All assets are straight from Bioware with the exception of some modifications to their DA2 emotion masks and norm map to fit to the Alistair mesh. Eye textures are courtesy of Ellise's Dragon Age Origins Unique Face Textures for Companions.

This mod uses a unique eye and hair mesh/textures for Alistair and does not use any tints for these two. Also, if you wish to change Alistair's hair, it will have to be a hair specially made for this mesh as obviously, existing hairstyles will not fit. 

The transfer of the mesh was not entirely seamless so there might be some tweaks that need to be made to account for certain animations. 


Installation

Open the attached .7z file and extract the file "Alistair Inquisition Head" to the following location:

C:\Users\[YOUR USER NAME]\Documents\BioWare\Dragon Age 2\packages\core\override\

(this is the default location, if you have it in a different place, put the file wherever you keep your override) 

That's it! 

Credits

Bioware for assets and for allowing us to port between games and for keeping their bone structure almost entirely the same between games. 
NoiraFayn for support and amazing assistance in troubleshooting
ellia for pointing out a critical error in my lapse of judgement (oops)
tmp7704 for the Lightwave import/export script
QuenchedSteel for the Blender export script