Dragon Age 2

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Veridical Q

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honestRope

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32 comments

  1. CaldazarILIX
    CaldazarILIX
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    I have a bug with this mod. Contrary to the other followers (I think) the Hawke siblings don't have the base 3% critical chance (Hawke, Bethany and Carver); but with this mod my warrior (not mage, not rogue) Hawke has a base 10% critical chance.
  2. Vashra1
    Vashra1
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    Er...I didn't read anything about it in the description, but does this need to be specifically installed AFTER you get to Kirkwall then?

    Because I put it in and started up a fresh game, and it gave a whopping TWENTY-FOUR attribute points to Carver and Bethany.

    That's way...way...more than they'd have anywhere near the intro.

    I'm going to start a fresh game, load it up without this mod, get to Kirkwall, then drop it in and go recruit Anders, and see what happens.
    1. votolom
      votolom
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      I assume you've figured it out by now, but for anyone else, I also had this problem. Dropping it in after reaching Kirkwall works just fine. However, if you absolutely need it working from the beginning, I got it to work by uninstalling Skip the Intro.
  3. MMaya
    MMaya
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    thank you so much, much needed mod! :)
  4. jlillian
    jlillian
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    I have tried every combination of this mod (with it being the only mod in my overrides folder), starting a new game each time (about a dozen times), and I cannot get it to work. Every single time, mage Hawke (for the AOEs) has 13 Magic, 11 Cunning, 12 Willpower (10 every other attribute). I have no idea why it's not working, or how I'm screwing up.
    1. MMaya
      MMaya
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      I know its 2 year old comment but in case someone else is wondering, this mod does not affect Hawke obviously, only companions.
  5. Jena84Plissken
    Jena84Plissken
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    Beautiful
    Thank you
    Hello
  6. chimpoforevah
    chimpoforevah
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    1-2 works fine if you delete the superior follower autolevel folder which disables this mod's autolevel attributes adjustment.
  7. nightscrawl
    nightscrawl
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    Thanks so much for this. It's nice not having to buy several Maker's Sighs and use up some of that precious Act 1 money.
  8. lyssla
    lyssla
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    Loved the mod (v1 worked perfectly on 1.04 except for maybe Tallis), but not as much as I'm still laughing at the quip re: relying on Merrill to take out that one guy over by the alter. This was indeed the mod for me. Thanks!
  9. devlincousland
    devlincousland
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    Is this compatible with patch 1.03 and all DLCs? Because I can't get it to work. Ran all the way thru to Kirkwall. Carver, Bethany, Aveline, and Varric all had their vanilla starting stats and abilities.
    1. Drucanneer
      Drucanneer
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      Just use the oldest Version, because after checking all versions with GDAPP, i came to the result
      that Version 1.1 and 1.2 are buggy.

      (Tested under DA2 1.04 with all DLC's.)

      The "superior follower autolevel" only adjust the weightmaps
      for auto-attributes for all classes (warrior,rogue,mage and adds a bloodmage entry),
      abilities are untouched for PC and all fellowers.

      The oldest version works just, right , no Auto-Attribs,
      no Auto-Abilities for PC and Fellowers.
      But Keep in Mind that "Auto-Level" is not anymore
      possible for Attributes and Abilities, all has to be done manually.

      i made a complete fix for myself,
      with no Auto-Abilites, using the new weigthmaps for
      Auto-Attributes for all classes, PC and Fellowers.
      So Auto-Attributes are given once, when you get your follower
      but already with the new weigthmaps, at each following Lvlup you can set your attributes or use auto-Leveling.
      Abilities has always to be set manually.

      Except Tallis, because i use her with "Simple Sumoning Mod"
      if there is interest i could post and explain my fix.
  10. taltamir
    taltamir
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    This mod allows a NMM auto install, however it isn't properly configured for NMM and will dump all the files in the zip into overwrite.