Dragon Age 2

File information

Last updated

Original upload

Created by

Veridical Q

Uploaded by

honestRope

Virus scan

Safe to use

Tags for this mod

About this mod

Removes the arbitrary immunities possessed by pretty much every enemy on Nightmare, and applies more intuitive character traits in their place.

Permissions and credits
Changelogs
Humanoid opponents in DA2 are subject to the most random, nonsensical elemental resistances possible. This isn't a huge issue on lower difficulties, but on Nightmare, when all resistances become immunities, you end up with completely ludicrous stuff like qunari being immune to fire despite burning to death in two separate cutscenes, or mundane human guardsmen being mysteriously impervious to magical ice.

This mod corrects that error by removing every resistance and vulnerability that doesn't make sense. It also alters several creature types to better match their DA:O counterparts, to reduce the lore whiplash of switching between games.

Do note I make no claims as to the impact of this mod on game balance.

(This list is comprehensive, but not detailed; for a summary of unchanged traits as well - did you know Templars have magic resist? - and the reasoning behind each change, consult the text file in the zip.)

DARKSPAWN
Removed nature vulnerability
Removed spirit vulnerability
Removed slow immunity
Added minor fire vulnerability
(this applies to both base game darkspawn and shrieks/genlocks)

MABARI
Removed fire immunity
Removed cold vulnerability
Added minor increase to armor, fortitude, magic resist

DEEPSTALKERS
Removed fire immunity
Removed cold vulnerability
Removed nature vulnerability
Added nature resistance

BRONTOS
Removed nature resistance
Lowered magic vulnerability
Removed fire vulnerability
Removed electricity vulnerability
Removed stun/movement penalty/paralysis immunity

SPIDERS
Lowered lightning vulnerability
Added fire vulnerability

CARTA
Removed dispel immunity
Removed cold vulnerability

COTERIE
Removed spirit immunity
Removed slow immunity
Removed armor penalty

CIRCLE MAGES
Removed paralyze immunity
Lowered magic resist
Removed spirit vulnerability

DALISH
Removed paralyze immunity
Lowered poison resistance
Removed lightning vulnerability
Added fortitude penalty

GOLEMS
Added sleep immunity
Lowered cold vulnerability

GUARDS
Removed movement penalty immunity
Removed cold immunity
Removed fire vulnerability
Added minor armor and fort boosts

PROFANE
Increased lightning resistance
Removed cold vulnerability
Removed movement penalty immunity
Added stun immunity

QUNARI
Removed fire immunity
Lowered lightning immunity
Removed cold vulnerability
Lowered nature vulnerability

RAIDERS
Removed nature immunity
Removed knockdown immunity
Added defense bonus
Removed lightning vulnerability
Added armor penalty

TEMPLARS
Removed silence immunity
Removed cold vulnerability
Removed spirit vulnerability
Added minor armor boost
Added minor defense penalty

SLAVERS
Removed silence immunity
Removed cold immunity
Removed fire vulnerability

STREET THUGS
Removed fire immunity
Removed cold vulnerability
Added minor defense and armor penalties

UNDEAD
Added minor cold resistance
Removed lightning vulnerability
Added minor fire vulnerability
Added minor fortitude penalty

MERCENARIES
Removed sleep immunity
Removed cold immunity
Removed fire vulnerability
Added minor defense bonus