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This file simply changes the enemy potion cooldown from 30 seconds to half an hour, giving them only one potion per fight instead of unlimited.
Strangely, I haven't seen them USE a potion since I implemented this cooldown tweak, so the game may enforce a starting cooldown. So it may actually mean no potions for enemies. Which is fine by me for some of the minibosses on Nightmare.
However, for those who think this is unbalanced, I will be adding more options soon.