@All guys who would like to include my mod in their stuff or just edit it for other mods: You have my permission, no need to worry. You can credit me if You want, enjoy and relax. I'm a copyleft kind of a person :>v
0.3 I think I've got all Sustainables covered (General,Companion and Specialization Sustainables that is)
Blood Mage: Now Blood Magic sustainable takes only 10% mana (default is 50%)
Spirit Healer: Now Cleansing Aura takes only 10% mana (default is 30%)
v0.2 Removed one skill line from the file and added two missing changes:
Merill: Blood Magic talent now costs 10% mana instead of 50%
Warrior: Might sustainable now costs 10% stamina instead of 20%
It's really stupid that on lvl 25 my awesome char can't build up extra stamina to run those 2-3 additional auras. Now we can have our toggles on all the time.
Some of these skills shouldn't take 30% since their area of effect is ridiculously small anyway.
If You find any bugs post them here or mail them to me at
neurocorp at gmail dot com
Installation:
Extract the file to:
My Documents\BioWare\Dragon Age 2\packages\core\override folder
0.3 I think I've got all Sustainables covered (General,Companion and Specialization Sustainables that is)
Blood Mage: Now Blood Magic sustainable takes only 10% mana (default is 50%)
Spirit Healer: Now Cleansing Aura takes only 10% mana (default is 30%)
v0.2 Removed one skill line from the file and added two missing changes:
Merill: Blood Magic talent now costs 10% mana instead of 50%
Warrior: Might sustainable now costs 10% stamina instead of 20%
It's really stupid that on lvl 25 my awesome char can't build up extra stamina to run those 2-3 additional auras. Now we can have our toggles on all the time.
Some of these skills shouldn't take 30% since their area of effect is ridiculously small anyway.
If You find any bugs post them here or mail them to me at
neurocorp at gmail dot com
Installation:
Extract the file to:
My Documents\BioWare\Dragon Age 2\packages\core\override folder