Dragon Age: Origins
0 of 0

File information

Last updated

Original upload

Created by

alex21159

Uploaded by

alex21159

Virus scan

Safe to use

About this mod

Spice up your game by granting your warrior/rogue a few powerful magic spells: Stonefist, Fireball, Cone of Cold and Crushing Prison. The power of spells increases with total strength, dexterity and cunning attributes of the warrior. COMPATIBLE WITH ORIGINS AND/OR AWAKENING.

Permissions and credits
Enchanted Warriors are capable of transforming physical might into magic power.

Spice up your game by granting your warrior/rogue a few powerful magic spells: Stonefist, Fireball, Cone of Cold and Crushing Prison. The power of spells increases with total strength, dexterity and cunning attributes of the warrior.

COMPATIBLE WITH ORIGINS AND/OR AWAKENING.

INSTALL: Unzip and place the folder into \Dragon Age\packages\core\override directory.

UNINSTALL: Delete the folder.

NOTE: Shale cannot cast the spells due to lack of proper animations.

UPDATES:
v2.0: Now available for Warriors and Rogues. Strength requirements changed to level requirements. Tested with Awakening. (To update from a previous version: DELETE the old folder and install the more recent version.)
v1.25: Reduced stamina cost for spells, as stamina cannot be as replentished with potions. Increased cool down times for spells to prevent frequent use/abuse.
(To update from a previous version: DELETE the old folder and install the more recent version.)
v1.2: Additional files included to improve game speed. Strength, Dexterity and Cunning now all improve spellpower.
(To update from v1.1 or v1.0: DELETE the old folder and install the more recent version.)
v1.1: As Enchanted Warriors take more time to cast a spell because they put away swords before casting, spellpower was boosted to compensate for the lost time.
(To update from v1.0: override old files when prompted.)