Dragon Age: Origins

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DodgeMoreLightning

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DodgeMoreLightning

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About this mod

Much-needed unobtrusive changes to Two-Handed weapon talents, including clarified tooltips (i.e. letting the world know that Sunder Arms and Armor both actually hit twice).

Permissions and credits
This mod is merely a set of tweaks to the current set of talents available to Two-Handed Weapon users. The intent is to try to make that talent set capable without being gaudy and making overblown or needless changes. Talents that worked well before work well in this mod. Talents that needed help got some help.

Works with any mod that doesn't also override EVENT_TYPE_ATTACK_IMPACT or the same Two-Handed abilities I've modified in the abi_base 2DA. In layman's terms, so long as you're not running two mods that are trying to change the same thing.

Simply use DAUpdater or DAModder to install.


Overall changes:
- Stunning Blows triggers more often (roughly 80%)

- Critical Strike works on all ranks of creatures, but at different health thresholds. 45% for normal rank, 40% for lieutenants, 20% for bosses and players, and 15% for unique bosses.

- Shattering Blows gives a damage bonus to Dragons, Constructs, and Undead based upon Willpower (yes, Willpower): .875% of base damage per point of willpower.

- Destroyer now grants a 20% attack speed increase for 8 seconds after scoring a critical hit (not to be confused with the skill Critical Strike, but it triggers Destroyer). Duration increased by Willpower: .125 seconds per point of willpower.

- Mighty Blow deals additional damage based upon Strength: .55% of base damage per point of strength.

- Powerful Swings has had its fatigue cost increased to 15%, but the attack and defense penalties removed. Its damage bonus is based upon Strength (.08 per point of strength), and it adds an armor penetration bonus based upon Willpower (.04 per point of willpower).

- Two-Handed Strength improves the bonuses of Powerful Swings to .12 points of damage per point of strength, and .08 armor penetration per point of willpower, while increasing the stun and knockdown duration of Pommel Strike, Two-Handed Sweep, and Stunning Blows.

Changes from 1.00 to 1.01:
Reorganization of files to hopefully be more compatible with other modules/expansion. Experimental. Need feedback, please!

Shattering Blows's willpower scaling has been reduced.
Old: 1% per point of willpower.
New: .875% per point of willpower.

Changes from .99 to 1.00:
Mighty Blow's damage scaling has been decreased.
Old: 1% per point of strength
New: .55% per point of strength.

Destroyer's Attack speed bonus and duration scaling have been reduced.
Old: 30% attack speed, .15 seconds per point of willpower.
New: 20% attack speed, .125 seconds per point of willpower.

Powerful Swings has had its damage bonus reduced:
Old: .1 points of damage per point of strength.
New: .08 points of damage per point of strength.