About this mod
Provides mages access to a new spell school: Divine. This school grants new spells in the form of healing, buffs, support and damage vs evil.
- Permissions and credits
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Name: Lancerlot - Spell School: Divine
Version: 1.1
Date: 8th Feb 2010
Author: Mick Hawkins
Email: [email protected]
Description
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This mod provides mages with access to a new spell school: Divine.
The main purpose of this school is to grant additional healing, buff and support spells, as well as a few powerful controlling and damage vs evil spells.
I have based the damage and heal calculations on similar game spells so hopefully they are not under/overpowered. From my own in-game testing they appear to fit in quite well.
Below is a list of all the new spells and their descriptions. Detailed information (including spell formulas) can be seen in-game on the individual spell tooltips.
Divine Spells - Row 1
- Aura of Protection (Sustained) - The caster radiates a divine aura of protection granting the party increased defense.
- Aura of Might (Sustained) - The caster radiates a divine aura of might granting the party increased attack.
- Aura of Wisdom (Sustained) - The caster radiates a divine aura of wisdom granting the party increased mana and stamina regeneration.
- Aura of Kings (Sustained) - The caster radiates a divine aura of kings granting the party an increase to all stats.
Note: Only one Divine Aura can be active per caster
Divine Spells - Row 2
- Divine Shield - The caster places a divine shield around the target granting additional armor but penalising attacks.
- Chant of Light - The caster recites the Chant of Light and gains increased spellpower.
- Righteous Defense - The caster comes to the defense of an ally, taunting all enemies surrounding the target to attack the caster instead. The threat caused by this effect dissipates quickly.
- Andraste's Champions - The casters rallies the party in Andraste's name, granting them increased precision, attack speed and spellpower.
Divine Spells - Row 3
- Prayer - The caster prays to The Maker for his aid, instantly healing for a small amount and gaining accelerated health regeneration.
- Divine Nova - The caster expels a force of divine power instantly healing nearby allies and damaging nearby enemies.
- Binding Heal - The caster creates a bind with an ally, healing both for a moderate amount.
- Hand of The Maker - The caster draws on the power of The Maker to completely heal the target and grant a bonus to health regeneration. This ability leaves the caster completely drained of mana.
Divine Spells - Row 4
- Turn Evil - The target undead, demon or darkspawn will be overcome with fear preventing it from taking action for a short time. Damage caused may break the effect.
- Exorcism - The caster attempts to exorcise the target undead, demon or darkspawn causing a large amount of damage.
- Wrath of The Maker - The caster expels a force of divine power which damages and stuns all nearby undead, demon and darkspawn.
- Dominate Evil - The caster temporarily gains domination over the target undead, demon or darkspawn forcing it to attack your enemies.
Version History
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1.0, 04/02/2010 - Initial Release
1.1, 08/02/2010 - Recompressed DDS Textures to prevent game crashes
- Resaved the ABI_base GDA file with a unique worksheet name (conflict prevention)
Install & Uninstall
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See the included readme file for installation instructions.
Compatibility
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This mod does not overwrite any original game code so it should be compatible with any mod - provided there are no ID conflicts.
Reserved Talk Table ID's: 1841059410 to 1841059459
Extended GDA's:
- ABI_base (188001 to 188016)
- guitypes (801)