One should remember whence they came, even if a perilous journey takes far away. The mod makes Highever appear on the world map, alongside with the corrected position of Denerim and City of Amaranthine and Gwaren in addition.
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Changelogs
Version 1.2
- (Optional) The custom descriptions remain in English, but I made all the vanilla ones display in each supported language, instead of a mix between English and the chosen localisation. No need to download for EN users who have the 1.1 version.
Version 1.1
- City of Amaranthine and Gwaren have been added (custom descriptions). All the three icons are of smaller size now.
Highever is where Human Noble starts their journey. On the contrary to all the other backgrounds, we don't get to return to the place. But it doesn't mean the place disappeared, far from it. This mod brings it back where it should be, the seat of the Couslands, the heart of The Coastlands region.
What's more, the Highever icon has a custom, lore friendly description.
I added a similar fix to that found in the Pet Peeves Fix Patch (GUI Icon and Visual Replacers) mod, which included a fix of Denerim's placement on the map. I also tweaked the map trail, which if I remember correctly, in the Pet Peeves mod still went only as far as the vanilla Denerim location, instead of reaching further south to the correct place. Make sure only one wide_open_world.map is in the override folder.
Having considered the users' requests, the 1.1 version adds City of Amaranthine and Gwaren to the world map, also with custom descriptions for them. I also considered positively the suggestion to make the icons smaller.