Time for another Cousland-related mod. Trying to avoid spoilers - in the Human Noble origin, our first true adversary is a knight with a two handed maul. I decided to tweak his appearance a "little", so the encounter is even more meaningful for our character.
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Changelogs
Version 1.1
- Thanks to @gioveb's help, the issue with the hands has been fixed
Facing that opponent in combat is like the first true test for our noble character. Training, jousting - now it's time to fight for real. To make this "test" more menacing, I made the knight as tall as a Qunari. A prelude of obstacles and adversaries yet to come against our character.
Also, the knight has a belt in his possession, which by default isn't equipped nor droppable - we get a slight chance for the item to drop as "treasury". The belt - Buckle of the Winds is now equipped and dropped by our opponent after he's defeated.
The mod must be installed before the night transition of the Human Noble Origin for the changes to work.
gioveb helped with the character's bugged hands by providing a solution - the 1.1 version has the issue fixed.
Incompatible with any mod that changes:
Spoiler:
Show
bhn200cr_howe_knight.utc
I like his default equipment (Scale armour set, Executioner Mask and a maul), so I didn't change any part of it, except for equipping him with the aforementioned belt.