The mod deals with a great exploit, which appears during the "Smuggler's Run" quest in the city of Amaranthine. A certain dialogue option could lead to the whole conversation play out again.. and reward the player with gold again as well. No longer. Something I enjoy the most - fixing issues which have been lasting for years.
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Awakening
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As I mention, the quest is titled "Smuggler's Run", the location - City of Amaranthine. Availability of it depends on the player's choice and actions. At the conclusion of one of the quest's branches, there's an interesting exploit/bug, which was certainly left in the game not on purpose.
Some more details:
Spoiler:
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As the second assignment for the Shady Character, we are to take care of a band of thieves, which took over the hidden Smuggler's Cove. After the fight finishes, the smugglers' leader appears to congratulate us personally for our dirty work. Once he rewards us with 15 sovereigns, he wants to give another assignment - one we can decline. If we do so, the next quest is still available, which is shown by the quest mark over the leader. Initiating conversation again leads to the whole original dialogue to be played out again - and also to the reward being given one more time. And so on - declining his next job resets the dialogue and we can exploit it for how long we want. It has been so for fifteen years, no patch nor mod has dealt with it. Until now.
Now the dialogue will play out as it should - the conversation doesn't reset and the reward is given only once in that particular case.