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TheRealPersian - Shanamah

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TheRealPersian

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About this mod

A comprehensive overhaul for Dragon Age: Origins, enhancing visuals, textures, and models across the game. It revamps armors, outfits, and environments, while integrating assets from Dragon Age 2 and Inquisition to enrich the world of Ferelden.

Requirements
Permissions and credits
-- Thanks to all the people on DAO Modding discord server for their help <3 --

Dragon Age: Evolved (DAE) is a comprehensive mod that enhances and diversifies the world of Dragon Age: Origins. This mod breathes new life into the game by improving and expanding upon existing assets, textures, and models, drawing from the richness of the Dragon Age franchise. With contributions from Dragon Age 2 and Inquisition.

FEATURES:
- All Carta thugs have the proper equipment from DA2.
- Darkspawns are less saturated and darker, plus new eye textures.
- New green tint for Juggernaut armor set.
- Ancient Elven armor set is tintable and its tier scales based on player level.
- Hirol Defense set from Awakening uses an dwarven unused armor, making it look way more dwarvish.
- Sigrun's Legionnaire armor set has new looks.
- All mercenaries and bandits wear the DAI mercenary + DA2 Raider helmet.
- Pearl bouncers and female prostitutes have new gears.
- Many warriors and soldiers have new equipment: Denerim guards and officers, Castle Cousland guards, Amaranthine guards, Vigil's keep soldiers and knights, King and Loghain troops at Ostagar, Redcliffe guards and knights.
- New starter armor for human noble background (in your bedroom's chest at the night)
- Templar armor has red skirt and is Tintable (in case you wanna make a new item out of it) 
- Tons of weapon ports and retextures from DA2 and DAI.
- New skin tints for werewolves.
- Upscaled and saturated terrain and vegetation textures to make the game more alive.
- Little fixes including: Loghain armor at Ostagar, King Alistair armor at Vigil's keep, Restoring Greagoir's shield + Magic greatsword and Ornamental greatsword, King's tent guard morph at Bann loren lands, etc.
- Few props retextures.
- New shield heraldries from unused resources and DA2 (Carta, South Reach, Pearl, Chantry, Templar, Dragon Peak, Highever, Southern bann, Waking Sea).
- Many weapons blades have been thinned.
And more!

REQUIREMENTS:
Loincloth Fashion by Entopie.

INSTALLATION:
Drop the folder from inside the archive into your [USER]\Documents\Bioware\Dragon Age\packages\core\override folder.

UNINSTALLATION:
I tried my best to make this mod as modular as possible, so if you don't like any part of the content, you can delete its corresponding folder and there "should" be no problem. 
for complete uninstallation simply delete the "Dragon Age Evolved" folder from you override.

ITEM VARIATION LIST:
Spoiler:  
Show

armor_massive:
208, 209, 225, 251
armor_medium:
50, 251
battleaxe:
225
boots_massive:
208, 209, 225
boots_medium:
50, 251
clothing:
175, 176
dagger:
110, 111, 112, 113
gloves_massive:
208, 209, 225
gloves_medium:
50, 251
greatsword:
19, 29
helmet_heavy:
33
helmet light:
110
helmet_massive:
208, 209, 225, 226
helmet_medium:
50, 175, 176, 178, 251, 252
heraldry:
225
kite_shield:
225, 226, 227
longsword:
18, 183, 184, 188, 189, 218
lround_shield:
225, 226
maul:
180, 181, 182, 183, 184, 185 , 188
placeable:
543
shortbow:
188
sround_shield:
225
staff:
188, 190, 191, 192, 192, 193, 194
tower_shield:
188, 225
waraxe:
225
tint_override:
21500, 22500, 23500, 24500, 25500, 26500, 28500, 29500, 30500, 31500, 32500, 33500, 34500, 35500, 36500, 37500, 38500, 39500, 39501, 39502, 39503, 39504



CREDIT:
Shanamah - Rigging guard armors + Daughters of the stone assets
Tmp7704 - Succubus armor
MoonAerin - DAI Ogre model 
Utopia101138 - Mercenary coat
Ghost11 - Grey warden runic sword grip texture
BioWareContinuityNetwork - day/night map layouts

PERMISSION: 
You are not allowed to use the assets of the other mods included in this mod under any circumstances as i can't speak for their authors. For my assets, please contact me first if you wanna include them in your mod.