Xzandiels Custom ERF compiling Script I made. You're welcome. Place all textures into one folder Edit script with notepad or rename file when its done to whatever the .erf name is. Its default is "texturepack" Install python Run script inside the folder the textures are in
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
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I got tired of looking for a utility to recompile things into an .erf, and noticed this community lacked some easy to use tools to make erfs for DAO. So I made a python script for all of you to enjoy.