About this mod
Simply allows you to skip the prelude without losing out on any quests, codex, items, experience, and most importantly: vital plot items.
- Permissions and credits
A mod doesn't exist that allows you to skip the prelude WITHOUT losing out on quests (both main and side), codex entries, unique items, etc. So I made one. This was completely made on impulse. I've no impulse control, obviously... Plus I really needed a mod like this to exist.
What It Does Exactly:
- At the end of your origin, instead of immediately jumping to Ostagar and beginning the prelude, a dialogue box will open up asking if you want to skip the prelude. If you hit yes, it will then ask what morality you want for your warden, which will change the side quests accordingly to fit your warden's personality. (Updated on December 14, 2023) You will now get a third option to customize the moral decisions yourself, for those that have a dubious morality warden.
- If you have the mod The Rescue at Ishal, it will still play out.
- You will keep all of the unique items, such as Hardy's belt, Ser Garlen's sword, etc, and all of the crafting materials (11 elfroot and 6 deathroot). But for all of the other loot, I can't account for so many different possibilities since loot is randomized, so I replaced that headache with 10 gold. We're gonna pretend that the warden found some high quality stuff and then impulsively sold all of it.
- All of the codex you could possibly obtain during the prelude will be granted to you. This includes creature and item codex.
- I manually tallied the possible experience earned. Rogues get a little more experience for the locked chests and traps, which were also manually tallied.
- (Updated on September 10, 2023) Wynne and Loghain will always recognize you.
- (Updated on September 11, 2023) Some people were getting stuck, which was a result of various different mods being present. This has since been fixed. Why this even happened to begin with, when the mods are all unrelated, I don't know, but just in case this ever becomes an issue for someone, I added a debug script.
- (Updated on December 14, 2023) You will now get the two backpack upgrades, which will automatically increase your inventory capacity from 70 to 90.
Good Morality:
Side Quest: The Hungry Deserter, the warden will have exchanged food and water for the mage's chest key.
Side Quest: Last Will and Testament, the warden will have collected the lockbox, thus giving them the unique plot item Sealed Lockbox. The quest log will state they need to find Jetta in Redcliffe and give it to her, as her husband's last wish.
Side Quest: The Mabari Hound, has differences between what a human noble can do vs what a non human noble can do.
- The non human noble warden will have accepted the quest directly from the vet and given him the flower (lore-friendly).
- The human noble warden is incapable of accepting this quest directly from the vet, but they will have found the flower and given it to him still (lore-friendly).
These are inconsequential and really have no purpose, but I included them anyways:
- The warden will accept the cleric's offer of blessings.
- The warden will persuade the elven messenger to give them the sword.
- The warden will aid the injured soldier in the Korcari Wilds.
((I manually tallied the total approval possible to earn for Alistair using these responses below (some are racial and/or gender exclusive). In conclusion, female humans and elves can earn the most approval.))
alistair_main:
I know exactly what you mean. (APP_ALISTAIR_INC_LOW)(+2)
That's all right. No offense taken. (APP_ALISTAIR_INC_VLOW)(+1)
Pleased to meet you. My name is <FirstName/>. (APP_ALISTAIR_INC_VLOW)(+1)
I can handle myself better than most. (GEN_GENDER_FEMALE)(GEN_RACE_HUMAN/GEN_RACE_ELF)(APP_ALISTAIR_INC_LOW)(+2)
I look forward to traveling with you. (APP_ALISTAIR_INC_VLOW)(+1)
Yes, I did. (APP_ALISTAIR_INC_LOW)(+2)
He seems like a kind man, if firm. (APP_ALISTAIR_INC_LOW)(+2)
Surely you can tell me something. (GEN_PERSUADE_LOW)(APP_ALISTAIR_INC_VLOW)(+1)
I'll be fine. (APP_ALISTAIR_INC_VLOW)(+1)
pre100_prisoner:
Here's some food. <act>Give the food to the prisoner.</act> (GEN_ALISTAIR_IN_PARTY)(APP_ALISTAIR_INC_VLOW)(+1)
pre100_duncan:
I think I'd like to see that. (GEN_GENDER_FEMALE)(APP_ALISTAIR_INC_VLOW)(+1)
Bad Morality:
Side Quest: The Hungry Deserter, the warden will have killed the prisoner and taken the mage's chest key.
Side Quest: Last Will and Testament, the lockbox will have been opened by the warden, thus giving them the unique plot item Beloved Amulet. The quest will be marked as complete, but Jetta can still be optionally told of her husband's fate.
Side Quest: The Mabari Hound, has differences between what a human noble can do vs what a non human noble can do.
- The non human noble warden will have put the sick mabari out of his misery (lore-friendly).
- The human noble warden will have never talked to the vet at all (that was the evilest option available for them that is also lore-friendly).
These are inconsequential and really have no purpose, but I included them anyways:
- The warden will decline the cleric's offer of blessings.
- The warden will intimidate the elven messenger to give them the sword, and then kill him.
- The warden will kill the injured soldier in the Korcari Wilds.
((I manually tallied the total disapproval possible to earn for Alistair using these responses below (some are racial and/or gender exclusive). In conclusion, a female mage can earn the most disapproval.))
alistair_main:
If you have a problem with my magic, say so now. (GEN_CLASS_MAGE)(APP_ALISTAIR_DEC_VLOW)(-1)
I can't prepare on my own? (APP_ALISTAIR_DEC_VLOW)(-1)
How about you stop thinking of me as a woman? (GEN_GENDER_FEMALE)(GEN_RACE_HUMAN/GEN_RACE_ELF)(APP_ALISTAIR_DEC_LOW)(-3)
No. I still don't want to be one. (APP_ALISTAIR_DEC_HIGH)(-10)
I can't say I care for him much. (APP_ALISTAIR_DEC_MED)(-5)
You're going to tell me everything. Now. (APP_ALISTAIR_DEC_VLOW)(-1)
pre100_prisoner:
I'll take that. <act>Kill him and take the key.</act> (GEN_ALISTAIR_IN_PARTY)(APP_ALISTAIR_DEC_MED)(-5)
pre100_elf_messenger:
That I killed you for stealing. <act>Kill him</act> (GEN_ALISTAIR_IN_PARTY)(APP_ALISTAIR_DEC_LOW)(-3)
pre200_dying:
He's already dead. See? <act>Kill the soldier.</act> (GEN_ALISTAIR_IN_PARTY)(APP_ALISTAIR_DEC_LOW)(-3)
pre100_duncan:
Stop your whining. We have an important job. (APP_ALISTAIR_DEC_MED)(-5)
Custom Morality:
You can customize these decisions:
- How you handled the side quest "The Mabari Hound".
- How you handled the side quest "The Hungry Deserter".
- How you handled the elven messenger.
- How you handled the side quest "Last Will and Testament".
- How you handled the injured soldier in the Korcari Wilds.
- How you handled the cleric, who asks if you'd like her to bless you.
- How you treated Alistair.
((Alistair's approval/disapproval will vary depending on what you choose.))
To Install:
Just slap it in to your override folder.
Compatibility:
Not compatible with anything that edits these files:
- bdc120pt_cell.ncs
- bdn300pt_betrayal.ncs
- bec000pt_main.ncs
- bed000pt_main.ncs
- bhm000pt_tranquility.ncs
- bhn000pt_main.ncs
- pre440ar_tower_level_4.ncs