Dragon Age: Origins
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Grimshaw

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Kareos3441

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About this mod

A quick script to change the flags for hardened Leliana and Alistair On/Off

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This script sets up the flags for Leliana and Alistair in order to change whether or not they've been hardened. If you're like me and
accidentally skipped over opportunities to harden your party members
this should correct it!

UPDATE V2: Turns out Alistair plot flags are much more complicated than I antecipated and require a bit more of a stretch to get working. The safest way to do it is by re-triggering his dialogue just after you leave Goldana's house. For consistency sake I've added both that dialogue re-run and a way to set the flags manually, though I do not recommend the latter.
Detailed instructions below!

WARNING: I do not know the full extent of how game-breaking this could be. Although the script itself is simple enough to not corrupt files there's a fairly large possibility it won't work if you haven't reached certain parts in the main story/character sidequests. Make sure you're in a good moment to run the script and backup any save files before running it

HOW TO INSTALL:
Simply merge the folder inside the zip (Bioware) with the one on your Documents folder (C:/Users/YourUserName/Documents).

TO "UNINSTALL":
Not necessary since the script is only used when you run it, but otherwise just remove all the files from the aforementioned folder.

HOW TO USE

When inside the game press the console button (How to enable console: https://commands.gg/dao/blog/console-help) and type "runscript grim_harden" without quotes. (If you can't see what you're typing in the console try this mod: https://www.nexusmods.com/dragonage/mods/1110)
From here you should know what to do, but please mind the notes below:

1. To check whether or not your companion has been hardened simply look at the options after running the script. If it says they can be hardened then they haven't been hardened yet and vice-versa.

2. Leliana can be (un)hardened simply by toggling one flag, therefore just run the appropriate line to get your result

3. Alistair is a little bit more complicated. Although I have added an option to manually set his flags I find it's healthier to just re-start his harden dialogue (because he has a great number of sub-flags in the process). To get it to work MAKE SURE YOU'RE IN DENERIM MARKET AND HAVE HIM IN YOUR PARTY, then simply run the line and the game will take care of the rest.
For his harden dialogue walkthrough check: https://dragonage.fandom.com/wiki/Alistair%27s_Family


I spent about a day figuring out how to change up companion flags. Not surprisingly the dragon age modding resources are convoluted and
poorly documented lol. But alas this is my first ever mod so if this
doesn't work for you I'd love to hear feedback about it.

HUGE shoutout to Vim's mod for setting up the base for this (https://www.nexusmods.com/dragonage/mods/1680).

I've also included the source file for the script inside the ZIP in case anyone wants to check that out. I know I would have instead of searching for hours how to start a simple conversation lol

Enjoy and endorse if this helped you please!