Dragon Age: Origins
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mastermahidhar

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17 comments

  1. mastermahidhar
    mastermahidhar
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    Sticky
    For added fun: Use this mod in conjunction with talent #4020.

    Use Console and type 'Runscript addtalent 4020' to give yourself the Rogue Backstab ability while retaining your Magic!
  2. Seelen91
    Seelen91
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    Hello there. This mod is overriding dain's fixes ranged aim speed fix. With this mod installed haste will continue to slow down the autoattack/aim animation when using a bow/xbow or a mage staff.

    Fixed it by editing the GDA file from dain's fixes ranged aim speed, set weapons drawn to 0.
    And delete the haste row in the GDA file from this mod.
    1. mastermahidhar
      mastermahidhar
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      Thanks for pointing that out. I've now added the GDA file for Haste and while I was at it, also checked other GDAs from Dain and found even Power of Blood spells, so those are now added too. Please try it out and let me know if everything works okay.
    2. MasterLokito
      MasterLokito
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      Hi!
      GDA file for Haste missing?
    3. mastermahidhar
      mastermahidhar
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      The Rangedaim file is for Haste.
    4. MasterLokito
      MasterLokito
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      Okay.
      Thank you!!
  3. DonHermit
    DonHermit
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    I have Qwinn's Ultimate DAO Fixpack installed instead of Dain's Fixes, so is it gonna be an issue? I haven't tested it out yet.
    1. DonHermit
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      ok so I tested it a bit and this needs Dain's Fix to work properly but Dain's Fix is incompatible with many other mods, and breaks the game if not properly handled, and therefore has become such a pain. :(
    2. DonHermit
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      I give up. Found an alternative to this. https://www.nexusmods.com/dragonage/mods/5651?tab=description  (Arcane Warrior Remade). Enjoy
    3. mastermahidhar
      mastermahidhar
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      I've added a file that does not require Dain's fixes. You can use that if you want. I see that the other mod you mentioned also changes some other things.
    4. DonHermit
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      Thanks for the quick fix man, really appreciate it! <3
    5. DonProtein
      DonProtein
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      Running one instead of another has literally no sense as you can and should use both.
  4. PromeUltima
    PromeUltima
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    Wanna ask if this conflict with Dragon Age Reborn . If yes, any hope to have a compatibilty fix?
  5. AskAgainL8r
    AskAgainL8r
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    Is there a difference between this and "Arcane Warrior Weapon Drawn Casting"?
    1. mastermahidhar
      mastermahidhar
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      Yes. This mod is cleaner(only contains spells that need to be changed) and also is made to be compatible with Dain's Fixes mod.
  6. superpolivka
    superpolivka
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    Thank you so much for this. It's such a nuisance, sheathing the weapon every time a mage wants to cast a spell. It's great to be able to finally have this mod without loosing all the fixes Dain otherwise provides for combat. :D
    1. mastermahidhar
      mastermahidhar
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      Very welcome. I myself have started a new playthrough and wanted this annoying restriction gone.