Dragon Age: Origins

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Created by

ChaoticNeuThrall

Uploaded by

ChaoticNeuThrall

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About this mod

Adds 18 Vallaslin files for use in Character creation/toolset.

Requirements
Permissions and credits
Andaran atish'an. In preparation for Dragon Age day on Dec 4th I'm releasing my mod I've been working, on a few days early.

*Please read install instructions* This mode requires a few extra steps to work properly.


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This mod adds 18 standalone Vallaslin designs, (both from origins and inquisition)  2 custom tattoo tint files, 1 custom skin tint file, 1 custom skin texture file, and 18 Eleven Female head presets for character creation and/or DAtoolset. (Chargenmorph file is included as well)

Install instructions
All folders to be placed in Documents\Bioware\Dragon Age\packages\core\override

Unzip and put the folder in your override.
If you have more than one Chargenmorphcfg.xml file in your override, run the chargenmorph merger. You cannot have more than one chargenmorph in your override or some things won't show up.
The morphs and tints should now appear in your character creation screen.

To uninstall delete the folderand remove added lines to Chargenmorphcfg.xml file.
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This is where things get a little tricky.
If you want to play as a city elf the vallaslin design will work just fine. (They will not show up in the tattoo slider you will have to choose the morph preset with vallaslin you like and edit your character from there.)

When it comes to playing a Dalish the way the tattoo file is setup for the dalish it will not show up properly on the character.
(And would likely mess up all the texture files for the dailish in-game) I'm trying to figure a better way around this but for now I'm stumped.

If you want to play as dailish you will have to create your character as a city elf. Then when you are able, open the console.
Type into the console  Runscript zz_bed_debug
Then when prompted "Where do you want to go? click "To an area" Then click "Forest clearing"
The dalish origin should now start. and your character will still have the proper head morph.

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For use in the toolset simply place the files into Documents\Bioware\Dragon Age\packages\core\override
Open up your toolset and select the Tattoo file you want to use.

Your tattoo sliders should look like this.



R Channel, G Channel, and  B Channel Should all be set to 1.00 with a tint file in the channel color. (My custom tint file names are t1_tat_gld and t1_tat_ylw)
Leave Channel 4 color empty.Then make your morph and export as usual. :)

The tattoos should work on all races, both male and female via the toolset. (the dailish problem will still exist though)
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Credits
Berrypaws: For original tattoo design files.




Recommended files and mods pictured:

SJC's Patchy Skin Fix

Alt Default eyes

HQ Brows