About this mod
Change the text colors of different types of damage to look like Dragon Age Inquisition style; Add a secret ability of Physical Damage Immunity.
- Permissions and credits
Version 1.1 (2019.3.22)
- Changes Fire Damage color to #ff5500.
- Changes Spirit Damage color to #ffeb19.
Version 1.0
Damage Type Original Color (Hex Value) Modified Color (Hex Value)
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Physical White #ffffff Hot Pink #ff4f99
Fire Orange Red #ff6600 Dark Orange #ff5414
Cold Sky Blue #24c4ff Sky Blue #24c4ff
Electric Gold #ffd427 Purple #7e42ff
Nature Chartreuse #6db200 Green #00cd00
Spirit Magenta #ba00ff Gold #cd981d
Unzip and put the gda file in your override folder.
In case you want to create your own color combination, here is a brief tutorial:
- Open the downloaded gda file using Offkorn's GDA file editor - GDApp.
- The ID column 1,2,3,4,5,8 represents Physical, Fire, Cold, Electric, Nature, Spirit damage type.
- The Color column represents their decimal values that are converted from hexadecimal values.
- Use a color pick tool or website to find the hex value of the desired color.
- Use a calculator to convert the hex value to a decimal value.
- Input the decimal value to the corresponding cell.
- Save the gda file to your override folder and you are ready to go.
- **The Immunity column of the gda file indicates the ability ID you need in order to completely neglect that type of damage. For example, if you set the value to 10003 for the row whose ID=1, then everybody in the game who learns Fireball will be immune to physical damage.**