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About this mod

Almost all types of attacks, which checks ATTACK & DEFENSE value, should never miss. DEFENSE property becomes deprecated since its max value is set to -46.

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Feeling upset about basic attacks or abilities occasionally missing the target? With this minor mod, you can get rid of the ATTACK & DEFENSE check in game, so any type of attacks depending on an attack roll will always succeed.


Unzip and put the gda file to your override folder.


  • Global maximum DEFENSE value is capped at -46, so the hit rate determined by attack roll is always over 100%.
  • Attacks that don't use ATTACK & DEFENSE properties to determine their hit rate won't be affected.
  • Some attacks can still be missed if they are DODGED by the target.
  • Misdirection Hex still makes all non-critical basic attacks missed.