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theskymoves

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theskymoves

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About this mod

Replaces VFX of three talents - Holy Smite, Mana Clash, and Paralysis Explosion - with some less visually intensive vanilla effects. There are several options in the archive; INSTALL ONLY ONE!

Permissions and credits
Note: While I very occasionally will accommodate mod requests or suggestions made in the forums, I do NOT 'mod to order'; spamming me with requests and suggestions will generally not go well.

Crashing is a Crashing Bore

File under: Smoke and mirrors

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Description:
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By request in the Dragon Age Nexus forums, replaces the VFX of three talents - Holy Smite, Mana Clash, and Paralysis Explosion - with some less visually intensive vanilla effects.

There are five different options. INSTALL ONLY ONE!!!!!!

v1 replaces

Holy Smite VFX with AntiMagic Burst VFX (90049/90050 > 90183/90184)
Mana Clash VFX with Cleanse Area VFX (90190/90191 > 90047/90048)
Paralysis Explosion VFX with Mass Paralysis VFX (90297/90102 > 90131/90132)

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v2 replaces

Holy Smite + Mana Clash VFX with AntiMagic Burst VFX
Paralysis Explosion VFX with Mass Paralysis VFX

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v3 replaces

Holy Smite + Mana Clash VFX with Cleanse Area VFX
Paralysis Explosion VFX with Mass Paralysis VFX

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v4 replaces the VFX for all three with the Cleanse Area VFX

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v5 replaces the VFX for all three with the AntiMagic Burst VFX

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Known Issues, conflicts, Caveats, and Notes:
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This is an edit of the abi_base.gda file, and may conflict with any other mod editing the same talents via that file.

GDApp  can be used to combine files and eliminate conflicts.

The relevant talent IDs are

Holy Smite - 25
Mana Clash - 11000
Paralysis Explosion - 90173

The data edited in this mod is in the vfx_impact0 and vfx_impact1 columns. (Always back up affected files before editing them!)


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Tips o' the hat and credit where it is due:
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A debt of gratitude to the mod 'Holy Smite and Mana Clash No Crash' (which is no longer available), which is the blueprint for this and my personal 'PAR'-type mods.

Thank you to Alehazar for the detailed playtest feedback! While the mod files are identical the alpha, I now consider this to be a version 1.0 release.

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History:
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2017-11-10 - Version 1.0 (same files as Alpha, updated ReadMe)
2017-09-13 - ALPHA

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Contact:
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kinlochhold.tumblr.com
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