Dragon Age: Origins

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theskymoves

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theskymoves

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About this mod

Miscellany, flotsam, bits and pieces, odd things, and random files not worth uploading on their own. (And probably the future home of all my craptastic and fail-filled attempts at modding, once I have the energy to move them from their own pages.)

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  • A catch-all place to upload things that I don't feel merit a real release. 

Note: While I very occasionally will accommodate mod requests or suggestions made in the forums, I do NOT 'mod to order'; spamming me with requests and suggestions will generally not go well.

  • Epilogue!Alistair wears Duncan's Robes: changes Alistair's epilogue equipment to Duncan's vanilla unibody robes. Will affect both Warden and King Alistair; will not appear in pre-rendered cutscenes. Retextures of the robes should work, but I can't confirm it.  (By request, and not tested in game.)
  • Nilfgaard edit: Removed attribute requirements from Nilfgaard massive armour (from Witcher Pack). (By request, was only given very cursory in-game test.)
  • Ignacio's Dagger Stealable: an untested alpha edit of Master Ignacio's creature file which should allow the player to pickpocket his unique, overpowered NPC-only dagger.
  • Vanilla Wynne morph with 'Anora' hair (by request, not tested in game, uses only Bioware assets)
  • Vanilla Fergus Cousland with dark brown eyes (by request, not tested in game, uses only Bioware assets)
  • chargenmorphcfg.xml for tmp7704's cgi Leliana: In response to a query on the forums, an XML with the three hairstyles included in tmp's mod, for merging with TerraEx's CharGenMorph Compiler
  • Chasind Sten: by request, equips Sten in the epilogue with the Chasind Robes. Also includes a similar equipment change for Sten's doppelganger in The Gauntlet (Urn/Sacred Ashes).
  • Bryce Wears Dorf Rags: by request; changes Bryce Cousland's clothing in the HN origin arc to the same dwarf noble outfit he is seen wearing in the Sacred Ashes gauntlet.
  • Nekkid Sten: by request; Sten starts with no gear at all (i.e., removes his clothing). Oooh la-la!
  • BDA Original Look IA Stats: by request, the Blood Dragon Armor set with the original Bioware appearance and the stats from Improved Atmosphere.
  • Vanilla Alistair as Preset: by request, Alistair's Bioware morph, exported as a preset. I've also included an edited chargenmorphcfg.xml file for merging. 100% vanilla, requires no mods.
  • 'No-Jingle' Armour for DAO/DAA: Changes the 'jingling' sound effect used by massive and heavy armours to the effect used by light armours. Will only affect Bioware armour models and not those added by mods! Also included is a file that similarly changes the medium armour sound effect, because I can't remember what medium armour sounds like and someone is bound to request it if I don't include it. Can be installed a la carte; any files not wanted can simply be omitted. (Improved, but non-customizable version which does affect modded armor is here. Use only one version!)
  • GWoF-Qunari Update fix Version 1: Fix for the ItemVariation ID conflict between the medium helmets in the Grey Wardens of Ferelden and Qunari Update/Kossith Addon mods. This fix edits the GWoF item. USE ONLY ONE FIX FOR THE ISSUE! (Will conflict with the optional fix for the conflict from TSM Grey Wardens of Ferelden Rebalanced.)
  • DAO Leliana LS Hair: By request (sort of; it was more of a random inquiry). Gives Leliana's vanilla DAO morph the same hairstyle as she has in Leliana's Song. No additional requirements, but will conflict with any other  file editing hf_genfl_leliana.mor.

Dept. of Not Here Anymore, May Be Somewhere Else:

  • Gorim's Sword Fix: Because Gorim's starting STR is only 16, he cannot re-equip his Red Steel sword, should it be removed
  • for some reason. I've changed the material from T5 Red Steel to T3
    Steel, which only requires 15 STR. I've also changed the material
    scaling to Weapon, All Metal, so if the player purchases the sword from
    Gorim in Denerim, it can be scaled to the  player's level.
    [Moved file; download here.]
  • Auto Loot Exclusions: a reference for users of Pheelon's Auto Loot. Just a TXT file containing a long long list of container IDs for configuring exclusions. (Read the original mod's documentation on INI configuration!) [Updated and moved file here.]
  • Epilogue!Alistair wears Fereldan armour: changes Alistair's epilogue equipment to the Arms of Mac Tir (Rogue Item Pack) armour from Entopie's Loincloth Fashion (LCF required!). (Will affect both Warden and King Alistair; will not appear in pre-rendered cutscenes.) [Moved file; download here.]
  • No Blight Wolf Summons: Changes the Master Ranger Wolf summon to an Alpha Wolf, rather than the vanilla Blight Wolf. THIS IS AN UNTESTED ALPHA!!! [File removed for the moment,  because it wasn't WAI. Bah.]
  • DAO Spiders Replaced: Some various model and animation replacements for the Corrupted/Giant/Poisonous Spiders, including bears, wolves, mabari,  dragons, deepstalkers, and rats. THIS IS AN UNTESTED ALPHA!!! (Note: Some options may cause crashes when 'spiders' are encountered. [Moved file; download here.]
  • Vignette Be Gone!: Eliminates the dark, vignetted upper screen corners during normal gameplay and conversations. [Moved file; download here.]
  • Crashing is a Crashing Bore: Replaces VFX of three talents - Holy Smite, Mana Clash, and Paralysis Explosion - with some less visually intensive vanilla effects. There are several options in the archive; INSTALL ONLY ONE! (2017-11-10 - Thank you to Alehazar for the detailed playtest feedback! I now consider this to be a version 1.0 release.) [Moved file; download here.]
  • King!Alistair wears Cailan's Armor: Changes Alistair's equipped armour for the Warden's Keep visit from theKal'Hirol-style set to 'Cailan's Armor' set from Return to Ostagar. Thearchive includes two RTO-dependent versions: one which retains his vanilla longword, and another which equips him with Maric's Blade (as in my King Alistair Carries Maric's Blade in DAA mod). A third file, which has not been tested in-game and which I cannot guarantee will work, equips Alistair with the DAO NPC-only version of the armour (as worn by Cailan in the Prelude). [Moved file; download here.]
  • Quartermaster sells Unlimited Ammo: Adds unlimited stock of projectile ammo to the stock of the Circle Tower Quartermaster. (By request, and not tested in-game at all, caveat modder and please read the included documentation. Please make note that there are four different options in the archive and only one should be installed.) [Updated file; download Beta version here.]
  • Spoiled Princess sells Unlimited Ammo: Alternate version of the Quartermaster ammo mod, to accommodate roleplay choices. (Again,  not tested in-game at all, caveat modder and please read the included documentation. Please note that there are four different options in the archive and only one should be installed.) [Updated file; download Beta version here.]
  • An edit of Random Encounters are Less Random, which makes four combat-only World Map encounters repeatable. (By request, and not tested in-game at all, caveat modder and please read the included documentation.) [File removed b/c I got tired of explaining that I only altered the trigger chance, and did not make enemies respawn.)
  • GWoF-Qunari Update fix Version 2: Another fix for the ItemVariation ID conflict between the medium helmets in the Grey
  • Wardens of Ferelden and Qunari Update/Kossith Addon mods. This fix edits the Qunari Update and Kossith Addon items. USE ONLY ONE FIX FOR THE ISSUE! (Will also conflict with the fix for the conflict included in TSM Grey Wardens of Ferelden Rebalanced.)