610 comments

  1. Qwinn
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    SO! Over the next few hours, I'm going to be taking down qwinnmods.com and returning the Fixpack to Nexus. I was actually going to move it back here anyway as my reasons for moving it offsite no longer apply. That led me to try to log into my website as admin for the first time in a couple of months, only to discover that A) one of the last Wordpress updates broke my ability to log in on the website itself, and B) I'm seeing a lot of suspicious activity that makes me think the website may have been hacked. So, while I would *like* to send an update on the website at this time about this move back to Nexus, it would require me spending several hours figuring out a way to reactivate the ability to log in as admin, only to then bring the website down. Not worth it. I'm sure most folks looking for the website and not finding it will figure out that it's been moved back here soon enough.

    EDIT: The website is gone forever. Qwinn's Fixpack is now back on Nexus and is here to stay.
  2. Qwinn
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    This post used to have some obsolete details about what I've been doing the last few months.  You can now find the full list of my new mods for other games (Skyrim Special Edition and Fallout New Vegas) at the bottom of the description page.
  3. Gigabitbob
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    is this compatible with Karmas origins companions mod? or the polygamy mod?
  4. mckatsims
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    I've been wanting to start a new Origins playthrough, and you've given me the perfect excuse to do that.
    1. Qwinn
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      Hiya mckatsims. Do note there isn't any actual update yet (there will be a 3.5 at some point, just not yet... just did my first Fallout New Vegas mod!) The only reason it's showing as updated is because I re-uploaded version 3.3, since folks using different language versions have been reporting problems lately, and one user said that version 3.3 and prior don't have the problem. If I can actually get that confirmed, maybe I can somehow figure out what went wrong in 3.4 and resolve it before I start working on 3.5.
    2. mckatsims
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      HAHA don't I feel stupid... but since it seems I never updated to 3.4, it's a bit like an updated playthrough. Hopefully you'll figure out what happened with the language support, so weird that's become an issue. (And congrats on releasing your first Fallout New Vegas mod! Lovely to see modders branch out to other cool games!)
    3. Vadaghar
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      I don't mean to muscle in on your posts, mckatsims, but I had a couple of quick things I wanted to ask Qwinn, if he doesn't mind answering. I know you took down your old website, but do you have your own forum or development blog or anything for your fixpacks, or do you just keep it all here on the Nexus? I only ask because I'm nosy, and I like to follow along with the potential development of 3.5 and what you're changing/working on. No worries if not, I was just curious.

      I remember you mentioning awhile back possibly making an optional download pack of tweaks and/or things that you would like to include, but fall outside the purview of your philosophy of trying not to make any of your own tweaks in the base fixpack. Is that something you're still thinking about?

      I'm glad to see that you're working on New Vegas. That might give me a reason to load up a new game myself.

      P.S.- Do I have to do anything special if I want to use your fixpack and keep the angry kiss and ritual scenes from the Morrigan Restoration Patch?
    4. Qwinn
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      All on Nexus and each mod's respective page now. I might make a patreon at some point though.

      No plans on tweak pack any longer - and actually it was more like an extended restoration pack. At the time I wrote that, this was my only mod. I have like 12 now, several requiring a lot of maintenance. Besides, there wasn't really all that much left worth restoring, to be honest. I think the Fixpack as it is already restores all the content truly worth restoring.

      I'm afraid Morrigan's Restoration Pack is simply not compatible. You'll have to use one or the other.No way to extract those bits from it, sorry.
    5. Vadaghar
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      Thanks for the reply. I completely understand. Please keep up your hard work, it's appreciated. Cheers!
  5. Eanew
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    concerning the problem of non-english languages
    Is it possible to return the ability to download version 3.3, where such a problem does not occur?
    1. Qwinn
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      Wait, this is news to me. The language thing wasn't an issue until 3.4? Are you sure? If so I must've packaged it differently somehow, I'll see if I can find the difference.

      Sorry for not replying fot a while btw folks, I thought I would see posts here in my Tracked Content Updates but apparently not from another game section.
    2. Qwinn
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      Okay, I can't see any difference in the manifests of v3.3 or v3.4 that could explain the difference. I looked to see if I accidentally included core-en-us.tlk or something in 3.4, but I'm not seeing any sign of that. The .tlk files I do include are tiny, like 4k, and only include the tiny number of lines I actually added, which should barely be noticed.

      I'm going to upload version 3.3 again. I request that those of you who are having language issues try 3.3 again and confirm that the problem does not exist in that version as Eanew has stated.
  6. Totalbalance
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    Okay, here's what I have:
     
    Spoiler:  
    Show

    1. Qwinn
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      Awesome stuff. ans I think you just single handedly made sure there'll be a 3.5 someday. Not right away, releasing multiple Skyrim SSE mods atm, but this would be a good time and good post for anyone else who finds any remaining issues to report them so they can be included in 3.5. Thanks TB!
    2. JeftahX
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      In Redcliffe, after you agree to help the village, and after you leave the chantry to speak with Murdock, if you reach the pier taking the southwest path (not the boardwalk) through the village, you will be teleported all the way to the entrance and to Tomas asking you not to leave.

      Specifics: Playing as a Human Noble warrior, Teagan spoke all his lines, did not speak with the Revered Mother, got all codex entries inside the Chantry, handed lockbox to Jetta and got the quest from Kaytlin without asking for a reward, spoke with Murdock and immediately went towards the pier when this happened.
    3. Shonie
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      I don't know why, but was unable to get Liliana's cut scene convo for her nug until I disabled the fix pack.
    4. Alehazar
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      I'm not sure whether this type of teleporting is tied to the fixpack; I've had this happen to me multiple times -Recliffe and Tomas asking you not to leave just being one of them; it also happened in Ostagar, where I'm teleported to the man guarding the gate that leads to the valley where all the other wardens are camped [it's off-limits] and he tells me I'm not permitted there. I do not know what causes it; it seems entirely random. The only thing that does not seem random are the locations where it might happen.
    5. dariuskzoot
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      Thanks for this ...

      Made my decision rather easy ...

      DKZ
    6. Qwinn
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      I'm 99% sure the teleport bug doesn't have anything to do with my fixpack. It's been reported forever, and I've tried like hell to duplicate it but have never been able to unfortunately, and if I can't cause it I can't fix it. I will try again for 3.5 though.
  7. AnsellusAngel
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    Soooo this mod does NOT restore the bugs related to item properties such as hostility, rapid aim, etc.? A shame, considering these few specific bugs are literally the only thing I want fixed and there isn't a single mod that specifically addresses these. Instead all there is are long-ass lists of things I either don't care about or they're the only ones outright ignored.

    If I'm totally wrong and somewhere I can find what I'm looking for, perhaps somebody might be generous enough to point me in the right direction?
    1. balmz
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      try fix packs and combat tweaks
    2. terrornuni
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      Try this fixpack mod from gastank https://www.nexusmods.com/dragonage/mods/1601
      Fixes the bugs your refering to and more, install only the components you want if its not to your liking. but im unsure if there will be any compatibility issues with qwin's fixpack might have to do some surgery to get them to work together tho i havent tested out myself.
      hope it helps
    3. Qwinn
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      There shouldnt be any compatibility issues. I stayed away from that type of fix precisely because they'd already been done and I didnt want to create collisions with them.
  8. IxDestroyxYou
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    I apologize if I have missed this info somewhere, but can this be updated mid playthrough?
    1. Qwinn
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      Updated from versions 3.0 on, probably ok.
      Added where it wasn't installed before?Absolutely not.
  9. Laexas
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    hey qwinn, have you got a version of your mod without the dialogues and conversations modified??
    i have the game in spanish and i dont like when your mod change a lot of dialogues to english.
  10. joshuajays
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    There is an .xml file, whats that used for?
  11. skullbeneaththeskin
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    Thanks Qwinn, i been waiting for a mod like this to fix stuff going to play DA:O for the 1st time in 4 years can not wait. Dwarf Noble here i come!
  12. laoegt
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    Excellent mod, thanks Qwinn. I only found 1 problem, a few conversations with Leliana didn't happen. Once i deactivate the mod this problem disappear.
    The talks were:
    1- Cute Nug in Orzammar. (with and without the romance activated)
    2- The talk that starts with "Morrigan is a lucky girl..."
    3- The talk after Urn of Andraste's Ashes.
    The rest of the fix works perfectly, thank you!
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