Dragon Age: Origins

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theskymoves

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theskymoves

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Undead versions of some Redcliffe residents

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The Redcliffe Seven, v.1.0

File under: Boldly tweaking where no modder has tweaked before

Abandoning Redcliffe to the undead onslaught results in mass carnage to the village populace (save for Bann Teagan, who is protected by some very shiny plot armour). Seven of the dearly departed NPCs will join the corpse army in Redcliffe Castle; in an unmodded game, their undead iterations have the exact same appearance as their not-undead versions.

And that's not right.

Using the original Bioware morphs as a starting point, I've created unique zombie-fied versions of the affected NPCs (Bella, Kaitlyn, Mother Hannah, Murdock, Lloyd, Tomas, and OMG Ser Perth who would let SER PERTH die?). And I've added them to the game!

Must be installed prior to entering Redcliffe for the first time! Not compatible with other mods that edit the following files:

arl220cr_bella_corpse.utc
arl220cr_hannah_corpse.utc
arl220cr_kaitlyn_corpse.utc
arl220cr_lloyd_corpse.utc
arl220cr_murdock_corpse.utc
arl220cr_perth_corpse.utc
arl220cr_tomas_corpse.utc

Because I used the original Bioware morphs as my baseline, the undead appearance of The Redcliffe Seven may be markedly different than modded not-undead versions.

This has not been tested in-game. Consider it a beta release, and proceed accordingly. And all the deets are in the ReadMe.

I still haven't seen this in-game, but since it has been out there for a while with no reports of it misbehaving, I'm going to call it a version 1 (and probably Final) release. And the deets are still in the ReadMe.

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History:
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2017/07/08 - calling it version 1 based on no bug reports
2014/04/27 - Beta

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Contact:
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kinlochhold.tumblr.com