Only problems I have had while a little disappointing weren't major couldn't get the noblelglv2 or the noblelhlh (mask) from the codes everything else I tried worked wonderful thank you very much for this mod.
There is a working script which gives one each of all the KE Orlesian armors in the 'optional' files download of this mod. (You don't need the files in the main and update sections... just the script.)
I'm not looking for a response or anything, but this is a notice to any future downloaders. Unless you are absolutely in love with the idea of this moc do not get this! My brother got it and I don't like the look. The process of uninstalling the mod I have deleted the files three times, uninstalled the game three times, nothing will give me the original models back. In deleting the files my entire PCs hard drive was wiped and took hours to restore. I hate this mod above all things right now.
Just noticed myself that this mod has some strange behaviour in the sense that when you install it it is put in the addins folder like normal, but it also seems to place itself in the \packages\core\data folder, and THAT is NOT removed when uninstalling the mod - meaning if you uninstall it, the mod will still be there - unless you remove it from \packages\core\data as well! In fact, I have been sure I didn't have this mod installed for about a year - but it's been there nonetheless, "lurking in the shadows", as it were. ;-)
Now that you mentioned it, I had to have a look at my files.
Kirkwall_exports.cif is in Documents\BioWare\Dragon Age\packages\core and Kirkwall_exports_package.erf in Documents\BioWare\Dragon Age\packages\core\data - is that supposed to be this way?
Yeah, some DAzip mods have an issue where the ERF that is installed to the packages\core\data folder does not get properly removed when the mod is uninstalled, which can cause 'ghost mod' issues.
I've never been able to figure out why it happens (the ERf remaining behind), or why certain mods are more susceptible to the issue. It's a good practice to manually check that folder after removing a DAzip mod with a mod manager, to make certain there are no junk files left behind.
I know I am late to the party but I'd thought I'd chime in.
So I actually originally downloaded and installed this mod contrary to the install instructions. I never installed via DAupdater/DAModder, I actually just extracted the DAZip and the extracted the ERF and took only the model (MET, MMH, MSH, PHY, DDS and MAO) and item variation (GDA) files, and plunked into my override folder. At the time it was because I seriously had no idea how to install anything via DAupdater/DAModder, and had no intention of using the script to get the items, I just wanted to redress NPCs, and the method worked.
But I haven't had any issues, and it sounds like it works better this way, and when I want to remove the mod to test things, it of course is easy as any basic file removal from the override folder. So if you do want to try this mod, maybe opt for this install method instead of via DAupdater/DAModder.
HollownessDevoured, hey, have you had any problems with LOD, like for the chantry robe (cha_robe.uti)? This robe is yellow/gold from a distance and turns to the normal black color when I get close to the NPCs wearing it. I extracted everything from the .erf files, like you did, instead of using the .dazip installer, I prefer doing things this way too. I put everything in the /override folder, but the LOD for this robe is broken (probably other LODs too... I'll check for mod conflicts).
I can't make the gws_prl or lws_prl work. It's really weird since I could do so at an earlier date, but I can't do this anymore across any of my save files, and I can add the stf_prl. update: neither lws_taint nor mer_gws works. All I get is failure: no such script
I installed this mod but when I put on one of the armours, it's invisible and makes my pc's body invisible too. I have Improved Atmosphere installed which might be the problem but I'm not sure. Anyone know how to fix this? I'm a male elf.
What armor and is female or male, i think that means mixing textures but also it might mean different gender. I have went through all these pages of comments looking for my issue and saw there was comments about this same issue. You might be able to find it in forums.
The champ mage armor worked for me after looking in the comments and it was because of IA.
But the one problem i can't seem to find nor fix is Isabela's armor gives my character a darker skin tint so she looks like everything below the neck is spray tanned. Does anyone know how to fix this??
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In fact, I have been sure I didn't have this mod installed for about a year - but it's been there nonetheless, "lurking in the shadows", as it were. ;-)
Kirkwall_exports.cif is in Documents\BioWare\Dragon Age\packages\core and Kirkwall_exports_package.erf in Documents\BioWare\Dragon Age\packages\core\data - is that supposed to be this way?
EDIT:
Hmm. Seems Qwinn's fixpack and The Icons Project do the same, actually.
I've never been able to figure out why it happens (the ERf remaining behind), or why certain mods are more susceptible to the issue. It's a good practice to manually check that folder after removing a DAzip mod with a mod manager, to make certain there are no junk files left behind.
So I actually originally downloaded and installed this mod contrary to the install instructions. I never installed via DAupdater/DAModder, I actually just extracted the DAZip and the extracted the ERF and took only the model (MET, MMH, MSH, PHY, DDS and MAO) and item variation (GDA) files, and plunked into my override folder. At the time it was because I seriously had no idea how to install anything via DAupdater/DAModder, and had no intention of using the script to get the items, I just wanted to redress NPCs, and the method worked.
But I haven't had any issues, and it sounds like it works better this way, and when I want to remove the mod to test things, it of course is easy as any basic file removal from the override folder. So if you do want to try this mod, maybe opt for this install method instead of via DAupdater/DAModder.
You can find a working script (which adds all of the KE Orlesian noble armor items) here; it's in the optional files.
update: neither lws_taint nor mer_gws works. All I get is failure: no such script
But the one problem i can't seem to find nor fix is Isabela's armor gives my character a darker skin tint so she looks like everything below the neck is spray tanned. Does anyone know how to fix this??