By default the Chain Lightning spell does ( 20 / Target# ) damage to the first target, and less each time it jumps to a new target.
This Mod alters the damage of the spell to scale with the caster's Spellpower (like just about every other spell in the game). There are two versions; Partial and Full.
The Full version makes the initial bolt similar in power to the Lightning Bolt spell, while the Partial version has it do less.
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Formula
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Initial Damage = ( fDamage / Target# )
Full fDamage = ( 100.0f + SpellPower ) * LIGHTNING_DAMAGE_FACTOR
Partial fDamage = ( 20.0f + SpellPower ) * LIGHTNING_DAMAGE_FACTOR
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Installation
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Extract the included override folder into your Documents/Bioware/Dragon Age/Packages/Core directory.
This Mod alters the damage of the spell to scale with the caster's Spellpower (like just about every other spell in the game). There are two versions; Partial and Full.
The Full version makes the initial bolt similar in power to the Lightning Bolt spell, while the Partial version has it do less.
--------------------
Formula
--------------------
Initial Damage = ( fDamage / Target# )
Full fDamage = ( 100.0f + SpellPower ) * LIGHTNING_DAMAGE_FACTOR
Partial fDamage = ( 20.0f + SpellPower ) * LIGHTNING_DAMAGE_FACTOR
--------------------
Installation
--------------------
Extract the included override folder into your Documents/Bioware/Dragon Age/Packages/Core directory.