Dragon Age: Origins
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Created by

mutantspicy

Uploaded by

mutantspicy

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About this mod

Fixes Savegames that have been corrupted by mods with custom event handlers.

Permissions and credits
PaniC Button.

What is panic button?

Certain Modules that utilize custom Event Handling Script have to use a command called SetEventScript()
Which sets the default event handler to their custom event handling script.

This can work very well and makes for some very interesting(cool) mods, but the issue with this it embeds itself in the savegame file. There is a string in the Savegame files called SAVEGAME_OBJECT_EVENTSCRIPT. There is one of these fields for the player character and each follower.

When these mods are uninstalled its not uncommon for this String in the savegame file to get stuck, with this custom event script. So it will cause all sorts of event handling errors. And lead people to think their savegame has been corrupted.

The Player Character field should be blank. Its not uncommon for this to get filled in with player_core, which can cause issues like getting double attribute points, major health regen, problems with skills trying to double fire or just certain don't react at all.

Followers field should be player_core.

The panic Button is a reset button. That when used resets the SAVEGAME_OBJECT_EVENTSCRIPT back to defaults.

It shows up as an item in your inventory, use when you have uninstalled a mod that has corrupted one of your savegames.

It will not fix all savegame issues. Only ones that experience this event handling issue.


NOTICE : DO NOT PRESS THE RED BUTTON. (unless you are willing to accept the risk)

Seriously, any mod that you have installed that relies on setting the default event handler to a custom handler will be temporarily broken and some cases maybe permanently broken. This is meant to use when you have uninstalled such a mod. And have found that your savegames exhibit strange event behavior.

Things like atrributes double added, major health regen, invincibility, weapons not doing damage, inability to exit combat mode. Unable to use skills or double firing of skills. If you have experienced issues like this after uninstalling a mod. There is chance the panic button may help you.

USE AT YOUR OWN RISK.


Instructions.

-Install Dazip

-Use panic button. It creates an autosave point.

- Exit game.

- Resume game. Using the autosave created by panic button.

- Save game.


This was spurred on by one of my other mods which uses a custom event handler. The Mod worked great. Except when you uninstalled it corrupted save games. After some research, I found out about this issue with the command SetEventScript. So I figured, I can't be the only modder who has used this command, and am thinking this may have cause some people issues round here.



I used 3 prcscr.gda ID's for adding the item.

2000010-12