Dragon Age: Origins
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Joshua Raven

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JoshuaRaven

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About this mod

This Addon makes nightmare more difficult -------------------------------------------- It also changes a lot of other gameplay issues like enemy AI, potions, etc.      -------------------------------------------- The mod is designed to please both casual and hardcore players

Permissions and credits

Nightmare Plus 2.5




This Addon is completely modular. You can install the changes you like
without any other changes affecting your playthrough.


Visit www.jramods.com for a full description:



This Addon expands the Single Player difficulty by expanding on the Nightmare difficulty setting.
The Addon changes things like spellpower, cooldowns, enemy AI, weapon damage, and more.


CORE PACKAGE
This package is required for the other Packages to function correctly.
It includes changes and patches to fix core game mechanics.


DIFFICULTY PACKAGE
This package changes the difficulty settings related to the different game difficulty levels. This includes changes to healing modifier,
trap damage, frequency of ability usage by enemies, max enemy levels, and more.


ENEMIES PACKAGE
This package changes the statistics and behaviour of enemies. It adds health, armour, damage and mana/stamina.
Furthermore, it changes attack scripts, and other AI related rebalances and difficulty changes.


SPELLS PACKAGE
This package is focuses mainly on Spells and Mages. It rebalances Mages to be slightly less powerful but still very enjoyable to play as,
and even more enjoyable to play against. Changes include spell power, cooldown, and more.


ITEMS PACKAGE
This package focuses on changes to the different items in the game. Right now that mainly means altering potions
in both (party-wide) cooldown duration and increased prices. More item changes will follow in the future.

NEW: Lyrium Addiction System

INJURIES PACKAGE
This package significantly increases the sustained penalties after dying.
It also increases Injury Kit cooldowns to 10 minutes.



Currently in development:
(changes may vary in final package)



Enhanced Random Encounter System:

Frequency of encounters during travels increased

All encounters will take into effect the status of the kingdom, blight and area you are traveling to

Encounter difficulty will be enhanced, adding possibilities of "bosses" being present

Custom encounters will be added in future versions



Complete Item Overhaul

DrUcross and I are currently mapping out a strategy to changing "all" item stats/requirements/etc

No changes have been made so far but we are working on it

Our goal is to have a full Item Overhaul Package in this mod



Individual Enemy Rebalancing

Currently working on changing balancing specific enemy types

Certain enemies tend to spam their given abilities (like Charge, Overwhelm, etc)

Also, enemy spellcasters are being looked at and given new and more powerful spells

All changed and/or given spells will be in line with their origins, race and creature type
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