Dragon Age: Origins

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Keukotis

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Keukotis

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About this mod

Removes the elemental damage bonus cap.

Permissions and credits
Update 1.2: This is now an M2DA. All it does it remove the cap to elemental damage bonuses, so it will not conflict with anything else.

What it does:
In the base game, there is a cap of 30% to all elemental damage bonus (such as Fire Damage +5% or Electrical Damage +10%). Awakening increases this to 50%, but there's a ring in Awakening with a 100% Spirit Damage increase, and it's extremely easy besides to way over-max this oddly low cap, making your remaining equipment worthless. And yes, that ring really does have 100% even though the cap is 50%. Half the bonus does nothing at all.

Did you not know about this cap? Well, that might be because the game never once tells you about it, leading to plenty of people wasting equipment slots on more elemental damage that has no effect anyway. This file will increase the cap to 1000%, which is a value you won't get anywhere near, so effectively there is no cap.


Installation:
Stick this file anywhere in your "Documents/BioWare/Dragon Age/packages/core/override" folder. If placed here, it will function in all modules.


Other mods:
If you're downloading this, it's specifically because there is or will be a Mage in your party. If you plan to use any Blood Mages, check out my other mods, Drain Blood and Lifedrinker Improved.