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348 comments

  1. Ritzimakoo
    Ritzimakoo
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    Steam version ultimate. I put them in the proper folder. Nothing happened.
    1. Phoenixking3000
      Phoenixking3000
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      Same thing happened to me, I put the folder in override and nothing happened. Still only getting the vanilla eye colors...
    2. AskAgainL8r
      AskAgainL8r
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      Hi, guys! I was also having the same problem, but I found a solution. Unfortunately, it's a bit time consuming.
      Open "chargenmorphcfg.xml" with Notepad. Under different sections for skin color, eye color, hair color, etc. you will have things like <resource name="t1_skn_001" />. Type in <resource name="">) and in between the quotation marks put the name of a file in the folder. For instance, pink hair is pt_har_pv2, so in the "<hair_colors>" section, after all of the others but before "</hair colors>" I'm going to write "<resource name="pt_har_pv2" />". Now if I save it and go to character creator, the last hair color will be pink. Hope that helps!
    3. synthykperc
      synthykperc
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      long shot, but is there any you could explain this differently? I think I get what you mean, but would you mind showing with a before/after of the text you change?
    4. ChasingColours
      ChasingColours
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      Hi! Hope this helps - here's the before and after adding the new codes of hair colour, I only added a few colours at the end and they're also in bold. 😊
      Before:
      <hair_colors>
          <resource name="t3_har_wht" />
          <resource name="t3_har_bln" />
          <resource name="t3_har_dbl" />
          <resource name="t3_har_org" />
          <resource name="t3_har_red" />
          <resource name="t3_har_lbr" />
          <resource name="t3_har_rbr" />
          <resource name="t3_har_dbr" />
          <resource name="t3_har_blk" />
        </hair_colors>

      After:
      <hair_colors>
          <resource name="t3_har_wht" />
          <resource name="t3_har_bln" />
          <resource name="t3_har_dbl" />
          <resource name="t3_har_org" />
          <resource name="t3_har_red" />
          <resource name="t3_har_lbr" />
          <resource name="t3_har_rbr" />
          <resource name="t3_har_dbr" />
          <resource name="t3_har_blk" />
          <resource name="pt_har_bn3" />
          <resource name="pt_har_bn4" />
          <resource name="pt_har_bn5" />
          <resource name="pt_har_br1" />
          <resource name="pt_har_br2" />
          <resource name="pt_har_br3" />

        </hair_colors>
  2. Lord55Zero
    Lord55Zero
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    Somehow bright yellow eyes is a lie.
    In close look you can see that it's a bit green too
  3. Lyante
    Lyante
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    I extracted it in the override, but it isn't working. Am I missing something, does anyone know a fix?
  4. Saeyu
    Saeyu
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    Hello,

    Been coming back to DAO after seeing the trailer about new Dragon Age game. Was trying to use this mod plus Hairstyles Day and Haristyles Day Vol.2. (I do have the DA_CharGenMorphCompiler)

    I get the hairstyles but the hair colors are all white and the eye colors are all black (I do have my graphic setting on highest for everything). Is there anyone who may be able to help?

    Note: I also tried using this mod by itself and was still only getting White Hair and Black Eyes and no additional skin tones.
    1. PinkGhost13
      PinkGhost13
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      I would double check the hair colour sections in the chargenmorph and make sure you have them all as they should be, then check that all the mod files are correctly in your override. I've had this happen to me and it's usually when I'm missing one of them. You might need to manually add the chargenmorph lines into your main file if theyre missing.
  5. blukkies
    blukkies
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    if looket for my overide folder cant find it i get packiges core and then defrent files bud no overide
    1. IceyEnds
      IceyEnds
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      Did you ever figure this out? I am having the same exact issue 
    2. zloybelka
      zloybelka
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      The override should be there, if you've already turned the game on at least once:
      Users\YourUsername\Documents\BioWare\Dragon Age\packages\core\override .
      If it's a fresh install, manually create the override folder in that directory.
  6. zapatarota
    zapatarota
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    I hate hate hate this mod but every second appearance mod requires it, smfh -___-
  7. darksada
    darksada
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    Hi, I'm new to eye mods. But my is big, because when I install this mod or other mods for the eyes, whenever I go to create my character, they always have black eyes. I change with any color for the eyes, but they are always black. Could someone solve this for me? What method do I need to solve it?

    he colors of the hair, the skin, the lips, etc. work correctly, but the eyes are always the fault that I have.This mod is compatible with HAIRSTYLE DAY?
    1. jinxlilly
      jinxlilly
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      I also had this problem with the black eyes. I had to change my graphics to medium/high
    2. CheekyDuck
      CheekyDuck
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      Thank you for this! solved my problem and i was going nuts!
    3. Zuvadea
      Zuvadea
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      You my friend, are a fuckin legend! 
  8. Gaazhagens
    Gaazhagens
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    I think this mod is causing white stubble or skin under the hair. Is there any solution to this?  

    This is the only color changing mod I'm using. The hair mods I'm using are Hairstyle Day, Tucked Hair, Elven Hairstyles, and More Hairstyles. I didn't see any white skin/stubble issue when I use them with vanilla colors or when I use a vanilla hairstyle, only when I use one of PT Vibrant Colors. EDITED to correct something after I double-checked: vanilla hairstyles also have the white scalp, including the balding/buzzcut hairstyles, which don't show the PT Vibrant Color I've chosen on the character but the white color. I think it's the same white shade that starts the PT Vibrant Colors set of colors.  

    Please, is there any solution to this?
    1. theskymoves
      theskymoves
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    2. whisper779
      whisper779
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      Just FYI, another solution would be to make a copy of the har tnt files, and rename them to: t1_stbpt_har_... This is what the toolset exports the name as (see: DAO Toolset Headmorphs Unlocked at Dragon Age: Origins - mods and community (nexusmods.com) for more info). For example, t1_stbpt_har_bk1. This is to avoid having to go through multiple mor and correct the line that points to the stb tnt. This works with any file that doesn't start with t1_stb (again, thanks to @Ashhawk for the info).
  9. GruntsGhosts
    GruntsGhosts
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    So I noticed that many of the mage npcs in the start of the game have gray eyes after I installed this mod. Is there a way to fix that, it just doesn't look natural.
    1. haruNErain
      haruNErain
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      i had the same problem. If you have Dragon Age Redesigned you will need to remove the heads (.mor) of the characters that are not displaying correctly. My characters were Sweeney, Keili, Irving, Greagoir
    2. Sparkless
      Sparkless
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      You have to install the Dracomies textures first which are part of this mods non companion installer. After that open it again and then sinatll the non compaions version you want to use.

      I tested it with the NPC human you encounter in the Dalish Origin. The one who is showing you the treasure. He also had the grey eyes issue before.
  10. ThedasWolves
    ThedasWolves
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    the great trick I learned recently, after years of modding this game. you can use haircolors as eyecolor!!! O_O what a game changer
    I couldn't find perfect eyecolor I wanted and than just realized you can put in hair color codes for eyes in toolset! :)))