About this mod
A dungeon crawler featuring custom level design, unorthodox quest mechanics, and quite uncommon setting
- Permissions and credits
The module currently featuring:
* 2 custom made levels, one for the exterior of The Dungeon, and one for the first level
* Detailed explanations in conversations about each of the unique levels in The Dungeon. For example, the first level contains the ruins of a city called Atlantis. In contrast to our world, this city was build underground rather then underwater, but like our world, the city eventually met it's doom
* A fully implemented quest in the exterior area of The Dungeon. This quest is an investigation quest, based on a very famous riddle...
* Part of an implementation of a very elaborate quest in the first level of the dungeon. This quest about 9 people representing the 9 alignments in d&d, divided into 3 parties. The common goal of each individual is to be The Dungeon master, by getting rid of the other 8. Each one will handle this task based on his alignment. For example, the lawful good character, Leopold Jade, will have to choose between the game rules (Kill the others), or his good aptitude (Spare the other good npcs). The lawful netural character, Lou Paul Newt Raul, who happens to be in his party, will preserve the law with any means neccessary in case Leopold will choose wrong.
The module contains all characters related to this quest, their dialouge, and a cutscene explaining the rules, but currently lacks the scripts and flags controlling the complicated flow of the quest