Many boss-level enemies have rather mundane drops, or at least parsimonious drops. This mod will add more interesting drops to bosses.
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Wow, I was on a roll, so I powered through the entire rest of the game! that's right folks, we have a 1.0 release with all the drops I wanted to add. I will start working on a 2.0 release with brand new items some time soon. In the mean time, tell me what you want to see for neat items!
The goal of this mod is to spice up the item drops that boss-level (orange) enemies give when they are defeated. I don't intend on altering drops for bosses that are guarding interesting chests and the like (e.g. dragons), just those that really don't have anything interesting at all, like Ogre Alphas. Also, I don't intend on altering elite drops. They are commonplace enough that I think their items are in line with their difficulty.
Version 2.0 release will focus on making custom items for bosses to drop, instead of using existing items.
Install instructions are in the readme in the zip.
Main project page here: http://social.bioware.com/project/867/