Variant 11 - Onyx
(I've deleted the duplicate dazips inside the archive and re-uploaded it as optional variant
This will be less confusing for some people)
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I've created this post due to the Armory post getting a bit crowded with files and screenshots.
http://www.dragonagenexus.com/downloads/file.php?id=918
StandAlone TnT EnArmored A
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Texture Version 01 included in main file. (see screenshot)
INSTALLATION:
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Backup your files to avoid problems.
Extract files from 7zip archive
Install ONE of the dazips with a mod manager (DAO-Modmanager; DAModder)
If you are playing Origins, install "DA-0 TnT EnArmored A_1.dazip"
If you are playing Awakening, install "DA-A TnT EnArmored A_1.dazip"
Add the "TnT EnArmored A_01" folder to your override directory:
C:\Documents and Settings\UserName\My Documents\BioWare\Dragon Age\packages\core\override\
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Copy&pasted tips by motseer:
The StandAlone places the robes directly in your inventory. If you start a new game with the StandAlone mod installed, however, you will never get the robes unless you: 1) Uninstall the StandAlone mod (Do NOT just uncheck it. Exit DAO and uninstall with DAModder or DAUpdater). 2) Start new game. 3) Play the game through the origin prologue. 4) Save game. 5) Install StandAlone mod. 6) Reload game and there's your robes.
If it doesn't work. Uninstall (with DAModder). Play some more. Save. Try 3) again. Trust me it will work. I've done it dozens of times. Don't worry about your saves with other characters. They will not be a problem.
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Replacing the textures
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To alter the textures, delete the folder you previously added,
and replace it with any ONE of my other variant folders you can download.
Ingame, the Robes will be added to your inventory as "TnT EnArmored A"
Properties given:
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cost: 100
+8 Spellpower
+10 Armor
25% Fire Resistant
25% Cold Resistant
20% Increase chance to dodge attacks
Thor925 & Motseer
Credits
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NewByPower - for his base mesh, which I retweaked; Blender_IOTools