This article contains details of any updates that require action to be taken by the user. Hopefully, it won't be many!



Version 1.3


The update
When old MRHs were opened with my mod, any use of the old "Jaw Square shape" slider would be picked up by the new "Jaw Square shape" slider rather than the new "Jaw Triangle shape" slider. This is the wrong morph target, so the face looked wrong.

The two sliders have now had their references swapped internally, so old MRHs will now behave correctly: the old "Jaw Square shape" usage will correctly show up in the new "Jaw Triangle shape".

User action needed
Unfortunately this applies to MRHs made in a previous version of this mod too: they will now have the numbers in the two sliders reversed. This is an unavoidable side effect of the fix and I'm truly sorry to create the issue.

You can either correct this by hand (for example if Triangle was 0.2 and Square was 0.5, now Square will be 0.2 and Triangle will be 0.5, and you will need to reverse them), or download the "Jaw Slider Swapper script" in Miscellaneous Files and run it on your MRH files to automate the process.

This only affects the "Jaw Triangle shape" under "Targets", not the one under "CC Beard Workarounds". MOP and MOR files will not be affected at all.

v1.2 will remain under Old Files for now rather than being archived, so that anyone needing to go back to the old behaviour for any reason can do.

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Ashhawk

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