Door Kickers 2: Task Force North

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Levantera

Uploaded by

Levantera

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About this mod

New units from Spain! From Marine Infantry to Special Forces! Get up from your siesta, grab your "Chopo" and get to work!

Permissions and credits
Changelogs
FEATURES:


- New squads from the Spanish Armed Forces, ranging from the regular Marine Infantry to the Special Operations Command.

- Completely reworked and adapted squad ranks to Spanish Army and Navy.

- Custom portraits.

- Completely adapted arsenal with some aditional classic weapons.

- Off-map support!

- Custom animations.

- Deployable sniper and anti-material rilfes

- Spanish voiced!

- And much more!


WARNING!

Bear in mind this is a Work In Progress project, and some features are either unfinished or untested. If you find any bug, feel free to report them! (actually, please, report any bug you find!).


COMMON ISSUES AND MISTAKES

After installing the mod all models are invisible. 
You have most likely installed the "All-in-one" version of the mod. This version requires the "In-game Camo Selector" to properly work.
Just install this mod, and you're ready to go. Or, not enable the Camo Selector Patch if don't want to own your own Tactical Nancy.

I installed the Camo Selector Mod but now the uniforms clip and have strange glitches.
You are having a mod load order problem. To fix them, you need to disable both the Camo Selector AND all of Task Force Toro. Then, re-enable the mods strictly following this order: Camo Selector, TFT - Base, any extra unit you are using (other mods included) and LASTLY the Camo Selector Compatibility Patch (apply this for other mods that use Camo Selector too)

The BIC (medkit) does not work! I cannot heal other people with it!

It works exactly as intended, the individual medkit is meant to be used on the troopers themselves, you can still use it to heal a team mate if you are close enough (less than 0.5m), but it is not meant to be a throwable. As much as I would love to limit the launch distance to avoid confussions, it seems to not be possible (or at least, the modding community has not found the way yet)

WhY iS tHe MoD in SpAnISh!?
Okay, first of all, the mod is not in Spanish, only the class names and the ranks, that hardly counts as "being in Spanish". Secondly, you have a folder inside the mod files called "_OPTIONAL FILES", just go there, and look for the option you prefer. Once you're done, copy the contents on the folder, and replace them. Remember to save a copy if you want to keep the "Spanish" translation though!

Why are the voices in Spanish?
Because is... a Spanish unit? I can (and totally do actually) agree on the fact that the voice acting is.... mediocre at best, but sadly, there's not that many dubbed tactical games in Spanish, the idea is to gradually replace them with mod-specific voices, but, for now, bear with them, or replace them or whatever, but I won't provide solutions if your mod breaks.

The Spanish Translation is incomplete!/¡La traducción al español está incompleta!
Yes, I know, I am trying to keep things as updated as I add new things, but there's more changes than I am capable to keep up with. They will be slowly included.

Si, lo se, trato de mantenerla actualizada, pero hay más cambios y adiciones de las que soy capaz de mantener. Se irán añadiendo conforme pasen los parches. También, si quieres ayudar con la localización, siéntete libre de escribirme, ya sea en esta misma sección de comentarios, o en Discord.

The C.15 causes a crash!
Yes, I know. It is a known issue, and it is related to the game, not to the mod itself.
The game has a limit of entities it can create in a map. These entities are everything you see in screen: characters, guns, walls, furniture... even the spent bullet casings. If you reach said limit, the game won't have more entities to asign, so it'll crash.
How to prevent this? just don't use it on highly detailed maps, and try to use it on the least populated walls, creating a debris for a broken wall is also an entity, and there is walls that create a large amount of them.


HELP WANTED!

I am always looking for people willing to lend a hand! If you know about the mod theme and want to share your knowledge, feel free to create a new topic on the forum tab, contact me via Discord (Levan on the DK2 official Discord), or leave a comment!

Right now a 3D modeler is needed too, just like a spanish voice actor to make a completely custom voice lines for the mod. If you are willing to lend your voice to the mod, feel free to contact me! (if once the official new voices releases they all are in English, with arabic and american accent, said mod voices will be also replaced to Spanish accent English, so, feel free to contact me too!)


DESIRE TO KNOW MORE?

There is a public Trello board where I put my plans and what I am working at the moment.

Bear in mind tho, that this is only my thinking, and not something set in stone, there might be changes, or things that will never come, or will be altered, but hopefuly, it will give you a rough idea of what is in the works.


BUG REPORTS

If you find any bug, or have any doubt about the mod, feel free to contact me!