Mods
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Increases the duration and amount of particle effects for all player weapons and several explosion effects while also increasing the light radius of all player weapon lights to make them feel more dynamic/interactive with the environment.
- 932KB
- 329
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Increases the duration and amount of particle effects for all player weapons and several explosion effects while also increasing the light radius of all player weapon lights to make them feel more dynamic/interactive with the environment.
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Makes the game lighting much more realistic by removing and/or tweaking the fake spot lights on the player and on enemies. Gets the graphics a bit closer to QuakeCon2018 Demo/Doom 2016 in terms of lighting. No performance hit.
- 130KB
- 171
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Makes the game lighting much more realistic by removing and/or tweaking the fake spot lights on the player and on enemies. Gets the graphics a bit closer to QuakeCon2018 Demo/Doom 2016 in terms of lighting. No performance hit.
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Demons killed with weapon drop some plasma, bullets, rockets and shotgun ammo. Makes for less chainsawing.
- 20KB
- 48
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Demons killed with weapon drop some plasma, bullets, rockets and shotgun ammo. Makes for less chainsawing.
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you can shoot twice with the super shotgun once you complete the mastery, consuming only 1 shell per blast. Additionally, with the experimental hook change, you can pull fodder demons towards you
- 28KB
- 40
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you can shoot twice with the super shotgun once you complete the mastery, consuming only 1 shell per blast. Additionally, with the experimental hook change, you can pull fodder demons towards you
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No Zoom In for Shotgun Mods and Arbalest
Full Auto, Sticky Bombs and Arbalest no longer zoom FOV.
- 7KB
- 37
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No Zoom In for Shotgun Mods and Arbalest
Full Auto, Sticky Bombs and Arbalest no longer zoom FOV.
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This mod will add Hugo Martin screaming "DIE!" when the sentinel hammer hits.
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Some fun mods stitched together to give you an edge when playing todays most demanding Slaughter Maps, Master Levels, Game Modes and Randomizers... Updated for DE v6.66.x
- 105KB
- 33
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Some fun mods stitched together to give you an edge when playing todays most demanding Slaughter Maps, Master Levels, Game Modes and Randomizers... Updated for DE v6.66.x
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Cosmetic rework of the BFG
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The Ancient Gods Scorched Earth PART ONE
Hell has evolved. Experience a new vision of Doom Eternal with advanced enemy overhauls, new weapon mods, new mechanics, and re-imagined missions in an all-new campaign.
- 682.4MB
- 14
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The Ancient Gods Scorched Earth PART ONE
Hell has evolved. Experience a new vision of Doom Eternal with advanced enemy overhauls, new weapon mods, new mechanics, and re-imagined missions in an all-new campaign.
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Adds an after sound effect mixed with the rocket sound from the PSX Doom.Will add installments of weapon sounds.
- 1.2MB
- 13
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Adds an after sound effect mixed with the rocket sound from the PSX Doom.Will add installments of weapon sounds.
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Make Precision Bolt Micro Missiles and Shotgun Mods as primary fire
This mod makes it so that you don't have to hold Right Click / Mouse 2 to use Precision Bolt, Micro Missiles, Stick Bombs or Full Auto. They become the default fire mode.
- 19KB
- 11
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Make Precision Bolt Micro Missiles and Shotgun Mods as primary fire
This mod makes it so that you don't have to hold Right Click / Mouse 2 to use Precision Bolt, Micro Missiles, Stick Bombs or Full Auto. They become the default fire mode.
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This mod uses the Yaranaika Meme as a scope replacement. It comes in the "Stare" and "Closed Eyes" versions; in all colors. The scopes come in the following colors: white, blue, pink, red, purple, green, orange, yellow, and cyan. This mod requires you to use "Scope Tint Remover" in order to function properly.
- 423KB
- 8
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This mod uses the Yaranaika Meme as a scope replacement. It comes in the "Stare" and "Closed Eyes" versions; in all colors. The scopes come in the following colors: white, blue, pink, red, purple, green, orange, yellow, and cyan. This mod requires you to use "Scope Tint Remover" in order to function properly.
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Makes Unmakyr sound more angelic + bonus Argent Cell sound effect.
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Change Multiplayer Hit-Damage Sound
For some reason, Battlemode hit sounds don't use the sound selected in the audio menu. This fixes that.
- 1KB
- 7
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Change Multiplayer Hit-Damage Sound
For some reason, Battlemode hit sounds don't use the sound selected in the audio menu. This fixes that.
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This mod turns all of the weapons in Doom Eternal into epic spaghetti B)
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This mod uses various images of Speedwagon from both the manga and anime for Jojos Bizarre Adventure. There are 10 different scopes all together. The galley picture shows them all and how they are named. This mod requires you to use "Scope Tint Remover" in order to function properly.
- 324KB
- 4
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This mod uses various images of Speedwagon from both the manga and anime for Jojos Bizarre Adventure. There are 10 different scopes all together. The galley picture shows them all and how they are named. This mod requires you to use "Scope Tint Remover" in order to function properly.
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Funny cat scope I made while bored. Its very cool.
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R.Y.N.O. II For lockon rockets
Replaces the Lock on burst firing sound with the R.Y.N.O. II from Ratchet and Clank: Going commando
- 24KB
- 1
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R.Y.N.O. II For lockon rockets
Replaces the Lock on burst firing sound with the R.Y.N.O. II from Ratchet and Clank: Going commando