DOOM Eternal
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Created by

Gressi

Uploaded by

Grasslehoff

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Safe to use

About this mod

you can shoot twice with the super shotgun once you complete the mastery, consuming only 1 shell per blast. Additionally, with the experimental hook change, you can pull fodder demons towards you

Requirements
Permissions and credits
Changelogs
Ever wondered what playing Roadhog in Doom would feel like?

CHANGES TO THE GAMEPLAY

MEATHOOK
This mod changes how the meat hook works. Fodder demons (except the gargoyle) now get pulled towards you when locking onto them. Works best on even ground, this is an early version of this mod, so sometimes zombies, etc. might get stuck on uneven terrain. The animation still doesn't fit the action, your meat hook will be stuck in place where the demon originally was until it is released. Quick-switching to another weapon will get rid of this.
(I made this just for fun. It's a little gimmick that's funny to look at, it doesn't make improvements to the combat)

MASTERY
When you finish the mastery challenge for the super shotgun, you will be able to shoot the gun twice before reloading, consuming only 1 shell per shot, at the cost of damage per blast
INSTALLATION

This mod was built to work with the EternalModInjector, you can find a link to download it for game version 3.1 as well as detailed instructions on this discord (#eternal-faq): https://discord.gg/ymRvQaU
Simply place the .zip in your Mods folder and run the injector.

VERSIONS

DoubleBarrelRework_V1.1_MasteryOnly: doesn't change the hook behaviour, only it's cooldown & the mastery reward (recommended)

DoubleBarrelRework_V1.05_FULL: changes both the hook behaviour and the mastery reward(experimental)