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File credits
Per Kristian for creating the original HQ soundpack for Doom. proteh for some blank shell insertion .opus files from the QC Doom 2 SSG mod.
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Replaces the following weapons: -Combat Shotgun --Full-Auto -Heavy Cannon -Plasma Rifle -Rocket Launcher --Lock-On Burst --Remote Detonate -Super Shotgun -Ballista (uses what might be the root sample for Quake III Arena's Railgun) -Chaingun -Unmaykr (uses what might be the original root sample) -BFG9000 -Punch -Exploding Barrels
Known issues: -Heavy Cannon fire switches between unmodded and modded sounds, so I used the Pistol Burst Fire slot instead. -Chaingun sounds are unable to be located in any sfx.snd, so I used the Pistol Hand Cannon slot instead. -Grenade explosion sounds are unable to be located in any sfx.snd -BFG9000 does not play back correctly, a limitations of how Doom Eternal's sample replacements work.
These sounds are copyrighted by Per Kristian. Use of these assets fall under fair use laws for non-profit usage.