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Last updated
Original upload
Created by
protehUploaded by
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Activity logs
This page was last updated on 07 August 2021, 12:55PM
- Changelogs
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Version 3.17
- [Balanced, Balanced NG+] Fixed UAC Atlantica not getting randomized.
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Version 3.16
- [All versions] Updated for DOOM Eternal v3.16
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Version 3.15
- [Balanced] Fixes shootable eyeballs in Nekravol I and II being invincible.
- [All versions] Fixes issue with property values with integer numbers in exponential notation being converted to '0' during the randomization process, which caused all kinds of issues in the levels, such as the previous one listed. Should be extremely rare though.
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Version 3.14
- Fixes randomized Spirits taking 75 cells to kill instead of 65.
- Fixes randomized Cursed Prowler spawn sound being occluded sometimes.
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Version 3.13
- Fixes Demonic Troopers not spawning.
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Version 3.12
- Updated for DOOM Eternal v6.1
- Demonic Troopers may now spawn in place of turrets or tentacles
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Version 3.11
- Reduces Armored Baron spawn chances (NG, NG+)
- Stone Imps may show up earlier (NG)
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Version 3.1
- Fixes crashing on Master Levels (Arc Complex & Cultist Base)
- Reduces Cursed Prowler spawn chances in the unbalanced version.
- Other minor fixes.
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Version 3.0
- Updated for DOOM Eternal v5.1
- DLC 1 & 2 demons added to ALL levels, including the base campaign and DLC1
- Tons of bug fixes
- Many soft locks addressed
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Version 2.0
- Fixes soft locks in Final Sin.
- Fixes soft locks in Hell on Earth.
- Doom Hunters may now spawn less frequently.
- Fixes crashes related to the respawning Imp. (mostly occured in Urdak)
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Version 1.82
- Fixes soft lock at the start of Hell on Earth.
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Version 1.81
- Fixes crash in the Super Gore Nest Master Level.
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Version 1.71
- Fixes UACA and Blood Swamps not being randomized.
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Version 1.61
- Fixes issues with Stone Imp randomization & balance.
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Version 1.32 (Unbalanced, NG
- Fixes soft lock in Cultist Base rocket launcher arena.
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Version 1.32 (Unbalanced)
- Air enemies no longer replaced with ground enemies.
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Version 1.22 (Unbalanced)
- Fixes soft lock at the start of Hell on Earth.
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Version 1.22 (Balanced NG+)
- Fixes soft lock at the start of Hell on Earth.
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Version 1.21 (Unbalanced)
- Fixes crash in the Super Gore Nest Master Level.
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Version 1.21 (Balanced NG+)
- Fixes crash in the Super Gore Nest Master Level.
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Version 1.11 (Unbalanced)
- Fixes UACA and Blood Swamps not being randomized.
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Version 1.11 (Balanced NG+)
- Fixes UACA and Blood Swamps not being randomized.
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Version 1.9
- Minor bug fixes.
- Improves randomness.
- Adds 1 respawning Imp to encounters where there are no fodder demons.
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Version 1.8
- Fixes missing Armored Baron animations and both Barons hammer stun missing animations.
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Version 1.7
- Fixes soft lock in Cultist Base.
- Armored Barons may now spawn in The Ancient Gods - Part One.
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Version 1.6
- Updated for DOOM Eternal 5.0 (DLC2 Update)
- Added support for The Ancient Gods - Part Two
- Barrels and wolves are no longer randomized.
- Many other bug fixes and fixed soft locks.
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Version 1.5
- Totems are now killed on a 120 seconds timer instead of 60 seconds (applies to all versions)
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Version 1.4 (Unbalanced, NG+
- Unskipable cameras removed from DLC2 levels.
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Version 1.4 (Unbalanced)
- Fixes soft locks related to conditions being checked against air enemies when no air enemies were being spawned at all.
- Air enemies no longer replaced with ground enemies (now for real)
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Version 1.4
- Fixes traversal nodes not getting generated for Hell Knights, Dread Knights, Marauder Wolves and Blood Maykrs.
- Spirits may now appear randomly during the base game and DLC1.
- Fixes some demon spawns not working in the Samur boss arena.
- Added demon kill triggers in some areas of UAC Atlantica Facility, Blood Swamps and Arc Complex to avoid soft locks.
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Version 1.3
- Improves early game balance. (from Hell on Earth to Super Gore Nest)
- Fixes soft locks in the green wolf torch encounters in the Blood Swamps. (due to this, Archviles will no longer spawn in those encounters)
- Reduces chances of Archviles and Marauders spawning across the board.
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Version 1.2 (Unbalanced)
- Fixes hub crash on map load.
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Version 1.2 (Balanced NG+)
- Fixes hub crash on map load.
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Version 1.2
- Fixes Samur boss fight bug where a second Samur could spawn in phase 4.
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Version 1.1 (Unbalanced)
- Updated for DOOM Eternal 5.0 (DLC2 Update)
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Version 1.1 (Balanced NG+)
- Updated for DOOM Eternal 5.0 (DLC2 Update)
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Version 1.1
- Player controls no longer inhibited at the start of Hell on Earth after the intro cutscene.
- Player controls are now released earlier during the Doom Hunter Base train sequence so that the player can respond to incoming enemy attacks.
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Version 1
- First public release.
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- Author's activity
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August 2021
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07 Aug 2021, 12:55PM | Action by: proteh
Changelog added
'Change log added for version 3.17'
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07 Aug 2021, 12:55PM | Action by: proteh
File added
'Enemy Randomizer - Balanced (New Game Plus) [version 3.17]'
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07 Aug 2021, 12:55PM | Action by: proteh
File added
'Enemy Randomizer - Balanced [version 3.17]'
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04 Aug 2021, 5:16PM | Action by: proteh
Changelog added
'Change log added for version 3.16'
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04 Aug 2021, 5:16PM | Action by: proteh
File added
'Enemy Randomizer - Unbalanced [version 3.16]'
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04 Aug 2021, 5:15PM | Action by: proteh
File added
'Enemy Randomizer - Balanced (New Game Plus) [version 3.16]'
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04 Aug 2021, 5:15PM | Action by: proteh
File added
'Enemy Randomizer - Balanced [version 3.16]'
July 2021
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19 Jul 2021, 6:46PM | Action by: proteh
Changelog added
Change log added for version 3.15
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19 Jul 2021, 6:46PM | Action by: proteh
File added
Enemy Randomizer - Unbalanced [version 3.15]
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19 Jul 2021, 6:45PM | Action by: proteh
File added
Enemy Randomizer - Balanced (New Game Plus) [version 3.15]
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19 Jul 2021, 6:44PM | Action by: proteh
File added
Enemy Randomizer - Balanced [version 3.15]
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17 Jul 2021, 3:24PM | Action by: proteh
Changelog added
Change log added for version 3.14
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17 Jul 2021, 3:24PM | Action by: proteh
File added
Enemy Randomizer - Unbalanced [version 3.14]
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17 Jul 2021, 3:23PM | Action by: proteh
File added
Enemy Randomizer - Balanced (New Game Plus) [version 3.14]
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17 Jul 2021, 3:22PM | Action by: proteh
File added
Enemy Randomizer - Balanced [version 3.14]
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15 Jul 2021, 10:33PM | Action by: proteh
Changelog added
Change log added for version 3.13
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15 Jul 2021, 10:33PM | Action by: proteh
File added
Enemy Randomizer - Unbalanced [version 3.13]
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15 Jul 2021, 10:32PM | Action by: proteh
File added
Enemy Randomizer - Balanced (New Game Plus) [version 3.13]
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15 Jul 2021, 10:32PM | Action by: proteh
File added
Enemy Randomizer - Balanced [version 3.13]
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15 Jul 2021, 3:02PM | Action by: proteh
Changelog added
Change log added for version 3.12
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- Mod page activity
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April 2024
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24 Apr 2024, 2:27AM | Action by: Pancake10001
Tracked
'Enemy Randomizer'
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23 Apr 2024, 1:21AM | Action by: blooddustj
Endorsed
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21 Apr 2024, 9:22PM | Action by: CrimsonCoconut
Tracked
'Enemy Randomizer'
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20 Apr 2024, 3:48AM | Action by: dogeslayer0910
Endorsed
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18 Apr 2024, 7:54AM | Action by: FlightOf87
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16 Apr 2024, 8:01PM | Action by: Beefy759
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'Enemy Randomizer'
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14 Apr 2024, 12:38AM | Action by: spideyfan107
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13 Apr 2024, 2:37PM | Action by: poodl
Endorsed
'Enemy Randomizer'
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12 Apr 2024, 2:10AM | Action by: BllueS
Tracked
'Enemy Randomizer'
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09 Apr 2024, 3:26AM | Action by: Monsoon96
Tracked
'Enemy Randomizer'
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08 Apr 2024, 7:40PM | Action by: aftenulv
Untracked
'Enemy Randomizer'
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07 Apr 2024, 8:12PM | Action by: AcexCayde12
Endorsed
'Enemy Randomizer'
March 2024
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20 Mar 2024, 11:23PM | Action by: expensivenylon
Endorsed
'Enemy Randomizer'
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17 Mar 2024, 2:28PM | Action by: mukyad
Endorsed
'Enemy Randomizer'
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17 Mar 2024, 5:06AM | Action by: MartinXBones
Endorsed
'Enemy Randomizer'
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09 Mar 2024, 1:42PM | Action by: FerenSvi4
Tracked
'Enemy Randomizer'
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06 Mar 2024, 7:56AM | Action by: Eadmond
Endorsed
'Enemy Randomizer'
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05 Mar 2024, 6:20AM | Action by: crazyrobo
Endorsed
'Enemy Randomizer'
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03 Mar 2024, 6:36PM | Action by: xoxpidi
Endorsed
'Enemy Randomizer'
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02 Mar 2024, 8:56PM | Action by: MrPink13
Endorsed
'Enemy Randomizer'
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