Makes the 'waveblast' projectiles from Carcasses/Whiplashes/Tyrants/Archviles more consistent to deal with by decreasing their vertical hitbox size and speed, to make it easier to jump over them.
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Changelogs
Version 1.21
Fixed Tyrant waveblasts not being visible. This mod no longer imports Immora resources, thus fixing compatibility issues with other mods.
Version 1.11
Updated the mod to work with Update 5.0.
Version 1.4
Updated the mod to work with Update 6.66
Fixed Whiplash waveblasts being wider than intended
Backported new vanilla behavior of waveblasts having lower speed and tracking on lower difficulty settings.
Undid the base waveblast speed reductions as these turned out rather unnecessary.
Version 1.3
Updated the mod to work with Update 6.2. Archvile waveblasts are no longer affected by this mod because of the latest DE update making them seemingly impossible to update.
Version 1.2
Updated the mod to work with Update 6.0. Massively reduced mod filesize and loading times.
Less Bullshit Waveblasts 1.4 (31-10-2021) / Update 6.66
Makes the tracking 'waveblast' projectiles from Carcasses/Whiplashes/Tyrants more consistent to deal with by decreasing their vertical hitbox size and speed, so you can consistently avoid them just by staying in the air. Now with the right timing you can also dash/double jump through them without taking damage.
Features: * Decreased the vertical hitbox size of Carcass/Whiplash/Tyrant waveblasts to the point where you won't get hit by them as long as you are in the air. * Dashing/double jumping through Tyrant/Whiplash/Carcass waveblasts at the right moment will let you avoid their damage. * Whiplashes and Tyrants should now only be able to initiate a waveblast attack if they are facing you. * Replaced the Tyrant's waveblast with that of the Carcass: this does away with the original Tyrant waveblast that would unpredictably jump all over the place and collide with enemies before it could reach you. The Carcass waveblast doesn't suffer from these problems. * Increased tracking on Whiplash/Tyrant waveblasts to compensate for being easier to avoid now. * Technically waveblasts will still chase you into the air, but they can no longer hit you in the air (except for Archvile waveblasts).
v1.4 Changelog: * Updated the mod to work with Update 6.66 * Fixed Whiplash waveblasts being wider than intended * Backported new vanilla behavior of waveblasts having lower speed and tracking on lower difficulty settings. * Undid the base waveblast speed reductions as these turned out rather unnecessary.