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Original upload

Created by

elizabethany Fada Allstin

Uploaded by

Payoyo

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About this mod

Both versions (Original and Forked) updated for 6.66r2. Use one file at a time.

Permissions and credits
All credit goes to the original mod authors. I just ported the level for current patch.
The only changes I made are :
- addition of a janky teleport fix after the divinity machine arena for both versions because an invisible wall appeared with the last update, causing a softlock.
- added custom skybox to the forked version because why not

Beth original description from Discord :
"A master level mod for Taras Nabad, by FaDa, Allstin, and me. Replaces the campaign level. This mod does not support the official Taras Nabad Master Level, so it will not work with this mod installed.

This mod comes in two versions. "Original" is the same level as it was before, as designed by FaDa, Allstin, and myself. "Forked" contains various changes I made myself, such as the addition of MH grapple nodes, DLC demons, and some restructured encounters.

Changelog (Forked)
- Replaced Daisy MH grapple nodes with proper ones
- Swimming sections no longer have water
- Encounter #1
  - Added Hell Knight and Soldiers
  - Replaced Baron with Dread Knight
  - Replaced Marauder with Cyber Mancubus and Tyrant
  - Pain Elementals now spawn together
  - Buff totem position changed and no longer respawns, and is delayed to spawn alongside the Tyrant
- Replaced Marauder in Encounter #2 with Armoured Baron
- Custom encounter after the chandelier break
  - Replaced a Tyrant with an Armoured Baron
  - Additional traversals added
- Final encounter
  - Adjusted wait conditions between spawns
  - Removed final wave of Arachnotrons, Mancubi, Whiplashes, Dread Knights, and replaces them with an Armoured Baron and two Possessed Revenants"