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This is not a master level, but just a somewhat revamped version of the SGN campaign level. This level always seemed a bit sparse in demons to me, especially the final arena encounter which only has 3 arachnotrons. The first half or so of the level is the same, but the latter half will have an extra demon or few in several of the incidental encounters. The final encounter in the big area with the 3 keys is a whole lot tougher, with many demons now. The escape sequence is also spiced up so that its not just a straight walk through.
This level is mostly intended for campaign play throughs. The final arena can be cheesed as you are not locked in via barriers, but do yourself a favor and don't ;p
Installation :
Download the latest version of DoomModInjector, and place it in your DOOMEternal install directory (e.g. C:\Program Files (x86)\Steam\steamapps\common\DOOMEternal\). Join the Doom 2016+ Modding Discord server to stay up-to-date on each new release (each game update will require a updated injector, and potentially updated mods) and for troubleshooting assistance.
Download thismod.zip and place it within your Mods folder within your install directory (included with DoomModInjector)
Run EternalModInjector.bat, the game will launch automatically
From now on you can launch the game normally as long as the game doesn't update!
Updating with mods :
Anytime that Doom Eternal updates, you will need a new version of DoomModInjector, and potentially new versions of any mods that you use. Make sure that you have the latest versions of everything, or you will encounter problems!
Delete or move all mod files from your Mods folder and run EternalModInjector.bat
Verify your game files and confirm that the game launches and runs without issue
Open DoomModInjector.dat and change ":RESET_BACKUPS=0" to ":RESET_BACKUPS=1"
Install updated mods like usual (Place in Mods folder, run EternalModInjector.bat)
Removal :
Simply delete or move thismod.zip from your Mods folder and run EternalModInjector.bat again