File information
Created by
Velser - MrEggawott - Horde Mode GamingUploaded by
VelserVirus scan
About this mod
Freddy Fazbear has scared his way into DOOM Eternal!
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Not Safe for Online Matchmaking ???
Information on how to use and create mods are in the DOOM Eternal Modding Wiki: https://wiki.eternalmods.com/
Credits
- Ability icons by Horde Mode Gaming.
- Modded Freddy Fazbear body model by Mr.Eggawott.
- Freddy Fazbear head model by OrangeSauceu.
https://sketchfab.com/3d-models/freddy-fazbear-3d-profile-icon-9e1eaf87e2d24db1aefa7e2bd74686b5
- Freddy Fazbear body and microphone model by Smakkohooves.
https://www.models-resource.com/mobile/fivenightsatfreddysarspecialdelivery/model/38510/
Changes
- Replaces the head model for both the AI and playable Dread Knight with Freddy Fazbear's head.
- Replaces the Energy Wave projectile with a Freddy Microphone model.
- Replaces the Quantum Orb projectile with a T-posing Mini-Freddy model.
- Replaces the Dread Knight ability icons and text with Freddy Fazbear.
- Replaces the Ground Slam, Quantum Orb, & Berserk ability sound effects.
- The skin tone of the default Dread Knight skin is a similar color to Freddy's fur.
- Visual effects such as Berserk have been scaled and oriented.
A separate Invasion Mode compatible version is available.
Known Issues
- The head model sometimes disappears during a podium animation.
- The head model does not have a proper highlight or render FX when a Dread Knight player is buffed.
- Some sound effects are a little quiet. I did "brick-wall" most of them to compensate.
Model Compatibility
mullet_slayer_can_a_id#11359693991198236736.lwo
mullet_slayer_toycars_a_id#12283904466690092144.lwo
squirrel_base_a_id#18378812297302649200.lwo