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  • My first Doom mod

    My first Doom mod

    Last Update: 10 Sep 2018
    Author: cynderdragon
    Uploader: cynderdragon

    This mod has a few graphics and sound changes

    • 25.6MB
    • 0
    • 3

    My first Doom mod

    Last Update: 10 Sep 2018
    Author: cynderdragon

    This mod has a few graphics and sound changes

  • Bodies Never Disappear

    Bodies Never Disappear

    Last Update: 03 Jun 2018
    Author: ullaullaullaulla

    Simple mod with 4384 steps too install that makes all bodies stay. THE MOD "ABSOLUTE HD 1.6" IS REQUIRED!

    • 8KB
    • 1
    • 30

    Bodies Never Disappear

    Last Update: 03 Jun 2018

    Simple mod with 4384 steps too install that makes all bodies stay. THE MOD "ABSOLUTE HD 1.6" IS REQUIRED!

  • Classic RBDoom3BFG

    Classic RBDoom3BFG

    Last Update: 17 Sep 2018
    Author: modman31
    Uploader: modman31

    Load mods, play Multiplayer and have widescreen on classic Doom games inside Doom 3 : BFG Edition

    • 20.5MB
    • 0
    • 47

    Classic RBDoom3BFG

    Last Update: 17 Sep 2018
    Author: modman31

    Load mods, play Multiplayer and have widescreen on classic Doom games inside Doom 3 : BFG Edition

  • Dank Memes

    Dank Memes

    Last Update: 11 Oct 2017
    Author: CrabbieMike
    Uploader: CrabbieMike

    Dank Memes sounds for multiplayer

    • 2.2MB
    • 0
    • 3

    Dank Memes

    Last Update: 11 Oct 2017
    Author: CrabbieMike

    Dank Memes sounds for multiplayer

  • Not Using SikkMod V1.0 Alpha Build

    Not Using SikkMod V1.0 Alpha Build

    Last Update: 12 Jan 2017
    Author: ilovepizza
    Uploader: wowpaladin2

    this is the alpha build for the massive overhaul for doom 3 pc

    • 1.6GB
    • 0
    • 32

    Not Using SikkMod V1.0 Alpha Build

    Last Update: 12 Jan 2017
    Author: wowpaladin2

    this is the alpha build for the massive overhaul for doom 3 pc

  • Red Blazing Pistol (1.0)

    Red Blazing Pistol (1.0)

    Last Update: 20 Apr 2016
    Author: Darkydude

    Hi Guys Darkydude Here! Told you all that I was going to submit a Skin this week so here it is! Red Blazing Pistol A New Cool Looking Pistol With Red Flames And Black Camo, Sounds Are Optional But NOT Mine. So Please Do Not Hesitate To Download & Enjoy This Mod!

    • 1001KB
    • 0
    • 23

    Red Blazing Pistol (1.0)

    Last Update: 20 Apr 2016

    Hi Guys Darkydude Here! Told you all that I was going to submit a Skin this week so here it is! Red Blazing Pistol A New Cool Looking Pistol With Red Flames And Black Camo, Sounds Are Optional But NOT Mine. So Please Do Not Hesitate To Download & Enjoy This Mod!

  • Shadow Gun (2.0)

    Shadow Gun (2.0)

    Last Update: 20 Apr 2016
    Author: Torkad Fisk

    This is the updated version of the Shadow Gun by Torkat Fisk , hope you like it . -Loky

    • 293KB
    • 0
    • 11

    Shadow Gun (2.0)

    Last Update: 20 Apr 2016

    This is the updated version of the Shadow Gun by Torkat Fisk , hope you like it . -Loky

  • Sieben's B&W Lazer Pistol

    Sieben's B&W Lazer Pistol

    Last Update: 20 Apr 2016
    Author: Siebenburgen

    This is a skin for the pistol weapon. However, it slightly changes its specs too. Features: - Black & White Pistol with red laser sight - Increased power and lowered clip size - Knocks enemies back a bit further - Pistol doesn't "gib" enemies That sounds interesting, don't you? -Bluehair

    • 263KB
    • 0
    • 33

    Sieben's B&W Lazer Pistol

    Last Update: 20 Apr 2016

    This is a skin for the pistol weapon. However, it slightly changes its specs too. Features: - Black & White Pistol with red laser sight - Increased power and lowered clip size - Knocks enemies back a bit further - Pistol doesn't "gib" enemies That sounds interesting, don't you? -Bluehair

  • Silver-Blue Pistol

    Silver-Blue Pistol

    Last Update: 20 Apr 2016
    Author: Wes

    This mod changes the color of the pistol in Doom 3 to a silver-blue color for those that don't like the standard color Instalattion: Place 'pistol_skin.pk4' file in your 'doom 3/base' directory

    • 42KB
    • 0
    • 10

    Silver-Blue Pistol

    Last Update: 20 Apr 2016

    This mod changes the color of the pistol in Doom 3 to a silver-blue color for those that don't like the standard color Instalattion: Place 'pistol_skin.pk4' file in your 'doom 3/base' directory

  • MaxGfx (v1.1 | update)

    MaxGfx (v1.1 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Added new muzzleflash effect for all weapons F.E.A.R. alike ! All flashlight mounted weapons can be toggled ON/OFF with the weapon_flashlight reload key Fixed weapons scripts. Added better A.I. for monsters and zombies. Fixed some bugs. ...And more Refer to the readme for more information.

    • 10.7MB
    • 5
    • 73

    MaxGfx (v1.1 | update)

    Last Update: 20 Apr 2016

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Added new muzzleflash effect for all weapons F.E.A.R. alike ! All flashlight mounted weapons can be toggled ON/OFF with the weapon_flashlight reload key Fixed weapons scripts. Added better A.I. for monsters and zombies. Fixed some bugs. ...And more Refer to the readme for more information.

  • Annihilation X NG (v1.5 | update)

    Annihilation X NG (v1.5 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    He is back once again, improving on what is already a fantastic modification; ...Dafama2K7 has worked his magic and released the most recent version of the super popular modification, Annihilation X NG! For those of you just coming out of a coma, Annihilation X (tweaked by Team Annihilation {TA}) is a very enhanced version of Spunky's Annihilation 4.0. While it may have most of the same files, skins, some weapons, and so on, Annihilation X is truely one of the greatest pieces of work that you, the D3 gamer, will download. With it's highly anticipated release by it's fans, this latest and greatest release of the Annihilation modification is sure to be a fan pleaser. And if you are not a fan, download this work of art, and you will be! A few features of Annihilation X are: The monsters now look more realistic. Enhanced gore. New bullet holes and sparks. New monsters. New pets and AI. There have been a few changes/additions/fixes since the last version was released, but the most important change made is to the Doom3 gaming experience that you will be subjected to...it has been improved! I know, this is something that would not have been thought possible, so don't take my word for it, the download link is a little lower! Some of the changes/tweaks/fixes in this version include: Fixed dropped moveable weapon grabber/gravitygun in some entities. Changed PlasmaImpact particle effect in all plasma weapons used by npcs and player. Fixed some pets. Bettered zombie_base dropped ragdolls. Fixed zombie_maint skin. Added better skins for zmaint and zfat. Refer to the readme for more information.

    • 8.9MB
    • 1
    • 45

    Annihilation X NG (v1.5 | update)

    Last Update: 20 Apr 2016

    He is back once again, improving on what is already a fantastic modification; ...Dafama2K7 has worked his magic and released the most recent version of the super popular modification, Annihilation X NG! For those of you just coming out of a coma, Annihilation X (tweaked by Team Annihilation {TA}) is a very enhanced version of Spunky's Annihilation 4.0. While it may have most of the same files, skins, some weapons, and so on, Annihilation X is truely one of the greatest pieces of work that you, the D3 gamer, will download. With it's highly anticipated release by it's fans, this latest and greatest release of the Annihilation modification is sure to be a fan pleaser. And if you are not a fan, download this work of art, and you will be! A few features of Annihilation X are: The monsters now look more realistic. Enhanced gore. New bullet holes and sparks. New monsters. New pets and AI. There have been a few changes/additions/fixes since the last version was released, but the most important change made is to the Doom3 gaming experience that you will be subjected to...it has been improved! I know, this is something that would not have been thought possible, so don't take my word for it, the download link is a little lower! Some of the changes/tweaks/fixes in this version include: Fixed dropped moveable weapon grabber/gravitygun in some entities. Changed PlasmaImpact particle effect in all plasma weapons used by npcs and player. Fixed some pets. Bettered zombie_base dropped ragdolls. Fixed zombie_maint skin. Added better skins for zmaint and zfat. Refer to the readme for more information.

  • MaxGfx (v1.6 | update)

    MaxGfx (v1.6 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders with latest Parallax NG. Now, looks amazing like never before. Tweaked config files. Now, all lights mounted in guns will cast shadows ! Fixed Chainsaw light. Added fly light to grenade. Refer to the readme for more information.

    • 18.1MB
    • 26
    • 806

    MaxGfx (v1.6 | update)

    Last Update: 20 Apr 2016

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders with latest Parallax NG. Now, looks amazing like never before. Tweaked config files. Now, all lights mounted in guns will cast shadows ! Fixed Chainsaw light. Added fly light to grenade. Refer to the readme for more information.

  • MaxGfx (v1.5 | update)

    MaxGfx (v1.5 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated version of the MaxGfx modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! What's changed in this version?: Updated shaders with latest NG Refer to the readme for more information.

    • 14.9MB
    • 1
    • 24

    MaxGfx (v1.5 | update)

    Last Update: 20 Apr 2016

    Always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated version of the MaxGfx modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! What's changed in this version?: Updated shaders with latest NG Refer to the readme for more information.

  • MaxGfx (v1.3 | update)

    MaxGfx (v1.3 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated version of the MaxGfx modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes/fixes in this version include: Updated Parallax shaders with NG version ! (beyond the limits !) Updated Def and Script files, now more complete. Lowered r_lightScale to 2.0 (def.), because using Bloom is not needed to have it at 3.0 Bettered the flashlights. Converted .TGA to .DDS local files for Parallax, so now it requires less powerful gfx cards. Refer to the readme for more information.

    • 15.6MB
    • 0
    • 16

    MaxGfx (v1.3 | update)

    Last Update: 20 Apr 2016

    Always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated version of the MaxGfx modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes/fixes in this version include: Updated Parallax shaders with NG version ! (beyond the limits !) Updated Def and Script files, now more complete. Lowered r_lightScale to 2.0 (def.), because using Bloom is not needed to have it at 3.0 Bettered the flashlights. Converted .TGA to .DDS local files for Parallax, so now it requires less powerful gfx cards. Refer to the readme for more information.

  • MaxGfx (v1.2 | update)

    MaxGfx (v1.2 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated version of the MaxGfx modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Now it really uses the Parallax shaders! Lowered a little the plasma fire sounds. Fixed zombie Bernie and main_flashlight lights. Balanced weapons damages for player and some ZSecs. Changed some Zombies heads and skins. Lowered the exagerated white on weapon chainsaw. Refer to the readme for more information.

    • 12.1MB
    • 0
    • 18

    MaxGfx (v1.2 | update)

    Last Update: 20 Apr 2016

    Always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated version of the MaxGfx modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Now it really uses the Parallax shaders! Lowered a little the plasma fire sounds. Fixed zombie Bernie and main_flashlight lights. Balanced weapons damages for player and some ZSecs. Changed some Zombies heads and skins. Lowered the exagerated white on weapon chainsaw. Refer to the readme for more information.

  • MaxGfx (v1.4 | update)

    MaxGfx (v1.4 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders. Added Dispersion shaders by TheRealSceneGraphManager. Fixed some small bugs. Refer to the readme for more information.

    • 14.9MB
    • 19
    • 218

    MaxGfx (v1.4 | update)

    Last Update: 20 Apr 2016

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders. Added Dispersion shaders by TheRealSceneGraphManager. Fixed some small bugs. Refer to the readme for more information.

  • Oblivion NG (v1.1)

    Oblivion NG (v1.1)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Every gamer is always looking for ways to add to their gaming experience; How a game looks and sounds is always important, and having the graphics tweaked can only accomplish great things, with this in mind, Dafama2K7 aims to deliver! He does this by providing an updated version to the Oblivion Modification, released back in 2004 by an anonymous developer. Some of the features of this mod include: A new item: the flare grenade, to momentarily light up the darkest corners on Mars... Original weapons and player's capabilities modified for a more balanced gameplay (in both SP and MP). Added various effects, minor graphical tweaks and sound effects. New binds: press "f4" key to toggle the third person view, "'" to show/hide the HUD and "z" to toggle bullet time (1/2 timescale) Oblivion NG will make enough changes to your stock Doom III game that it will look and sound like a whole new game! Don't delay, start your download now and begin enjoying this mod! This is a must have for every Doom III gamer that is interested in enhancing the already amazing visuals, details and sounds found in this game, so don't waste any more time...start your download now! Some of the changes included with the NG version are: Weapons can reload only when the clip is empty ! Fixed weapon shotgun fire sound. Almost removed pistol spread. Shotgun Crick Crack melee added! D3_Alpha cursor used. Fixed BFG, Chaingun and Machinegun GUIS backcolor bug. Plasmagun can explode the flares and grenades now. (And any weapon that has damage_splash.) Improved the configs. Optimized the flare particle. Refer to the readme for more information.

    • 13.0MB
    • 1
    • 13

    Oblivion NG (v1.1)

    Last Update: 20 Apr 2016

    Every gamer is always looking for ways to add to their gaming experience; How a game looks and sounds is always important, and having the graphics tweaked can only accomplish great things, with this in mind, Dafama2K7 aims to deliver! He does this by providing an updated version to the Oblivion Modification, released back in 2004 by an anonymous developer. Some of the features of this mod include: A new item: the flare grenade, to momentarily light up the darkest corners on Mars... Original weapons and player's capabilities modified for a more balanced gameplay (in both SP and MP). Added various effects, minor graphical tweaks and sound effects. New binds: press "f4" key to toggle the third person view, "'" to show/hide the HUD and "z" to toggle bullet time (1/2 timescale) Oblivion NG will make enough changes to your stock Doom III game that it will look and sound like a whole new game! Don't delay, start your download now and begin enjoying this mod! This is a must have for every Doom III gamer that is interested in enhancing the already amazing visuals, details and sounds found in this game, so don't waste any more time...start your download now! Some of the changes included with the NG version are: Weapons can reload only when the clip is empty ! Fixed weapon shotgun fire sound. Almost removed pistol spread. Shotgun Crick Crack melee added! D3_Alpha cursor used. Fixed BFG, Chaingun and Machinegun GUIS backcolor bug. Plasmagun can explode the flares and grenades now. (And any weapon that has damage_splash.) Improved the configs. Optimized the flare particle. Refer to the readme for more information.

  • x - MASS Patch (v1.1)

    x - MASS Patch (v1.1)

    Last Update: 20 Apr 2016
    Author: Neurological

    Neurological has returned, and he brings along an update to his popular x - MASS mod! This is the final update for this mod, which comes equipped with a lot of bug fixes and, as a bonus, a new weapon as tribute to Hexen 2. The features of this mod include: A quest to take back your Christmas present from Demons. Three new winter themed maps, including the Foggy Town, the Icy Lake and Castle Turtlenstein. Eight completely new weapons including the Wrench, Commander Keen Zapper, Remington shotgun, Thompson Gun, Voodoo Doll, Instant Zombie Present Grenade, the x-MASS Nuke Launcher and the Mace. Old School Gameplay. New water feature that allows the player to swim, drown, and toss bodies into the water - just for kicks! Compatible for all platforms: Windows XP/Vista, Mac OSX, Linux and Steam. New monsters. An original Soundtrack. And more!! The story behind this great download starts off with your car has broken down and you're lost in a fog at some ass-end town. Something's not right and you find yourself fighting more than the typical Christmas Rush to get your sweetheart's gift - and yourself - home for the holidays. Some of the changes include: Increased damage on x - MASS Destruction Cannon Now the missiles won't be killed by enemy projectiles Fixed the floating Drum Clip when the boat start moving on map 2 Decreased Remington shotgun damage of 2% Increased damage of the Mace Fixed the playlenght of the main theme where it was stopping after a short time Added addictional medkits on the last room of map 2 Fixed the total dark glitch happening when saving and reloading on the last room on map 2 Adjusted volume on different sounds Added new weapon "Arcane Magic for n00bs" selectable by Q button Various bug fixes Refer to the readme for more information. The final update for x- MASS which inludes This weapon fire hellknight projectile and share the black magic of the Voodoo Dolls. Refer to the readme for the complete changelog.

    • 4.8MB
    • 0
    • 19

    x - MASS Patch (v1.1)

    Last Update: 20 Apr 2016

    Neurological has returned, and he brings along an update to his popular x - MASS mod! This is the final update for this mod, which comes equipped with a lot of bug fixes and, as a bonus, a new weapon as tribute to Hexen 2. The features of this mod include: A quest to take back your Christmas present from Demons. Three new winter themed maps, including the Foggy Town, the Icy Lake and Castle Turtlenstein. Eight completely new weapons including the Wrench, Commander Keen Zapper, Remington shotgun, Thompson Gun, Voodoo Doll, Instant Zombie Present Grenade, the x-MASS Nuke Launcher and the Mace. Old School Gameplay. New water feature that allows the player to swim, drown, and toss bodies into the water - just for kicks! Compatible for all platforms: Windows XP/Vista, Mac OSX, Linux and Steam. New monsters. An original Soundtrack. And more!! The story behind this great download starts off with your car has broken down and you're lost in a fog at some ass-end town. Something's not right and you find yourself fighting more than the typical Christmas Rush to get your sweetheart's gift - and yourself - home for the holidays. Some of the changes include: Increased damage on x - MASS Destruction Cannon Now the missiles won't be killed by enemy projectiles Fixed the floating Drum Clip when the boat start moving on map 2 Decreased Remington shotgun damage of 2% Increased damage of the Mace Fixed the playlenght of the main theme where it was stopping after a short time Added addictional medkits on the last room of map 2 Fixed the total dark glitch happening when saving and reloading on the last room on map 2 Adjusted volume on different sounds Added new weapon "Arcane Magic for n00bs" selectable by Q button Various bug fixes Refer to the readme for more information. The final update for x- MASS which inludes This weapon fire hellknight projectile and share the black magic of the Voodoo Dolls. Refer to the readme for the complete changelog.

  • Skin Pack Add-on for Classic DOOM (2.0)

    Skin Pack Add-on for Classic DOOM (2.0)

    Last Update: 20 Apr 2016
    Author: Santiago Rocha

    This mod changes the color of some of the Doom 3 monsters so that to match their original Doom 1 and 2 counterparts. Skins included in this release: - archvile (updated) - cacodemon (updated) - cherub (updated) - cyberdemon - with eyes - hellknight (updated - new look) - imp (updated) - lost soul (updated) - maggot (updated - new look) - mancubus (updated) - pinky (updated) - revenant (updated) - ticks, arachnotron look - trite - vagary - wraith - zombie commando (updated) - zsec-machinegun (updated) - zsec-pistol (updated) - zsec-shield (updated) - zsec-shotgun (updated)

    • 24.8MB
    • 0
    • 13

    Skin Pack Add-on for Classic DOOM (2.0)

    Last Update: 20 Apr 2016

    This mod changes the color of some of the Doom 3 monsters so that to match their original Doom 1 and 2 counterparts. Skins included in this release: - archvile (updated) - cacodemon (updated) - cherub (updated) - cyberdemon - with eyes - hellknight (updated - new look) - imp (updated) - lost soul (updated) - maggot (updated - new look) - mancubus (updated) - pinky (updated) - revenant (updated) - ticks, arachnotron look - trite - vagary - wraith - zombie commando (updated) - zsec-machinegun (updated) - zsec-pistol (updated) - zsec-shield (updated) - zsec-shotgun (updated)

  • Skin Pack Add-on for Classic DOOM (2.5)

    Skin Pack Add-on for Classic DOOM (2.5)

    Last Update: 20 Apr 2016
    Author: Santiago Rocha

    This mod changes the colors of some of the Doom 3 monsters so that they match their original Doom 1 and 2 counterparts. Skins included in this release: - archvile (updated) - cacodemon (updated) - cherub (updated) - cyberdemon (updated) - hellknight (updated) - imp (updated) - lost soul (updated) - maggot (updated) - mancubus (updated) - pinky (updated) - revenant (updated) - sabaoth (spider-mastermind look) - ticks (updated) - trite (updated) - vagary (updated) - wraith (updated) - zombie commando (updated) - zsec-machinegun (updated - heavy-weapon-dude of DOOM2) - zsec-pistol (updated) - zsec-shield (updated) - zsec-shotgun (updated)

    • 171.3MB
    • 0
    • 10

    Skin Pack Add-on for Classic DOOM (2.5)

    Last Update: 20 Apr 2016

    This mod changes the colors of some of the Doom 3 monsters so that they match their original Doom 1 and 2 counterparts. Skins included in this release: - archvile (updated) - cacodemon (updated) - cherub (updated) - cyberdemon (updated) - hellknight (updated) - imp (updated) - lost soul (updated) - maggot (updated) - mancubus (updated) - pinky (updated) - revenant (updated) - sabaoth (spider-mastermind look) - ticks (updated) - trite (updated) - vagary (updated) - wraith (updated) - zombie commando (updated) - zsec-machinegun (updated - heavy-weapon-dude of DOOM2) - zsec-pistol (updated) - zsec-shield (updated) - zsec-shotgun (updated)

News & Updates

  • Excellent Extensions, marvellous Menus - expired6978

    Today we are talking to expired6978. He is not only the author of RaceMenu, LooksMenu, Extensible Follower Framework and various other mods, but also a key contributor to the various script extenders for both Skyrim and Fallout. If you have modded Skyrim or Fallout for any extent of time, chances are you have run into a mod or two expired6978 had a hand in.


    BigBizkit: You are most well known for your modding work such as your character creation overhauls RaceMenu and LooksMenu,...

    • 19 Comments
  • Attractive Attire - zzjay

    Today we are talking to zzjay, who is mostly known for various cosmetic mods for Skyrim and Skyrim Special Edition, such as zzjaj's wardrobe or Witcher 3 Female Armors.


    Thanks for joining us today, we really appreciate it. To start this off why don’t you tell us a little bit about yourself?

    My Name is Adele. I am from Italy. I started getting into video games, when I was a very little kid. I used to watch my brother play the very first version of Prince Of Persia ...

    • 20 Comments
  • Immersive Interview - Hothtrooper44

    Today we are speaking with hothtrooper44 most well known around Nexus Mods for his Skyrim mods of the extra immersive variety: Immersive Weapons and Immersive Armors.


    Thanks for chatting with us. You are well known to most people on Nexus Mods for your Immersive Weapons and Immersive Armors mods, but tell us a little bit about yourself.
     
    Well, I work in the gaming industry and love my job. I work as the “Head of Community” for my company, so we likely have a ...

    • 33 Comments
  • Modder to Developer - BaronVonChateau

    Today we are joined by another special guest. BaronVonChateau, modder turned professional narrative designer. Baron works for Midgar Studio on their upcoming game Edge of Eternity. 

    Thank you for taking the time to speak to us today, for those who don’t know you could you tell us a little about yourself?

    First of all, thanks for the interview!

    I'm Guillaume Veer, a Belgian guy living in France. Before working as a narrative designer, I have been modding fo...

    • 7 Comments
  • Settle in with Kinggath

    In today's feature we'll be talking to a pillar of the Fallout 4 mod community, kinggath, the brains behind the ultimate settlement building experience - Sim Settlements. A mod that has laid the framework for an entire category of add ons, city packs and more! 

    With this interview, we've decided to try out publishing the audio from our interview with Kinggath so you can listen along as you read. Let us know what you think of this format. 
    https://soundcloud.com/user-4330877...

    • 24 Comments
  • Project Spotlight: Fallout Miami

    At the end of July, the Fallout Miami project released a fantastic new trailer showing off their "vacation wasteland". Amidst all the excitement BigBizkit and I managed to get an interview with 4 of the key team members on the project to talk about Fallout Miami in more detail.

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    First of all, could you guys give us a little bit of an introduction as to who you are and what your roles are on the team and what you do?

    K. Constantine: Sure thing. I’m...

    • 37 Comments
  • Project Spotlight: Fallout New California

    Fallout New California is a massive mod project for Fallout New Vegas. After 5 years in the making, the team has announced its release date and - if all goes well - come 23rd October, we will all be able to enjoy a brand new story with 12 endings and over 16,000 lines of dialogue.

    Today we are joined by the project lead Thaiauxn to talk about this massive endeavour.


    To start off, could you tell us a bit about yourself, and how you got started with modding in the fir...

    • 74 Comments
  • Textures, Talk, and Tips - Fuse00

    Fuse00 is a proficient retexture artist who has created mods for several different games. Her mods have accumulated millions of downloads across Fallout 4, Skyrim, Witcher 3, and Kingdom Come: Deliverance. Today we are happy to talk to Fuse00 about her work, gaming, and modding in general.


    BigBizkit: Thank you, Fuse00, for having a chat with us. To start this off, why don’t you tell us a bit about yourself?

    Fuse00: My name is Maria, I was born and live in Moscow, ...

    • 23 Comments
  • The Man behind the Modathon Madness - Darkelfguy

    Today, we are chatting with Darkelfguy, a YouTuber/modder with a burning passion for the modding community. Not only does he host the weekly Morrowind Modding Showcases on his YouTube channel, he also runs the annual Morrowind Modathon as well as other modding events - all in service of our Morrowind community.


    BigBizkit: Thank you, Darkelfguy, for chatting with us. For those out there who might not be familiar with you and your work in the community, could you please tell us a...

    • 17 Comments
  • Vanquisher of Bugs - Arthmoor

    Today we are having a chat with Arthmoor who is probably most well known for his Alternate Start mods for both Skyrim and Oblivion, as well as for his work on the fundamental unofficial patches for various Bethesda titles.


    BigBizkit: Thank you, Arthmoor, for agreeing to give us an interview. Most people must be familiar with your work on the essential unofficial patches as well as your Alternate Start - Live Another Life mod, however, could you tell us a bit about yourself? ...

    • 61 Comments
  • The Stardew Senpai - PathosChild

    Stardew Valley is an indie pixel art farming RPG developed by Eric "ConcernedApe" Barone, which has slowly grown to be one of the most popular games on Nexus Mods in recent times - with 14 million  mod downloads and counting, it's rapidly catching up with Morrowind! We've had the chance to spend some time with one of the unsung heroes of this flourishing modding scene, Pathoschild, who maintains and creates tools that enable others to do more in the Valley. 

    Pickysaurus: Thanks f...

    • 15 Comments
  • The Overlord of Overhauls - EnaiSiaion

    Today we are chatting with EnaiSiaion, creator of various outstanding Skyrim overhaul mods such as Apocalypse, Ordinator, and Thunderchild - some of which have taken their rightful place amongst the most popular Skyrim mods of all time.


    BigBizkit & Pickysaurus: Thank you for taking the time out of your day to chat with us. Most people who have played Skyrim are probably familiar with your work, but could you first tell us a bit about yourself?

    EnaiSiaion: So...

    • 59 Comments
  • Modder to Developer - TheModernStoryteller

    For those of you following E3's PC Gaming show, you may have noticed a new game that shares some striking similarities to a popular Skyrim mod. TheModernStoryteller, a veteran of the modding scene has spread his wings and announced his own brand new game "The Forgotten City" which is a stand-alone re-imagining of his original Skyrim mod by the same name. Nick (TheModernStoryteller) has kindly taken the time out after his E3 debut to tell us a little bit about his new game and how he made it from...

    • 44 Comments
  • Meet the Man behind the Sliders - Ousnius

    Today we have something special for you: meet ousnius, the man behind plenty of popular and useful utilities such as BodySlide and Outfit Studio - tools that have accumulated millions of downloads across their respective Fallout 4, Skyrim SE, and Skyrim versions. 


    BigBizkit: Thanks for joining us today, we really appreciate it. To start this off why don’t you tell us a little bit about yourself?

    ousnius: Hey, I'm ousnius. :) I'm a gamer, modder, and work as a...

    • 42 Comments
  • The Sunday Discussion - Robbie922004

    This week I got to chat with Robbie922004, a mod author who primarily creates mods for Skyrim, though has been known to tinker in Fallout 4. Robbie started his Steam game collection even before owning a gaming PC and began creating mods, like many, to fix things that he discovered weren't quite up to his taste in the vanilla game.

    Hey Robbie and welcome to the Sunday discussion, would you mind letting our community know a little bit about you?

    Thanks very much for h...

    • 15 Comments
  • The Sunday Discussion - FadingSignal

    This week I am really pleased to bring you the Sunday Discussion with FadingSignal. This popular mod author has provided us with a number of high quality and incredibly popular mods over the last few years, with 'True Storms' deemed a necessary mod by many of our community. Last week CDante named FadingSignal as one of his top mod authors and this week I have managed to have a chat with him. So without further ado, please give a warm welcome to FadingSignal.

    Hey FadingSigna...

    • 36 Comments
  • The Sunday Discussion - CDante

    This week I am pleased to bring you a modder that I have been following over the past few months, CDante, the author of the incredible 'Push Away Companions', a mod that our own Dark0ne liked so much he added as his Staff Pick. This week we find out what got him started in modding, what he is working on at the moment and what we can expect in the future.



    Hi CDante, and welcome to the Sunday discussion. Firstly would you mind letting us know a little bit about y...

    • 12 Comments
  • The Sunday Discussion - Terrorfox1234 - our head of community development

    We're back again for a slightly different Sunday discussion today, so far we have covered a number of different areas within the modding world, today we bring it home and introduce you to one of our own, here in the Nexus Mods office.

    We decided that you *may* want to know a little bit about those of us who work 'behind the scenes' here. So today I bring you Jim, aka Terrorfox1234, our external community guy. 

    Dark0ne introduced Terrorfox1234 to the communi...

    • 13 Comments
  • The Sunday Discussion - GamerPoets - YouTuber and creator of awesome tutorials

    There are a lot of people out there who would love to become a YouTube personality, the thought of creating videos on a subject you love for a living is incredibly appealing. But with the satisfaction of releasing a well-received video comes the incredible amount of work, time, dedication and money that goes into it.

    This week we chat to GamerPoets, a YouTuber who began producing videos as an outlet for an event that rocked his world.

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    Hey Gamer...

    • 151 Comments
  • The Sunday Discussion - SmartBlueCat - Author of 'Inigo'

    Wednesdays 'Staff Picks' featured two exceptional follower/companion mods that were nominated by our users. One of these was Inigo, a Khajit follower with a great sense of humour and of course, Mr D. I got to chat with SmartBlueCat recently and found out some of the inspiration behind Inigo, where he draws his humour from and what we have to look forward to in v3. Enjoy.

    Hey SmartBlueCat, thank you very much for chatting to me today. To begin with can you tell the community ...

    • 86 Comments
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