Refine results Found 1646 results.
Refine by categoryClear selection
  • Doom 3
Search parameters

Language
AttributesClear selection
Refine with tags(separate with spaces)

You can filter your search by including or excluding tags. To add tags, simply start typing the tag you're after. Separate new tags with spaces.

Tags must include
Tags must not include
Filter by:
File size
Downloads
Endorsements
  • passcodes

    passcodes

    Last Update: 01 Feb 2014
    Author: david marshall
    Uploader: deusatrox

    adds an email with all the codes to your PDA

    • 87KB
    • 95
    • 1.7k

    passcodes

    Last Update: 01 Feb 2014
    Author: deusatrox

    adds an email with all the codes to your PDA

  • Duct Tape NoObEvEr (1.0)

    Duct Tape NoObEvEr (1.0)

    Last Update: 20 Apr 2016
    Author: Nighty

    The mod: - Add a flashlight on all fire weapons, 2 X more powerfull then the standard hand flashlight. - Any weapons are modified, the rate of fire, the power, The spread of shotgun, all is more realistic (not more easy, but more realistic). - All sound of weapons is modified by more realistic sound. - The dead body, stay on the floor.

    • 3.1MB
    • 35
    • 799

    Duct Tape NoObEvEr (1.0)

    Last Update: 20 Apr 2016

    The mod: - Add a flashlight on all fire weapons, 2 X more powerfull then the standard hand flashlight. - Any weapons are modified, the rate of fire, the power, The spread of shotgun, all is more realistic (not more easy, but more realistic). - All sound of weapons is modified by more realistic sound. - The dead body, stay on the floor.

  • MaxGfx (v1.6 | update)

    MaxGfx (v1.6 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders with latest Parallax NG. Now, looks amazing like never before. Tweaked config files. Now, all lights mounted in guns will cast shadows ! Fixed Chainsaw light. Added fly light to grenade. Refer to the readme for more information.

    • 18.1MB
    • 26
    • 808

    MaxGfx (v1.6 | update)

    Last Update: 20 Apr 2016

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders with latest Parallax NG. Now, looks amazing like never before. Tweaked config files. Now, all lights mounted in guns will cast shadows ! Fixed Chainsaw light. Added fly light to grenade. Refer to the readme for more information.

  • enhanced textures part 1

    enhanced textures part 1

    Last Update: 18 Jan 2018
    Author: idplayer
    Uploader: idplayer

    some nice high res textures, additional material/blend definitons for absolute hd doom3see pictures and description on nexus

    • 34.5MB
    • 21
    • 356

    enhanced textures part 1

    Last Update: 18 Jan 2018
    Author: idplayer

    some nice high res textures, additional material/blend definitons for absolute hd doom3see pictures and description on nexus

  • MaxGfx (v1.4 | update)

    MaxGfx (v1.4 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders. Added Dispersion shaders by TheRealSceneGraphManager. Fixed some small bugs. Refer to the readme for more information.

    • 14.9MB
    • 19
    • 218

    MaxGfx (v1.4 | update)

    Last Update: 20 Apr 2016

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Updated shaders. Added Dispersion shaders by TheRealSceneGraphManager. Fixed some small bugs. Refer to the readme for more information.

  • Enhanced Doom 3 models (1.1)

    Enhanced Doom 3 models (1.1)

    Last Update: 20 Apr 2016
    Author: EvilEngine

    EvilEngine had developed this mod a long time ago, but as it has never found it's way here, to D3Files, Dafama2K7 had taken it upon himself to give us a heads up and send it in for your Doom III gaming enjoyment! This mod comes equipped with enhanced models that will change the face (no pun intended ) of your Doom universe! Apparently, this developer got tired of playing such a great game, while having to look at 'blocky' features; Unlike most of us, he has taken upon himself to correct this visual nuisance, and release a mod that will be sure to put a smile on your face. "I tesselated a majority of the monsters and a couple key character's heads and body parts so they were much more rounder than before." This can only mean good things for your Doom III adventure! Some features of this downlaod include: polycount on the whole mesh not increased as this would lower performance imported areas were tessalated for a visual boost Don't waste anymore time, start your download of Enhanced Doom3 modelsnow and start enjoying Doom III with a whole new look! Refer to the readme for more information.

    • 7.7MB
    • 14
    • 334

    Enhanced Doom 3 models (1.1)

    Last Update: 20 Apr 2016

    EvilEngine had developed this mod a long time ago, but as it has never found it's way here, to D3Files, Dafama2K7 had taken it upon himself to give us a heads up and send it in for your Doom III gaming enjoyment! This mod comes equipped with enhanced models that will change the face (no pun intended ) of your Doom universe! Apparently, this developer got tired of playing such a great game, while having to look at 'blocky' features; Unlike most of us, he has taken upon himself to correct this visual nuisance, and release a mod that will be sure to put a smile on your face. "I tesselated a majority of the monsters and a couple key character's heads and body parts so they were much more rounder than before." This can only mean good things for your Doom III adventure! Some features of this downlaod include: polycount on the whole mesh not increased as this would lower performance imported areas were tessalated for a visual boost Don't waste anymore time, start your download of Enhanced Doom3 modelsnow and start enjoying Doom III with a whole new look! Refer to the readme for more information.

  • Unlimited Ammo (1.1)

    Unlimited Ammo (1.1)

    Last Update: 20 Apr 2016
    Author: Footman

    All weapons have unlimited ammo and cannot run out. There's no reloading, either.

    • 998KB
    • 12
    • 413

    Unlimited Ammo (1.1)

    Last Update: 20 Apr 2016

    All weapons have unlimited ammo and cannot run out. There's no reloading, either.

  • MaxGFX NG (v1.8 | Full)

    MaxGFX NG (v1.8 | Full)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Being the busy little Modder that we all know to him to be, and being driven by (what seems to be) always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated, full version of the MaxGfx NG modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx NG and start enjoying Doom all over again! What's changed in this version?: Now D3 base v1.3.1 compatible! Added gloves to the hands. Updated BHNG shaders with latest BH mod techniques. Updated some 1024x textures from TRSGM used in this mod. Updated BHNG with NVidia shader tricks on ATI shaders also. Fixed some small bugs. Refer to the readme for more information.

    • 93.7MB
    • 12
    • 341

    MaxGFX NG (v1.8 | Full)

    Last Update: 20 Apr 2016

    Being the busy little Modder that we all know to him to be, and being driven by (what seems to be) always looking to improve your Doom3 gaming experience, Dafama2K7 has returned with an updated, full version of the MaxGfx NG modification. Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx NG and start enjoying Doom all over again! What's changed in this version?: Now D3 base v1.3.1 compatible! Added gloves to the hands. Updated BHNG shaders with latest BH mod techniques. Updated some 1024x textures from TRSGM used in this mod. Updated BHNG with NVidia shader tricks on ATI shaders also. Fixed some small bugs. Refer to the readme for more information.

  • HighRes Textures D3 (v1.4)

    HighRes Textures D3 (v1.4)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Looking at the name of this file, you may be thinking: "This kind of file seems a bit familliar, but with a different name..." If this is the case, you would be right, as the previous version was 1024x Textures (v1.3); The change has been brought about as Dafama2K7 has been forced to remove the models. This mod was originally developed by Saducimus, with 1024x1024 Jumbo Size Monster Skins, however, since then, this Doom III mod has been fully completely & updated by Dafama2K7. Essentially, HighRes Textures D3 will increase the size of all textures & models to 1024X1024; The skins have only been increased in size, not modified in any other way. Some of the changes in this version include: Fixed Description.txt file. Updated & fixed docs. Added 200% converted bigger size E3 Alpha models textures. Changed mod name to HighRes Textures to reflect that this mod is not limited to 1024x bigger sized textures, but to increase the size to 200% for all model textures. This is definitely something you should should consider using as a base for your own skins, Dafama2K7 has hit it right on the head with his statement: You will LOVE the amount of detail that will be possible So if you like lots of eye-candy with a tonne of detail, then you will be happy with this download. Start your download now! Refer to the readme for installation instructions.

    • 175.3MB
    • 11
    • 194

    HighRes Textures D3 (v1.4)

    Last Update: 20 Apr 2016

    Looking at the name of this file, you may be thinking: "This kind of file seems a bit familliar, but with a different name..." If this is the case, you would be right, as the previous version was 1024x Textures (v1.3); The change has been brought about as Dafama2K7 has been forced to remove the models. This mod was originally developed by Saducimus, with 1024x1024 Jumbo Size Monster Skins, however, since then, this Doom III mod has been fully completely & updated by Dafama2K7. Essentially, HighRes Textures D3 will increase the size of all textures & models to 1024X1024; The skins have only been increased in size, not modified in any other way. Some of the changes in this version include: Fixed Description.txt file. Updated & fixed docs. Added 200% converted bigger size E3 Alpha models textures. Changed mod name to HighRes Textures to reflect that this mod is not limited to 1024x bigger sized textures, but to increase the size to 200% for all model textures. This is definitely something you should should consider using as a base for your own skins, Dafama2K7 has hit it right on the head with his statement: You will LOVE the amount of detail that will be possible So if you like lots of eye-candy with a tonne of detail, then you will be happy with this download. Start your download now! Refer to the readme for installation instructions.

  • residential

    residential

    Last Update: 23 Mar 2014
    Author: david marshall
    Uploader: deusatrox

    some adventure, some demons, a mash-up of 2 neighborhoods made mostly with the games vanilla resources.

    • 49.2MB
    • 10
    • 104

    residential

    Last Update: 23 Mar 2014
    Author: deusatrox

    some adventure, some demons, a mash-up of 2 neighborhoods made mostly with the games vanilla resources.

  • Perfected Doom 3 (v3.0.0)

    Perfected Doom 3 (v3.0.0)

    Last Update: 20 Apr 2016
    Author: John Carrizales

    After almost four years to the day, John Carrizales has made a return, to update his popular SinglePlayer mod that has brought some serious gaming action to so many! The Perfected Doom 3 mod will add realism, better graphics, and so much more...I've been waiting a long time to get my hands on this! Some of the changes to the map include: Changes were made to several of the maps to include the new double barrel shotgun weapon pickup. That way you don't have to use a cheat to get it. The developer has added several bot characters into Alphalabs 3 According to John Carrizales, this is to be the final release of his Perfected Doom 3 mod. "This version will improve on everything that sucked about version 2.5" and just goes to show you that developers often listen to feedback. Some of the general changes made are: Added better lighting usage to the whole game. This makes the skins and textures look life-like and not so plastic-like. Raised the heightmap values for all textures and skins a whole lot. This gives extreme depth to all of the textures in the game. Rocks look like rocks, fabric for clothing looks like fabric, metal looks like metal, etc. The game looks 100 times better. And best of all, it doesn't add any kind of framerate lag. Added better zombie sounds. Added better pistol firing sounds. Added better double barrel shotgun firing sounds. Blood now squirts out of the bullet wound that you put on a monster for a short while. Very cool effect. All monster attacks that should make blood spray now make blood spray. The amount is dependent on the damage ratio of the attack. Added small, medium, large, deadly, and Soul Cube specific burstysquirts. The original burstysquirt acts as the medium sized version of the particle effect with some added effects. Blood is now darker. Bullet casings will stay on the ground for about 5 minutes. The debris from explosions will stay forever. And a whole lot more! Refer to the readme for more information.

    • 28.9MB
    • 8
    • 261

    Perfected Doom 3 (v3.0.0)

    Last Update: 20 Apr 2016

    After almost four years to the day, John Carrizales has made a return, to update his popular SinglePlayer mod that has brought some serious gaming action to so many! The Perfected Doom 3 mod will add realism, better graphics, and so much more...I've been waiting a long time to get my hands on this! Some of the changes to the map include: Changes were made to several of the maps to include the new double barrel shotgun weapon pickup. That way you don't have to use a cheat to get it. The developer has added several bot characters into Alphalabs 3 According to John Carrizales, this is to be the final release of his Perfected Doom 3 mod. "This version will improve on everything that sucked about version 2.5" and just goes to show you that developers often listen to feedback. Some of the general changes made are: Added better lighting usage to the whole game. This makes the skins and textures look life-like and not so plastic-like. Raised the heightmap values for all textures and skins a whole lot. This gives extreme depth to all of the textures in the game. Rocks look like rocks, fabric for clothing looks like fabric, metal looks like metal, etc. The game looks 100 times better. And best of all, it doesn't add any kind of framerate lag. Added better zombie sounds. Added better pistol firing sounds. Added better double barrel shotgun firing sounds. Blood now squirts out of the bullet wound that you put on a monster for a short while. Very cool effect. All monster attacks that should make blood spray now make blood spray. The amount is dependent on the damage ratio of the attack. Added small, medium, large, deadly, and Soul Cube specific burstysquirts. The original burstysquirt acts as the medium sized version of the particle effect with some added effects. Blood is now darker. Bullet casings will stay on the ground for about 5 minutes. The debris from explosions will stay forever. And a whole lot more! Refer to the readme for more information.

  • Parallax Mapping Mod (v2.0)

    Parallax Mapping Mod (v2.0)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Parallax Mapping Mod (v2.0), originally created by Junkguy, is a mod that enhances Doom3's graphics engine by applying parallax mapping to all textures; This mod was previously only available for Quake IV Doom3 v1.0. Dafama2K7 has tweaked it so that it is now compatible with the latest patch (v1.3.1)...and now, you will be able to enjoy a much better Parallax effect for your Doom3 experience! Sequel to the popular Doom3 Parallax Mapping v1.0, this mod incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author's proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping. Parallax Mapping Mod v2.0 enhances Doom3's graphics engine by applying parallax mapping to all textures. Parallax mapping, also known as virtual displacement mapping, is a recent graphical technology that gives surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. Although you may not see an obvious difference right away, look closely at surfaces and you will see an improvement compared to original Doom3. Most bumps will look like they're actually sticking out. This mod also works in user-made levels that have custom textures, and a tutorial is included to describe how to add optional height maps to your level for a true parallax effect. NOTE: This mod requires at least an ATI Radeon 9500 or NVidia GeForce FX

    • 10.0MB
    • 8
    • 168

    Parallax Mapping Mod (v2.0)

    Last Update: 20 Apr 2016

    Parallax Mapping Mod (v2.0), originally created by Junkguy, is a mod that enhances Doom3's graphics engine by applying parallax mapping to all textures; This mod was previously only available for Quake IV Doom3 v1.0. Dafama2K7 has tweaked it so that it is now compatible with the latest patch (v1.3.1)...and now, you will be able to enjoy a much better Parallax effect for your Doom3 experience! Sequel to the popular Doom3 Parallax Mapping v1.0, this mod incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author's proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping. Parallax Mapping Mod v2.0 enhances Doom3's graphics engine by applying parallax mapping to all textures. Parallax mapping, also known as virtual displacement mapping, is a recent graphical technology that gives surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. Although you may not see an obvious difference right away, look closely at surfaces and you will see an improvement compared to original Doom3. Most bumps will look like they're actually sticking out. This mod also works in user-made levels that have custom textures, and a tutorial is included to describe how to add optional height maps to your level for a true parallax effect. NOTE: This mod requires at least an ATI Radeon 9500 or NVidia GeForce FX

  • Cabinet Locker Codes (1.1)

    Cabinet Locker Codes (1.1)

    Last Update: 20 Apr 2016
    Author: Aphilla

    This mod will put all the locked cabinet codes in your PDA. Allowing you access to every weapon and health locker in the game! Curently no one has done this, so i'm probably the first. Have fun! ----------------- What's new: ----------------- - Fixed bug where locker 003 appeard three times instead of one time - Added Plasma Storge, jct5 site2 airlock, and M. Abrams door numbers. I also created an installer for those of you who emailed me and asked how to get it working. You can use this in your mod BUT!! you have to ask me at rgstever AT comcast.net

    • 55KB
    • 7
    • 264

    Cabinet Locker Codes (1.1)

    Last Update: 20 Apr 2016

    This mod will put all the locked cabinet codes in your PDA. Allowing you access to every weapon and health locker in the game! Curently no one has done this, so i'm probably the first. Have fun! ----------------- What's new: ----------------- - Fixed bug where locker 003 appeard three times instead of one time - Added Plasma Storge, jct5 site2 airlock, and M. Abrams door numbers. I also created an installer for those of you who emailed me and asked how to get it working. You can use this in your mod BUT!! you have to ask me at rgstever AT comcast.net

  • Thy Flesh Consumed  DOOM3 version

    Thy Flesh Consumed DOOM3 version

    Last Update: 20 Apr 2016
    Author: Gaynor

    An interesting SinglePlayer Mod to say the least; Thy Flesh Consumed DOOM3 version is just what it says, a return to yesterday...using todays tools; This mod is based on the original Thy Flesh Consumed which made it's appearance in the gaming world after the first Doom, but before the release of Doom II, around April, 1995. For those of you wondering what exactly this download is all about, here is the best explanation I can find that paints an accurate picture what this mod is based on: "Story-wise, the episode is both a sequel to Doom and a prequel to Doom II. It chronicles the Doomguy's battles against the legions of demons that the Spider Mastermind had sent through the doorway between Hell and Earth, the very same gateway that the player had earlier used to return to his home planet. (It is presumed that that there are two distinct regions of "Hell". The first is what the Deimos moon floats over and where Episode 3: Inferno takes place. The second is the marine's home of Earth which will undergo terraformation at the hands of demons and become a Hell in is own right.) Ultimately, though the player is victorious and avenges the death of his pet rabbit Daisy, it turns out to be a Pyrrhic victory as the demons eventually overrun the major cities and the stage is set for Hell on Earth." -Source If you're into the retro scene, or if you want to reminisce...or maby you just want to play the kind of game that your father played back in the day...whatever your reasons are, this is definately worth the price of a free download! Get in the non-existent line up now and start enjoying yesterday's look! Refer to the readme for more information.

    • 16.8MB
    • 6
    • 50

    Thy Flesh Consumed DOOM3 version

    Last Update: 20 Apr 2016

    An interesting SinglePlayer Mod to say the least; Thy Flesh Consumed DOOM3 version is just what it says, a return to yesterday...using todays tools; This mod is based on the original Thy Flesh Consumed which made it's appearance in the gaming world after the first Doom, but before the release of Doom II, around April, 1995. For those of you wondering what exactly this download is all about, here is the best explanation I can find that paints an accurate picture what this mod is based on: "Story-wise, the episode is both a sequel to Doom and a prequel to Doom II. It chronicles the Doomguy's battles against the legions of demons that the Spider Mastermind had sent through the doorway between Hell and Earth, the very same gateway that the player had earlier used to return to his home planet. (It is presumed that that there are two distinct regions of "Hell". The first is what the Deimos moon floats over and where Episode 3: Inferno takes place. The second is the marine's home of Earth which will undergo terraformation at the hands of demons and become a Hell in is own right.) Ultimately, though the player is victorious and avenges the death of his pet rabbit Daisy, it turns out to be a Pyrrhic victory as the demons eventually overrun the major cities and the stage is set for Hell on Earth." -Source If you're into the retro scene, or if you want to reminisce...or maby you just want to play the kind of game that your father played back in the day...whatever your reasons are, this is definately worth the price of a free download! Get in the non-existent line up now and start enjoying yesterday's look! Refer to the readme for more information.

  • Duct Tape NoObEvEr (v1.2)

    Duct Tape NoObEvEr (v1.2)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Dafama2K7 has returned to once again raise the Doom3 level of excellence; To accomplish this, he has taken on the task of updating yet another mod to make it even better then it was previously. After almost a month, he has once again updated Duct Tape NoObEvEr (1.0), originally developed by Nighty, so that you, the Doom III community can reap the enjoyment of this game! Some of the original features of this mod are: Adds a flashlight to all weapons, 2X more powerful then the standard hand flashlight. Some weapon modifications made are: The rate of fire The power The spread of shotgun More realistic (not more easy, but more realistic). All weapons sounds are modified for a more realistic sound. The bodies stay on the floor. Duct Tape NoObEvEr (v1.1) comes complete with a few changes, but this release is mainly about the fixes; As Dafama2K7 did not want to change the spirit of this mod, he just wanted to have it workable for the communities enjoyment. Some of the changes in this version include: Fixed muzzleflash FX bugs Also added a 'lite' version for people that just want a flashlight attached to all weapons, but no extra features like faster fire rate, more spread or new sounds. Refer to the readme for more information.

    • 3.6MB
    • 6
    • 303

    Duct Tape NoObEvEr (v1.2)

    Last Update: 20 Apr 2016

    Dafama2K7 has returned to once again raise the Doom3 level of excellence; To accomplish this, he has taken on the task of updating yet another mod to make it even better then it was previously. After almost a month, he has once again updated Duct Tape NoObEvEr (1.0), originally developed by Nighty, so that you, the Doom III community can reap the enjoyment of this game! Some of the original features of this mod are: Adds a flashlight to all weapons, 2X more powerful then the standard hand flashlight. Some weapon modifications made are: The rate of fire The power The spread of shotgun More realistic (not more easy, but more realistic). All weapons sounds are modified for a more realistic sound. The bodies stay on the floor. Duct Tape NoObEvEr (v1.1) comes complete with a few changes, but this release is mainly about the fixes; As Dafama2K7 did not want to change the spirit of this mod, he just wanted to have it workable for the communities enjoyment. Some of the changes in this version include: Fixed muzzleflash FX bugs Also added a 'lite' version for people that just want a flashlight attached to all weapons, but no extra features like faster fire rate, more spread or new sounds. Refer to the readme for more information.

  • Allied Marine Squadmates (v.7.1.ufo)

    Allied Marine Squadmates (v.7.1.ufo)

    Last Update: 20 Apr 2016
    Author: Murph

    When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty To round off his recent submissions, we once again welcome Murph to the stage to present to you, the Doom community, his newest unofficial version of the popular mod: Allied Marine Squadmates! This update is based on the Allied Marine Squadmates (0.31A), originally developed by Altroth Akenzie. Allied Marine Squadmates (v.7.1.ufo) (ufo stands for United Forces: Official) is a one of a kind "Special Edition AMS" mod offering! After much work done by Murph, you'll find that this new mod build is heavy with some awesome upgrades! "=AMS= v.7.1.ufo" combines the talent and skill of some premier Doom3 modders who lent their support and contributions to this latest =AMS= effort! After the well received =AMS= v.6uu and v.7.1.ufo debuted with some needed upgrades to "=AMS= v.5"... many "Doom3" fans wrote in with more suggestions to implement; Aiming to please the =AMS= fans, the developer went back to work on the new mod upgrade! Some of the features of this Mod include: Almost 200 unique spawn-ins available 'AMS v.7.ufo' gives you plenty of spawn-in options to choose from "Allied Marine Squadmates" The "=AMS= Classic Marines" by "Altroth AkenzieSize" "Hybrid Elite: Team" The "Re-Claimed" Marines with a New Soul-Cube Gun Recon Zulu: Team The "Chronicles" Marines by "Nivelex" & "DC" Team Bravo Team The "Melee Warriors" sporting Flashlight Batons Rescued Followers The "Doom3 Cast" as Interactive NPC's made to Follow Cinematic Hero "Doomguy" in a Teleportation & Patrol Novelety Piece "=UAC= BFG Campbell" "Campbell" with a BFG working off the New "Tinman" script "Fire Team 2" "Tinman" styled Marines with a New Trial Phaser Gun "Fire Team 4" The "Melee Warriors" wearing regulation "Soldier" uniforms =MPS= Marines The "Melee Warriors" as "Multi-Player Soldiers" from on-line Zombie Z-Squad An elite "Infantry Squad" gone bad provided by Dafama2K7 Bernie the Demon "Bernie" makes fire with newly acquired "Archvile" powers Skeleton Zombies These 3 New "Skeletons" are ready to rattle your bones tonight =UAC= Sentry Robot Two reprogrammed Sentry Robots made to follow and attack by ReKTeK =UAC= Hazmat: Dr.Michaels 7 "Melee Warriors" 1 "Rescued Follower" 4 "Zombies" as Hazmat To make this new extended mod offering quite unique, I enlisted the help of some modders who are well known in the "Doom3 Community" for their skills and talents! ... A good thing just got better! "=AMS= v.7.ufo" Some of the changes in this version include: Fixed the "Skeleton Zombies" spawn-in codes Typo-Bug. Fixed the code error "debugweapon.script" Bug. Fixed the "No Animation / Crash to Main Menu" Bug. =UAC= BFG Campbell" from version 1.1. to version 1.2. =AMS= "=UAC= BFG Doomguy" & updated "Doomguy" to version 1.2. When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty Refer to the readme for a whole plethora of information.

    • 20.6MB
    • 6
    • 227

    Allied Marine Squadmates (v.7.1.ufo)

    Last Update: 20 Apr 2016

    When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty To round off his recent submissions, we once again welcome Murph to the stage to present to you, the Doom community, his newest unofficial version of the popular mod: Allied Marine Squadmates! This update is based on the Allied Marine Squadmates (0.31A), originally developed by Altroth Akenzie. Allied Marine Squadmates (v.7.1.ufo) (ufo stands for United Forces: Official) is a one of a kind "Special Edition AMS" mod offering! After much work done by Murph, you'll find that this new mod build is heavy with some awesome upgrades! "=AMS= v.7.1.ufo" combines the talent and skill of some premier Doom3 modders who lent their support and contributions to this latest =AMS= effort! After the well received =AMS= v.6uu and v.7.1.ufo debuted with some needed upgrades to "=AMS= v.5"... many "Doom3" fans wrote in with more suggestions to implement; Aiming to please the =AMS= fans, the developer went back to work on the new mod upgrade! Some of the features of this Mod include: Almost 200 unique spawn-ins available 'AMS v.7.ufo' gives you plenty of spawn-in options to choose from "Allied Marine Squadmates" The "=AMS= Classic Marines" by "Altroth AkenzieSize" "Hybrid Elite: Team" The "Re-Claimed" Marines with a New Soul-Cube Gun Recon Zulu: Team The "Chronicles" Marines by "Nivelex" & "DC" Team Bravo Team The "Melee Warriors" sporting Flashlight Batons Rescued Followers The "Doom3 Cast" as Interactive NPC's made to Follow Cinematic Hero "Doomguy" in a Teleportation & Patrol Novelety Piece "=UAC= BFG Campbell" "Campbell" with a BFG working off the New "Tinman" script "Fire Team 2" "Tinman" styled Marines with a New Trial Phaser Gun "Fire Team 4" The "Melee Warriors" wearing regulation "Soldier" uniforms =MPS= Marines The "Melee Warriors" as "Multi-Player Soldiers" from on-line Zombie Z-Squad An elite "Infantry Squad" gone bad provided by Dafama2K7 Bernie the Demon "Bernie" makes fire with newly acquired "Archvile" powers Skeleton Zombies These 3 New "Skeletons" are ready to rattle your bones tonight =UAC= Sentry Robot Two reprogrammed Sentry Robots made to follow and attack by ReKTeK =UAC= Hazmat: Dr.Michaels 7 "Melee Warriors" 1 "Rescued Follower" 4 "Zombies" as Hazmat To make this new extended mod offering quite unique, I enlisted the help of some modders who are well known in the "Doom3 Community" for their skills and talents! ... A good thing just got better! "=AMS= v.7.ufo" Some of the changes in this version include: Fixed the "Skeleton Zombies" spawn-in codes Typo-Bug. Fixed the code error "debugweapon.script" Bug. Fixed the "No Animation / Crash to Main Menu" Bug. =UAC= BFG Campbell" from version 1.1. to version 1.2. =AMS= "=UAC= BFG Doomguy" & updated "Doomguy" to version 1.2. When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty Refer to the readme for a whole plethora of information.

  • D3BFG bodies and shells

    D3BFG bodies and shells

    Last Update: 21 Nov 2015
    Author: selfdestruct
    Uploader: selfdestruct

    makes dead bodies and bulletshells stay

    • 2.3MB
    • 5
    • 369

    D3BFG bodies and shells

    Last Update: 21 Nov 2015
    Author: selfdestruct

    makes dead bodies and bulletshells stay

  • Extreme Quality Mod (1.0)

    Extreme Quality Mod (1.0)

    Last Update: 20 Apr 2016
    Author: Rygel

    This mod upgrades the graphics of DOOM 3 and its expansion plus alters a few things in the gameplay (weapons' specs essentially). Most of the textures look sharper, the monsters have scarier skins, the weapons have new sounds, fire more realistically and the blood is more profuse. If you like this mod, be sure to check out the 1.1 update: http://doom3.filefront.com/file/;60626

    • 818.5MB
    • 5
    • 201

    Extreme Quality Mod (1.0)

    Last Update: 20 Apr 2016

    This mod upgrades the graphics of DOOM 3 and its expansion plus alters a few things in the gameplay (weapons' specs essentially). Most of the textures look sharper, the monsters have scarier skins, the weapons have new sounds, fire more realistically and the blood is more profuse. If you like this mod, be sure to check out the 1.1 update: http://doom3.filefront.com/file/;60626

  • DGM's Doom 3 HiFi Weapon Sounds Mod

    DGM's Doom 3 HiFi Weapon Sounds Mod

    Last Update: 20 Apr 2016
    Author: DGM

    Thanks for downloading my weapon sounds modification for Doom 3. Hope you like it. I think these will be the more powerful (and higher quality) sounds you've been looking for.

    • 3.5MB
    • 5
    • 130

    DGM's Doom 3 HiFi Weapon Sounds Mod

    Last Update: 20 Apr 2016

    Thanks for downloading my weapon sounds modification for Doom 3. Hope you like it. I think these will be the more powerful (and higher quality) sounds you've been looking for.

  • MaxGfx (v1.1 | update)

    MaxGfx (v1.1 | update)

    Last Update: 20 Apr 2016
    Author: Dafama2K7

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Added new muzzleflash effect for all weapons F.E.A.R. alike ! All flashlight mounted weapons can be toggled ON/OFF with the weapon_flashlight reload key Fixed weapons scripts. Added better A.I. for monsters and zombies. Fixed some bugs. ...And more Refer to the readme for more information.

    • 10.7MB
    • 5
    • 73

    MaxGfx (v1.1 | update)

    Last Update: 20 Apr 2016

    Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create on himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. Some of the original features include: The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! Some changes in this version include: Added new muzzleflash effect for all weapons F.E.A.R. alike ! All flashlight mounted weapons can be toggled ON/OFF with the weapon_flashlight reload key Fixed weapons scripts. Added better A.I. for monsters and zombies. Fixed some bugs. ...And more Refer to the readme for more information.

Top