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  • Allied Marine Squadmates (v.7.1.ufo)
    • 1 Votes

    Allied Marine Squadmates (v.7.1.ufo)

    Last Update: 20 Apr 2016
    Author: Murph

    When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty To round off his recent submissions, we once again welcome Murph to the stage to present to you, the Doom community, his newest unofficial version of the popular mod: Allied Marine Squadmates! This update is based on the Allied Marine Squadmates (0.31A), originally developed by Altroth Akenzie. Allied Marine Squadmates (v.7.1.ufo) (ufo stands for United Forces: Official) is a one of a kind "Special Edition AMS" mod offering! After much work done by Murph, you'll find that this new mod build is heavy with some awesome upgrades! "=AMS= v.7.1.ufo" combines the talent and skill of some premier Doom3 modders who lent their support and contributions to this latest =AMS= effort! After the well received =AMS= v.6uu and v.7.1.ufo debuted with some needed upgrades to "=AMS= v.5"... many "Doom3" fans wrote in with more suggestions to implement; Aiming to please the =AMS= fans, the developer went back to work on the new mod upgrade! Some of the features of this Mod include: Almost 200 unique spawn-ins available 'AMS v.7.ufo' gives you plenty of spawn-in options to choose from "Allied Marine Squadmates" The "=AMS= Classic Marines" by "Altroth AkenzieSize" "Hybrid Elite: Team" The "Re-Claimed" Marines with a New Soul-Cube Gun Recon Zulu: Team The "Chronicles" Marines by "Nivelex" & "DC" Team Bravo Team The "Melee Warriors" sporting Flashlight Batons Rescued Followers The "Doom3 Cast" as Interactive NPC's made to Follow Cinematic Hero "Doomguy" in a Teleportation & Patrol Novelety Piece "=UAC= BFG Campbell" "Campbell" with a BFG working off the New "Tinman" script "Fire Team 2" "Tinman" styled Marines with a New Trial Phaser Gun "Fire Team 4" The "Melee Warriors" wearing regulation "Soldier" uniforms =MPS= Marines The "Melee Warriors" as "Multi-Player Soldiers" from on-line Zombie Z-Squad An elite "Infantry Squad" gone bad provided by Dafama2K7 Bernie the Demon "Bernie" makes fire with newly acquired "Archvile" powers Skeleton Zombies These 3 New "Skeletons" are ready to rattle your bones tonight =UAC= Sentry Robot Two reprogrammed Sentry Robots made to follow and attack by ReKTeK =UAC= Hazmat: Dr.Michaels 7 "Melee Warriors" 1 "Rescued Follower" 4 "Zombies" as Hazmat To make this new extended mod offering quite unique, I enlisted the help of some modders who are well known in the "Doom3 Community" for their skills and talents! ... A good thing just got better! "=AMS= v.7.ufo" Some of the changes in this version include: Fixed the "Skeleton Zombies" spawn-in codes Typo-Bug. Fixed the code error "debugweapon.script" Bug. Fixed the "No Animation / Crash to Main Menu" Bug. =UAC= BFG Campbell" from version 1.1. to version 1.2. =AMS= "=UAC= BFG Doomguy" & updated "Doomguy" to version 1.2. When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty Refer to the readme for a whole plethora of information.

    • 20.6MB
    • 6
    • 230
    1

    Allied Marine Squadmates (v.7.1.ufo)

    Last Update: 20 Apr 2016

    When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty To round off his recent submissions, we once again welcome Murph to the stage to present to you, the Doom community, his newest unofficial version of the popular mod: Allied Marine Squadmates! This update is based on the Allied Marine Squadmates (0.31A), originally developed by Altroth Akenzie. Allied Marine Squadmates (v.7.1.ufo) (ufo stands for United Forces: Official) is a one of a kind "Special Edition AMS" mod offering! After much work done by Murph, you'll find that this new mod build is heavy with some awesome upgrades! "=AMS= v.7.1.ufo" combines the talent and skill of some premier Doom3 modders who lent their support and contributions to this latest =AMS= effort! After the well received =AMS= v.6uu and v.7.1.ufo debuted with some needed upgrades to "=AMS= v.5"... many "Doom3" fans wrote in with more suggestions to implement; Aiming to please the =AMS= fans, the developer went back to work on the new mod upgrade! Some of the features of this Mod include: Almost 200 unique spawn-ins available 'AMS v.7.ufo' gives you plenty of spawn-in options to choose from "Allied Marine Squadmates" The "=AMS= Classic Marines" by "Altroth AkenzieSize" "Hybrid Elite: Team" The "Re-Claimed" Marines with a New Soul-Cube Gun Recon Zulu: Team The "Chronicles" Marines by "Nivelex" & "DC" Team Bravo Team The "Melee Warriors" sporting Flashlight Batons Rescued Followers The "Doom3 Cast" as Interactive NPC's made to Follow Cinematic Hero "Doomguy" in a Teleportation & Patrol Novelety Piece "=UAC= BFG Campbell" "Campbell" with a BFG working off the New "Tinman" script "Fire Team 2" "Tinman" styled Marines with a New Trial Phaser Gun "Fire Team 4" The "Melee Warriors" wearing regulation "Soldier" uniforms =MPS= Marines The "Melee Warriors" as "Multi-Player Soldiers" from on-line Zombie Z-Squad An elite "Infantry Squad" gone bad provided by Dafama2K7 Bernie the Demon "Bernie" makes fire with newly acquired "Archvile" powers Skeleton Zombies These 3 New "Skeletons" are ready to rattle your bones tonight =UAC= Sentry Robot Two reprogrammed Sentry Robots made to follow and attack by ReKTeK =UAC= Hazmat: Dr.Michaels 7 "Melee Warriors" 1 "Rescued Follower" 4 "Zombies" as Hazmat To make this new extended mod offering quite unique, I enlisted the help of some modders who are well known in the "Doom3 Community" for their skills and talents! ... A good thing just got better! "=AMS= v.7.ufo" Some of the changes in this version include: Fixed the "Skeleton Zombies" spawn-in codes Typo-Bug. Fixed the code error "debugweapon.script" Bug. Fixed the "No Animation / Crash to Main Menu" Bug. =UAC= BFG Campbell" from version 1.1. to version 1.2. =AMS= "=UAC= BFG Doomguy" & updated "Doomguy" to version 1.2. When looking for a little back-up in an un-forgiving world... "=AMS= United Forces" reports for duty Refer to the readme for a whole plethora of information.

  • Falken's Light Mod Extended (1.3)
    • 1 Votes

    Falken's Light Mod Extended (1.3)

    Last Update: 20 Apr 2016
    Author: Faiakes

    Notable Features: - Light On Weapons (Falken Mod) - Semi-Auto Pistol (JAPM Mod) - Semi-Auto Shotgun (Faiakes Mod) - Plasma Gun Radar (MWoody Mod) - Plasma Shotgun (saq AT thesaq.net) - Plus lots of other changes. See below for details. What's new since version 1.2: Removed the multi-mode machinegun, as without an alt button it was too slow and the sniper rifle without limited shots was turning into a superweapon. Spread set to 1, as it didn't seem realistic for the chaingun to be absolutely perfect.

    • 5.6MB
    • 1
    • 26
    2

    Falken's Light Mod Extended (1.3)

    Last Update: 20 Apr 2016

    Notable Features: - Light On Weapons (Falken Mod) - Semi-Auto Pistol (JAPM Mod) - Semi-Auto Shotgun (Faiakes Mod) - Plasma Gun Radar (MWoody Mod) - Plasma Shotgun (saq AT thesaq.net) - Plus lots of other changes. See below for details. What's new since version 1.2: Removed the multi-mode machinegun, as without an alt button it was too slow and the sniper rifle without limited shots was turning into a superweapon. Spread set to 1, as it didn't seem realistic for the chaingun to be absolutely perfect.

October 2017

  • Serengrove
    • 1 Votes

    Serengrove

    Last Update: 20 Apr 2016
    Author: Horror

    After spending the majority of his free time over the last few months working on this release, Horror has finished it, and it is submitted now to enhance your Doom 3 gaming experience! If you're looking to play something a little different, and have some of the best Doom fun you've had in awhile, then continue on... Serengrove is a great single player map with an engaging story that will keep you on your toes as you attempt to make it to the final stage..."The night has grown dark and cold by the time you arrive at the fortress city of Serengrove. Wind and dark shadows are all that occupy the empty streets in absence of the usual bustling activity. The fortress walls stand unguarded, merchant's wares lie abandoned at the Western Gates, and the foul stench of decay lingers in the cool midnight breeze." If you think you have what it takes to make it to the end, and do the victory dance, then don't hesitate, start your download now! This download includes: Lots of custom models Custom textures Custom animations Custom sounds Nasty surprises Refer to the readme for more information.

    • 42.3MB
    • 1
    • 20
    1

    Serengrove

    Last Update: 20 Apr 2016

    After spending the majority of his free time over the last few months working on this release, Horror has finished it, and it is submitted now to enhance your Doom 3 gaming experience! If you're looking to play something a little different, and have some of the best Doom fun you've had in awhile, then continue on... Serengrove is a great single player map with an engaging story that will keep you on your toes as you attempt to make it to the final stage..."The night has grown dark and cold by the time you arrive at the fortress city of Serengrove. Wind and dark shadows are all that occupy the empty streets in absence of the usual bustling activity. The fortress walls stand unguarded, merchant's wares lie abandoned at the Western Gates, and the foul stench of decay lingers in the cool midnight breeze." If you think you have what it takes to make it to the end, and do the victory dance, then don't hesitate, start your download now! This download includes: Lots of custom models Custom textures Custom animations Custom sounds Nasty surprises Refer to the readme for more information.

July 2017

  • Bubba Lego Tep starring Lego Elvis (final)
    • 1 Votes

    Bubba Lego Tep starring Lego Elvis (final)

    Last Update: 20 Apr 2016
    Author: Brian Trepanier

    If you have ever wanted to go back in time and play with some of your toys that have a special meaning to you, but wished these toys could be, somehow, updated with today's technology...then this download will put a smile on your face! Brian Trepanier has submitted his mod that brings the world of Lego, as well as your fond memories of playing with them, to the forefront of your Doom III gaming experience! We have, for your Doom adventure, Bubba Lego Tep starring Lego Elvis! This mod brings together three of the worlds greatest past times: Lego, Elvis and Doom III; you'll have more fun then you dreamed possible with this download! This is all about you, in the role of Elvis, hiding out in, of all places, an old folks home! If that wasn't challenge enough, you have a soul sucking mummy to contend with... and the fun is just beginning! Refer to the readme for more information.

    • 80.1MB
    • 1
    • 59
    1

    Bubba Lego Tep starring Lego Elvis (final)

    Last Update: 20 Apr 2016

    If you have ever wanted to go back in time and play with some of your toys that have a special meaning to you, but wished these toys could be, somehow, updated with today's technology...then this download will put a smile on your face! Brian Trepanier has submitted his mod that brings the world of Lego, as well as your fond memories of playing with them, to the forefront of your Doom III gaming experience! We have, for your Doom adventure, Bubba Lego Tep starring Lego Elvis! This mod brings together three of the worlds greatest past times: Lego, Elvis and Doom III; you'll have more fun then you dreamed possible with this download! This is all about you, in the role of Elvis, hiding out in, of all places, an old folks home! If that wasn't challenge enough, you have a soul sucking mummy to contend with... and the fun is just beginning! Refer to the readme for more information.

April 2017

  • A Smashing Good Time
    • 1 Votes

    A Smashing Good Time

    Last Update: 20 Apr 2016
    Author: DescentJS

    This Doom 3 mod is designed purely for fun. It is not meant to be balanced, or particularly challenging, but it is, hopefully, fun. This mod uses things from a lot of different authors, full credit goes to the original creators for everything that is in this mod. The only new weapon that is actually mine is the machine shotgun. Check the Readme for the full list of features.

    • 5.7MB
    • 1
    • 11
    1

    A Smashing Good Time

    Last Update: 20 Apr 2016

    This Doom 3 mod is designed purely for fun. It is not meant to be balanced, or particularly challenging, but it is, hopefully, fun. This mod uses things from a lot of different authors, full credit goes to the original creators for everything that is in this mod. The only new weapon that is actually mine is the machine shotgun. Check the Readme for the full list of features.

December 2016

  • Evacuation Protocol
    • 1 Votes

    Evacuation Protocol

    Last Update: 20 Apr 2016
    Author: thebkt

    Eight long weeks on the field... That's what they call Site1 these days. Everyone in the facility needs something to hang onto. For you it was the thought that you would actually return for some R&R after four weeks overtime. It's a long way from Marscity, let alone Earth, but it's a start. You return to flickering lights, bad attitudes & a busted heating system. Home sweet home, except something didn't quite feel right. It was colder than usual, & there was a strange feel to the air. You shrugged this off with a nice warm shower before hitting the sack, it was just the lingering feeling of those god forsaken tunnels. Finally asleep, your dreams weren't about the usual scantily clad women on the beaches of Earth. All you could see was death, everyone around you was dead. The screams of your fallen comrades filled your head. These dreams seemed so real. That unnatural feeling so strong, something was different. Suddenly, you awake. It wasn't a dream.

    • 11.5MB
    • 4
    • 57
    1

    Evacuation Protocol

    Last Update: 20 Apr 2016

    Eight long weeks on the field... That's what they call Site1 these days. Everyone in the facility needs something to hang onto. For you it was the thought that you would actually return for some R&R after four weeks overtime. It's a long way from Marscity, let alone Earth, but it's a start. You return to flickering lights, bad attitudes & a busted heating system. Home sweet home, except something didn't quite feel right. It was colder than usual, & there was a strange feel to the air. You shrugged this off with a nice warm shower before hitting the sack, it was just the lingering feeling of those god forsaken tunnels. Finally asleep, your dreams weren't about the usual scantily clad women on the beaches of Earth. All you could see was death, everyone around you was dead. The screams of your fallen comrades filled your head. These dreams seemed so real. That unnatural feeling so strong, something was different. Suddenly, you awake. It wasn't a dream.

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