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Ez0n3 - elroacho

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Ez0n3

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================================================
ELDOOM MOD for DOOM 3
================================================

Author: Ezon3 (elroacho is an alias for a team of myself and a friend)

Mod version: 1.0


================================================
MAPS INCLUDED:
================================================

Maps: 5

ELDOOM > STATE: FINAL - v1.0 - 11/09/2007

ELDOOM_1 > STATE: FINAL - v1.0 - 11/09/2007

ELDOOM_2 > STATE: FINAL - v1.0 - 11/09/2007

ELDOOM_3 > STATE: FINAL - v1.0 - 11/09/2007

ELDOOM_4 > STATE: FINAL - v1.0 - 11/09/2007


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ABOUT THE MAP
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The Doom 3 v1.3.1 Win32/Linux patch is required to play (Or 1.3 for Mac, No 1.3.1 dylib for Mac currently).

Single player Doom 3 maps with lots of action.

A full story from beginning to end.

High quality portal skies.

Large custom quality maps.

Always run with no stamina (toggleable on/off).

Slightly modified weapons (toggleable on/off).

Classic nightmare mode (toggleable on/off).

New custom cinematics.

Optional double barrel shotgun (requires RoE).

And much more...


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DOUBLE BARREL SHOTGUN
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If you have the Doom 3 : Resurrection of Evil add-on, you can run the script: dbs-windows.bat (Windows) or dbs-linux.sh (Linux)

It will extract the needed assets and place them in a new pak file in the eldoom folder. The Double Barrel Shotgun will automatically spawn in map "The Caverns" in the second building on the first floor.

Or in the console type:
give weapon_shotgun_double

Linux users must set read/write/execute permissions for the folder ./eldoom/double_barrel_shotgun/ using the command:
chmod +rwx ./path/to/eldoom/double_barrel_shotgun/

Then open the terminal and type:
cd ./path/to/eldoom/double_barrel_shotgun/
bash dbs-linux.sh


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HOW TO PLAY
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NOTE: The dhewm3 source port is highly recommended to play ELDOOM which is located here: https://github.com/dhewm/dhewm3/releases/

NOTE: The old optional file pak_eldoom_hq_music.pk4 is no longer needed, v1.0 of ELDOOM has the high quality music included.

NOTE: Mac users will need to be running Doom 3 v1.3 and they must copy the files from .\eldoom\binaries\doom3_1.3\ to the eldoom mod folder and overwrite the originals (v.1.3.1) of the same name in order for the mod to work properly!

-- MANUAL INSTALL - RECOMMENDED --
----------------------------------
Extract the eldoom folder inside the zip file to your ..\Doom3\ folder.
It should place the eldoom mod files in the new
"..\Doom 3\eldoom\" folder.

Structure:
..\Doom 3\eldoom\binaries\
..\Doom 3\eldoom\double_barrel_shotgun\
..\Doom 3\eldoom\source\
..\Doom 3\eldoom\autoexec.cfg
..\Doom 3\eldoom\game00.pk4
..\Doom 3\eldoom\game01.pk4
..\Doom 3\eldoom\pak_eldoom.pk4
..\Doom 3\eldoom\FAQ.txt
..\Doom 3\eldoom\README.txt

-- MOD MANAGER INSTALL (Vortex) --
----------------------------------
NOTE: The Vortex data (Downloads/Mods) must be on the same drive as Doom 3 in-order for it to extract the mod properly. Using the Mod Manager installer will cause some console commands to stop working, such as "map eldoom1".

After installing ELDOOM using Vortex, it is necessary to open the Mods panel and locate eldoom. Double-click where it says the name of the mod to open the Mod Properties panel. Inside the properties panel is a drop down called Mod Type which must be changed to "Binaries / Root Game Folder" and then re-deploy the mod. Changing the Mod Type to Binaries will move the eldoom folder out of the base folder and place it along side the base folder and exe where it belongs.

This is because by default, mods are installed into the "base" folder which will cause the improper structure to be: ..\Doom 3\base\eldoom
When the proper structure should be: ..\Doom 3\eldoom

If your Mod Manager does not have this option, then a Manual install is recommended.

-- STARTING THE MOD --
----------------------

1) Either make a shortcut to doom3.exe and edit the properties so it looks something like:

"C:\Doom 3\Doom3.exe" +set fs_game eldoom

Then select NEW GAME to play

OR

2) Start Doom 3 and select MODS in the main menu.

Select ELDOOM from the list and then click LOAD

Then select NEW GAME to play

------------------------------------------------

NOTE: If you are using the dhewm3 source port instead of the official Doom 3, then you will need to copy the following file to the root of your Doom 3 install along side the Doom3 executable. It will not work if you put it in the ./eldoom/ folder

.\eldoom\binaries\dhewm3_1.5.4\eldoom.dll (Windows)

./eldoom/binaries/dhewm3_1.5.4/eldoom.so (Linux)

Structure:
..\Doom 3\eldoom\
..\Doom 3\eldoom.dll
..\Doom 3\dhewm3.exe


------------------------------------------------

TIP: LOADING INDIVIDUAL MAPS

NOTE: The console is needed to load custom maps from within the game. You can enable the console by using a shortcut like above and have it read:

"C:\Doom 3\Doom3.exe" +set com_allowConsole 1 +set fs_game eldoom

Or you can make an autoexec.cfg file in your
..\Doom 3\base\ folder with the line:

seta com_allowConsole "1"

Start the mod as described above:
Then hit the "~" key to bring down the console:

map mapname

Replace "mapname" with the desired maps name
(The difficulty is set to medium by default.)


================================================
BUGS:
================================================

1) The elevator may not function properly with
the Frankenstein Mod

If you find any, please contact me at:
https://www.moddb.com/mods/eldoom
https://www.nexusmods.com/doom3/mods/1681


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CREDITS
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See in game credits


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MODS:
================================================

Not sure if this works with other mods.


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F.A.Q.
================================================

See FAQ.TXT included with this MOD.


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CONTACT: BUGS, SUGGESTIONS, OR COMMENTS
================================================

Fell free to contact me about my maps at:
https://www.moddb.com/mods/eldoom
https://www.nexusmods.com/doom3/mods/1681

Have fun and enjoy!